We now always show a notification for a thread if it is not the active
one (even if the sidebar is open).
Also made clicking on the notification actually open the corresponding
thread (previously we would just changed the workspace)
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
_(Feature Requests #24962)_
_"Before you mark this PR as ready for review, make sure that you
have:"_
* [x] Added a solid test coverage and/or screenshots from doing manual
testing
* [x] Done a self-review taking into account security and performance
aspects
* [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Added a `sort_order` to `project_panel` settings which dictates how
files and directories are sorted relative to each other in a
`sort_mode`.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Commit eaf14d028a changed SvgRenderer::new() to eagerly deep-clone the
system font database and enrich it with bundled fonts at construction
time. Since every #[gpui::test] creates a TestAppContext →
App::new_app() → SvgRenderer::new(), and nextest runs each test in its
own process, this added ~2-3s of overhead to every GPUI-based test (~132
minutes total across the full suite).
Move the expensive work (deep-clone + load_bundled_fonts +
fix_generic_font_families) into a OnceLock inside the font resolver
closure, so it only executes on the first actual SVG render. Tests that
never render SVGs thus do not need to load the fonts which in itself can
be fairly expensive.
This also bumps the opt-level for crane lift and some other wasmtime
crates, as only wasmtime isn't really sufficient
Release Notes:
- N/A or Added/Fixed/Improved ...
Closes https://github.com/zed-industries/zed/issues/52488
Release Notes:
- Improved the display of the sign in state in the title bar, by namely
showing "Signing in" when in an active process of signing in.
- added a shared helper `take_active_draft_initial_content` to resolve
initial content
- `draft_prompt` is copied over to a new thread and is persisted in old
thread with this behavior
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] no Unsafe blocks
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Closes#38028
Release Notes:
- persist draft messages in ai thread when a new thread is created so we
dont use any messages or draft prompts mistakenly
Question:
need some guidance on how to persist a thread when the `draft_prompt` is
present but the message is unsent because currently having a draft
prompt in the agent input box and thenmaking a new agent thread copies
the prompt over to the new thread(changes from this pr) but on going
back to the old thread new thread is destroyed
This PR adjusts how project group removal works in the sidebar to be
project group aware. Removal is now a batched operation, and supports a
contextually appropriate fallback active workspace fallback. In the
process of removing this, I had to chase down and fix other broken code:
- Removes the "move to new window" actions
- Changed the sidebar to store things in "most recently added" order
- The recent project UI was still using workspaces, instead of project
groups
- Adjusted the archive command to use the new APIs to remove the
workspace associated with that worktree (cc: @rtfeldman)
- The property tests where still using indexes and workspaces instead of
project groups
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
After a user creates successfully creates a new git worktree we reset
the agent thread picker state to avoid accidentally creating a new
worktree for a thread.
This also fixes some bugs where a past agent thread picker state was
invalid because it became out of sync after a new worktree was created,
or when a mutating git operation occurred.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A or Added/Fixed/Improved ...
This PR adds spreadsheet-style independently resizable columns (dragging
changes total table width) and fixes scrolling issues in variable list
mode.
**What changed:**
- Adds `ResizableColumnsState` struct for independently resizable
columns (spreadsheet-style)
- Adds `ColumnWidthConfig::Resizable` variant for spreadsheet mode
- Adds `DraggedResizableColumn` drag payload type
- Adds `ResizableHeaderInfo` for double-click-to-reset functionality
- Adds `render_resize_handles_resizable` function for resize handles
rendering
- Adds horizontal scroll handle to `TableInteractionState`
- Adds `.on_drag_move::<DraggedResizableColumn>` handler to Table for
drag resizing
**Bug fixes:**
- Fixed missing vertical scrollbar in variable list mode
- Fixed half-broken scrolling in variable list mode (added
.measure_all() to make scrollbar aware of the height of the table)
- Moved vertical scrollbar to be pinned at the right side of the pane
with table — previously it was attached to the table content and was
pushed off-screen when table content was too wide
**API addition:**
```rust
// New variant added:
pub enum ColumnWidthConfig {
Static { widths: StaticColumnWidths, table_width: Option<DefiniteLength> },
Redistributable { entity: Entity<RedistributableColumnsState>, table_width: Option<DefiniteLength> },
Resizable(Entity<ResizableColumnsState>), // NEW: spreadsheet-style
}
```
**Callers updated:**
- csv_preview: Changed from `ColumnWidthConfig::redistributable()` to
use new resizable mode
- git_graph: Added `resizable_info` parameter
**Context:**
This is part 3 of a 3-PR series improving data table column width
handling:
1. [#51059](https://github.com/zed-industries/zed/pull/51059) - Extract
modules into separate files (mechanical change)
2. [#51120](https://github.com/zed-industries/zed/pull/51120) -
Introduce width config enum for redistributable column widths (API
rework)
3. **This PR**: Add independently resizable columns + fix variable list
scrolling (new feature + bug fixes)
The series builds on previously merged infrastructure:
- [#46341](https://github.com/zed-industries/zed/pull/46341) - Data
table dynamic column support
- [#46190](https://github.com/zed-industries/zed/pull/46190) - Variable
row height mode for data tables
Primary beneficiary: CSV preview feature
([#48207](https://github.com/zed-industries/zed/pull/48207))
This work is based on the [original draft PR
#44344](https://github.com/zed-industries/zed/pull/44344), decomposed
into reviewable pieces.
-----
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
The "Hover Popover → Delay" setting item had its json_path set to
"hover_popover_enabled" (copy-paste error from the item above it),
introduced in #40739. This caused:
- "Copy Link" generating a wrong zed://settings/hover_popover_enabled
URL
- #hover_popover_delay filter returning no results in settings search
- Telemetry reporting delay changes as hover_popover_enabled
The pick/write closures were always correct, so the setting itself
functioned normally.
after the fix, filter works correctly
<img width="1793" height="752" alt="image"
src="https://github.com/user-attachments/assets/b7c459bf-c0d6-4988-ae87-087e859c6666"
/>
and the copy link button return the correct result
<img width="1787" height="120" alt="image"
src="https://github.com/user-attachments/assets/e2184f89-c400-453b-8e7d-f8ef8771e1d6"
/>
Release Notes:
- N/A
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A or Added/Fixed/Improved ...
This PR makes sidebar deserialization enforce the invariants that the
multiworkspace is supposed to enforce. Also, this PR makes it so that
failing to deserialize the active workspace no longer totally fails to
deserialize the multiworkspace.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
When a subagent was spawned while the parent had runtime-modified
settings (fast mode, thinking, etc.), the subagent would start with
defaults from `AgentSettings` instead of inheriting the parent's current
values.
This adds `inherit_parent_settings` as a single place in
`Thread::new_subagent` that copies all runtime-mutable settings from the
parent:
- `speed`
- `thinking_enabled`
- `thinking_effort`
- `summarization_model`
- `profile_id`
These are the same properties that `set_*` methods already propagate to
`running_subagents` — this fix ensures they're also inherited at
creation time.
cc @benbrandt
Release Notes:
- N/A
Quick follow up to https://github.com/zed-industries/zed/pull/52730 with
some adjustments. Ended up cleaning some unused UI elements already
(i.e., the "Recent" history items in the agent panel's empty state).
Release Notes:
- N/A
Credit to Dario Weißer for bringing this to our attention.
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- Fixed a bug where a cleverly crafted directory name could lead to
remote code execution
This PR adjust the name of the worktree within the agent panel: we
display `main` if you're in the main worktree and then the worktree name
when in a linked one. Additionally, I also took the opportunity to fix
something that confused me in the general worktree picker: for the list
item that represented the main worktree, we were using the current
checked out branch name for that item's name. I think that's a bit
incorrect, given the _name_ of that worktree isn't the name of the
branch you have active at that moment. For now, I'm using simply `main`
as the worktree name. Lastly, also added a little blue check icon in the
worktree _and branch_ picker to highlight which worktree/branch is
currently active.
| main worktree | linked worktree | main worktree in picker |
|--------|--------|--------|
| <img width="802" height="338" alt="Screenshot 2026-04-07 at 10 32
2@2x"
src="https://github.com/user-attachments/assets/aad993e6-adc3-4c8d-b01a-abb2597182e7"
/> | <img width="804" height="332" alt="Screenshot 2026-04-07 at 10
32@2x"
src="https://github.com/user-attachments/assets/e59c5b86-8cee-476c-ab7b-32ae87249c1a"
/> | <img width="804" height="856" alt="Screenshot 2026-04-07 at 10
36@2x"
src="https://github.com/user-attachments/assets/282d89a8-570e-4e62-b703-853bed9b21ff"
/> |
Release Notes:
- Git: Fixed display of the main worktree name in the worktree picker.
### Summary
Keep the prompt editor’s max-width centering, but move the footer
controls out of the same flexible wrapper as the full-height editor and
add `min_h_0()` shrink guards so the editor no longer overlaps the
footer in zoomed/full-screen mode.
#### Before
<img width="1624" height="1061" alt="Screenshot 2026-04-07 at 8 39
03 PM"
src="https://github.com/user-attachments/assets/db889fcd-af8a-4297-a1f9-0acb84e6ead3"
/>
#### After
<img width="1624" height="976" alt="Screenshot 2026-04-07 at 9 14 52 PM"
src="https://github.com/user-attachments/assets/ddae7fd4-e720-432d-b84d-45f667aa7dce"
/>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
It's happening.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
When there's already a workspace that matches the paths provided,
activate that workspace, otherwise create a new window. This is
different from the default behavior of always adding to the sidebar.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
When filtering themes with a query that matches nothing (e.g., "zzz"),
`show_selected_theme` returned `None` and overwrote `selected_theme`.
Clearing the filter then lost track of the previous selection and
defaulted to index 0.
The fix only updates `selected_theme` when `show_selected_theme` returns
`Some`. Same change in both the theme selector and the icon theme
selector.
## Context
When `update_matches` runs a filter that yields zero results,
`show_selected_theme` returns `None`. The old code unconditionally
assigned that back to `selected_theme`, wiping out the previous
selection. When the user clears the filter, the selector falls into the
`query.is_empty() && selected_theme.is_none()` branch and resets to
index 0 instead of restoring the original pick.
## Demo
### Before:
https://github.com/user-attachments/assets/62b1531b-d059-4f30-b1f4-a830f2d13a09
### After:
https://github.com/user-attachments/assets/72348666-8dbb-4f35-9446-fa2618340b6c
## How to review
The fix is the same one-line change in two files:
1. `crates/theme_selector/src/theme_selector.rs` — line 458
2. `crates/theme_selector/src/icon_theme_selector.rs` — line 272
The rest is test infrastructure:
3. `crates/theme/src/registry.rs` — `register_test_themes` /
`register_test_icon_themes` helpers
4. Tests in both selector files covering the empty filter → clear filter
flow
## Self-review checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Release notes
- Fixed theme selector losing the selected theme after filtering with a
query that matches nothing and then clearing the filter.
Before, every creation of `AnchorSeekTarget` called
`MultiBufferSnapshot::buffer_for_path`, which seeks the excerpts sum
tree. Now we avoid that by
- looking up the buffer snapshot for the anchor's buffer in the
`buffers` map (keyed by `BufferId`)
- handling the case where the anchor's buffer doesn't exist at the
original path key with a separate `AnchorSeekTarget::Missing` variant
We also added a separate optimization to `AnchorSeekTarget::cmp`, to
skip the full `PathKey` comparison when the cursor's `PathKeyIndex` is
the same as the anchor's. This should help with singleton multibuffers.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#39532
## Summary
Move the long-running agent "generating" spinner into a dedicated
`GeneratingSpinner` view.
Previously, the generating state rendered `SpinnerLabel` inline as part
of the full thread view. This change keeps the same spinner styling, but
isolates it into its own small view so the animation no longer needs to
live directly inside the larger thread UI subtree while the agent is
running.
before:
<img width="398" height="448" alt="image"
src="https://github.com/user-attachments/assets/8a56c394-f7a6-4835-b877-fbc1500d2d03"
/>
after:
<img width="524" height="597" alt="image"
src="https://github.com/user-attachments/assets/bd2e5804-dba8-49c0-a421-7dc5ba600348"
/>
## Testing
- `cargo run -j 4 ~/Downloads/WorkSpace/zed/`
- `cargo check -p agent_ui`
Release Notes:
- Fixed high GPU usage from the agent panel's generating spinner while
an agent is running.
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
- Introducing NotebookMode state and handlers (EnterEditMode,
EnterCommandMode, RunAndAdvance).
- Wire up UI to switch modes,focus editors appropriately, and advance
selection while in command mode.
- Update default and vim keymaps to use the new bindings (shift-enter
runs+advances, escape enters command mode,
and enter/up/down work in command mode).
- Reveal and Focus the new Cell when inserted
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Add the persistence layer for tracking archived git worktrees:
- `ArchivedGitWorktree` struct with `staged_commit_hash` and
`unstaged_commit_hash` fields to precisely identify WIP commits
- DB migrations for `archived_git_worktrees` and
`thread_archived_worktrees` (join table) tables
- CRUD operations: create, link to thread, query by thread, delete, mark
as restored
- `Column` impl for deserializing `ArchivedGitWorktree` from DB rows
- Tests for two-SHA round-trip, create/retrieve, delete, restore flag,
multi-thread linking, and multiple worktrees per thread
Part 2 of 3 in the persist-worktree stack. Stacked on #53213. This is
pure data model — nothing is wired up yet.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#53263
Properly deserializes the app_port field, even if it is an array of
strings. Also, removes app_port from consideration when building a
docker-compose-based dev container, since the spec specifies that it
only applies to non-docker-compose dev containers.
Release Notes:
- Fixed app_port deserialization in dev container
Update macOS and Linux's default keymaps such that, in the `Terminal`
context, `ctrl-r` does send the `ctrl-r` keystrokes. This was no longer
the case with recent changes to enable `ctrl-r` to map to
`projects::OpenRecent` which prevented users to use history search in
shells like bash and zsh, for example.
Release Notes:
- N/A
Follow-up to https://github.com/zed-industries/zed/pull/52979 with some
design refinements.
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
When a project mixes main repo worktrees (e.g. `extensions`) with linked
git worktrees (e.g. `zed4`, a linked worktree of `zed`), two things were
broken:
1. **Threads appeared under the wrong sidebar heading.** A thread
created in a workspace with both `extensions` and `zed4` would show
under the "zed" group instead of the "extensions, zed" group. This
happened because `main_worktree_paths` in `ThreadMetadata` was only
populated with paths from linked worktrees, omitting regular repos
entirely. The fix uses `project_group_key()` to normalize all visible
worktrees to their main repo paths — the same normalization the sidebar
uses for group headers.
2. **The worktree chip tooltip only showed linked worktree paths**,
missing main repo paths like `extensions`. This happened because
`worktree_info_from_thread_paths` filtered out main worktree paths
entirely. The fix introduces a `WorktreeKind` enum (`Main` / `Linked`)
on `ThreadItemWorktreeInfo`, so all worktrees are included in the data
model. Chips still only render for `Linked` worktrees (main worktrees
are redundant with the group header), but the tooltip now shows all
paths.
Release Notes:
- N/A
Based on commit fba49809b3 that I worked
with Dino on in PR: #50288
Co-authored-by Dino \<Dino@zed.dev\>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
After chat functionality was removed, this panel became redundant. It
only displayed three notification types: incoming contact requests,
accepted contact requests, and channel invitations.
This PR moves those notifications into the collab experience by adding
toast popups and a badge count to the collab panel. It also removes the
notification-panel-specific settings, documentation, and Vim command.
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Removed the notification panel from Zed
Extend the DeploySearch action to accept additional parameters for
configuring the project search from keymaps:
- query: prefilled search query string
- regex: enable regex search mode
- case_sensitive: match case exactly
- whole_word: match whole words only
- include_ignored: search in gitignored files
With this change, the following keymap becomes possible:
```json
["pane::DeploySearch", { "query": "TODO|FIXME|NOTE|BUG|HACK|XXX|WARN", "regex": true }],
```
Release Notes:
- Added options to `pane::DeploySearch` for keymap-driven search
initiation
This PR improves the recent projects picker in the context of
multi-workspace:
- The currently active project now appears in the "This Window" section
with a checkmark indicator. Clicking it simply dismisses the picker,
since there's nothing to switch to. This feels like a better UX because
it gives you visual confirmation of where you are.
- The remove button is hidden for the current project entry, both in the
row and the footer, to prevent accidentally removing the workspace
you're actively using.
- The "Add to Workspace" button now uses a more descriptive icon
(`FolderOpenAdd`) and shows a meta tooltip clarifying that it adds the
project as a multi-root folder project.
The primary click/enter behavior remains unchanged—it opens the selected
project in the current window's multi-workspace. The "Open in New
Window" action continues to be available via the icon button or
shift+enter.
Release Notes:
- Improved the recent projects picker to show the currently active
project in the "This Window" section with a checkmark indicator.
- `language_model` no longer depends on provider-specific crates such as
`anthropic` and `open_ai` (inverted dependency)
- `language_model_core` was extracted from `language_model` which
contains the types for the provider-specific crates to convert to/from.
- `gpui::SharedString` has been extracted into its own crate (still
exposed by `gpui`), so `language_model_core` and provider API crates
don't have to depend on `gpui`.
- Removes some unnecessary `&'static str` | `SharedString` -> `String`
-> `SharedString` conversions across the codebase.
- Extracts the core logic of the cloud `LanguageModelProvider` into its
own crate with simpler dependencies.
Release Notes:
- N/A
---------
Co-authored-by: John Tur <john-tur@outlook.com>
I was testing out the changes in
https://github.com/zed-industries/zed/pull/52730 and realized that the
agent panel, when full screen, would be auto-dismissed if I toggled the
sidebar off. Turns out this happens because we were "hard-coding" the
focus back to the center pane, which was automatically dismissing zoomed
items. So, in this PR, I essentially am copying the ModalLayer approach
of storing whatever was focused before so we can return focus back to it
if possible.
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#50212
There are two unreasonable coupling account for this issue, the coupling
of `use_tree_sitter` with `languge_aware` in
7892b93279/crates/editor/src/element.rs (L3820-L3822)
and the coupling of `language_aware` with `diagnostics` in
7892b93279/crates/language/src/buffer.rs (L3736-L3746)
Because of these couplings, when the editor stops using Tree-sitter
highlighting when `"semantic_tokens"` set to `"full"`, it also
accidentally stops fetching diagnostic information. This is why error
and warning underlines disappear.
I’ve fixed this by adding a separate `use_tree_sitter` parameter to
`highlighted_chunks`. This way, we can keep `language_aware` true to get
the diagnostic data we need, but still decide whether or not to apply
Tree-sitter highlights. I chose to fix this at the `highlighted_chunks`
level because I’m worried that changing the logic in the deeper layers
of the DisplayMap or Buffer might have too many side effects that are
hard to predict. This approach feels like a safer way to solve the
problem.
Release Notes:
- Fixed a bug where diagnostic underlines disappeared when
"semantic_tokens" set to "full"
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Follow-up to https://github.com/zed-industries/zed/pull/53290
This PR fixes a mistake I pushed before of making the `ListItem`'s
height method take pixels instead of a scalable unit like rems. Now, it
takes `DefiniteLength` which can house both values, meaning we should be
clear to set an explicit height for all of these items while still
preserving font-size scaling.
Release Notes:
- N/A
This PR adds a configurable max-width to the agent panel. This will be
particularly useful when opting into an agentic-first layout where the
thread will be at the center of the UI (with the panel most likely
full-screen'ed, which is why I'm also adding here the button to make it
full screen in the toolbar). The default max-width is 850, which is a
bit bigger than the one generally considered as a standard (~66
characters wide, which usually sums up to 750 pixels).
Release Notes:
- Agent: Added a max-width to the thread view for better readability,
particularly when the panel is zoomed in.
Closes#51466
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Fixed mermaid diagrams not showing text in markdown preview by
bundling fallback fonts and fixing generic font family resolution in the
SVG renderer.
Update how `workspace::pane::Pane` handles the `RevealInProjectPanel`
action so as to display a notification when the user attempts to reveal
an unsaved buffer or a file that does not belong to any of the open
projects.
Closes#23967
Release Notes:
- Update `pane: reveal in project panel` to display a notification when
the user attempts to use it with an unsaved buffer or a file that is not
part of the open projects
---------
Signed-off-by: Pratik Karki <pratik@prertik.com>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Closes#14428
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
https://github.com/user-attachments/assets/7e0d67ff-cc4e-4609-880d-5c1794c64dcf
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Adds a new `fuzzy_nucleo` crate that implements order independent path
matching using the `nucleo` library. currently integrated for file
finder.
---------
Signed-off-by: Bhuminjay <bhuminjaysoni@gmail.com>
Signed-off-by: 11happy <soni5happy@gmail.com>