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Author SHA1 Message Date
Piotr Osiewicz
cc279a46fa
editor: Improve find_matches and replace_all perf (#51941)
Helps with https://github.com/zed-industries/zed/issues/38927

- **editor: Add a benchmark for find/replace**
- **text: batch fragment insertions before turning them into a SumTree**

## Context

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     Not just what changed, but what motivated it and why this approach.

Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes #456)
     if one exists — helps with traceability. -->

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## Self-Review Checklist

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- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Improved performance of "Replace All" in buffer search

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-05-06 09:28:05 +00:00
Lukas Wirth
f40d7f0166
Cleanup crashes crate (#54927)
Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-04 06:30:47 +00:00
Zyl0812
9155bf4e17
Fix Windows icon resource for bin zed.exe (#54738)
## Summary

Fixes the missing Windows icon and version resource metadata for the
executable installed as `bin\zed.exe`.

On Windows, the bundling process builds `cli.exe` and installs it as
`bin\zed.exe`. The root `Zed.exe` already embeds the Zed Windows icon
and version metadata through `crates/zed/build.rs`, but the CLI
executable did not embed equivalent Windows resources.

As a result, Windows integrations that discover or display Zed through
`bin\zed.exe` may show a missing/default application icon.

This change adds Windows resource embedding to the `cli` crate and uses
the same release-channel icon selection as the main Zed executable.

Fixes #51154

## Testing

- Built the Windows CLI executable:

  ```powershell
cargo build --release --package cli --target x86_64-pc-windows-msvc
--locked --offline
  ```

- Verified `target\x86_64-pc-windows-msvc\release\cli.exe` contains:

  - `FileDescription = Zed`
  - `ProductName = Zed`

- Verified the executable displays the Zed icon in Windows Explorer.

- Confirmed the Windows bundling script installs `cli.exe` as
`bin\zed.exe`.

- Started a full Windows bundle build and confirmed it passed license
generation and progressed into executable builds. The local full bundle
build could not be completed because the machine is missing the VS
Spectre-mitigated C++ libraries.

## Release Notes

- N/A

## Notes

This change is limited to Windows executable resource metadata for the
CLI binary. It does not change Zed runtime behavior.

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-05-01 22:33:54 +00:00
Bennet Bo Fenner
2985e058c3
Remove v0 provider (#55177)
Removes the Vercel v0 Provider, as the v0 API has been
depredated/removed (https://api.v0.dev/v1)

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- agent: Removed Vercel v0 provider as it has been deprecated by Vercel
2026-04-29 10:06:41 +00:00
Miguel Raz Guzmán Macedo
e712f3c6df
gpui: Remove naga dependency (#55070)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes
https://github.com/zed-industries/zed/issues/54981#issuecomment-4333425722

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-28 10:00:07 +00:00
Lukas Wirth
c5a2807492
Remove smol as a dependency from a bunch of crates (#53603)
We aren't making use of it in these crates and it unblocks some
web-related work

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-24 10:29:51 +00:00
Toni Alatalo
f939ec6049
dev_container: Align compose project name with reference CLI (#54302)
> **Draft / open question for maintainers.** The failure mode this fixes
is narrow — a new-Zed-created container exists under the `name`-field
project while a CLI-derivation tool (`@devcontainers/cli`, VS Code)
operates on the same folder (the container persists in Docker, so the
originating Zed session doesn't need to still be open). See issue #54255
failure mode 3 and the fixture's step 6.
>
> I'd like to pose this as a question rather than a claim: is matching
`@devcontainers/cli`'s `getProjectName` precedence something the project
wants to take on, given the narrowness of the bug? I wrote this
implementation mostly as a way to explore what parity would actually
cost — happy to close it if you'd rather leave it as-is, or pare it down
(e.g. just rule 4) if a partial match is preferable.
>
> The broader value beyond this specific bug: devcontainer impls
agreeing on the same project name means containers created by Zed, the
devcontainer CLI, and VS Code are interchangeable for the same folder,
which feels worth it to me — but you know the project's priorities
better.
>
> Folds in #54068 (detection) — closing that PR unmerged; its
`MultipleMatchingContainers` error lands here.

Self-Review Checklist:

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- [x] Unsafe blocks (if any) have justifying comments
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checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #54255

## Summary

**Match `@devcontainers/cli`'s full `getProjectName` precedence.**
Replaces `safe_id_lower(devcontainer.json's name)` with the five-step
chain the reference CLI walks (see [`src/spec-node/dockerCompose.ts` in
devcontainers/cli](https://github.com/devcontainers/cli/blob/main/src/spec-node/dockerCompose.ts)):

1. `COMPOSE_PROJECT_NAME` from the local environment.
2. `COMPOSE_PROJECT_NAME=` in the workspace `.env` file.
3. Top-level `name:` on the merged compose config, when at least one
fragment declared it explicitly.
4. `${workspaceFolderBasename}_devcontainer` — only when the first
compose file's directory is `<workspace>/.devcontainer/`.
5. Otherwise, the plain basename of the first compose file's directory
(no suffix).

The old Zed implementation diverged at every one of those inputs: any
user setting `COMPOSE_PROJECT_NAME`, shipping a `.env` with one,
declaring a top-level compose `name:`, or pointing `dockerComposeFile`
outside `.devcontainer/` (e.g. `"../docker-compose.yml"`) got a
different project namespace than the CLI and VS Code, producing two
compose projects for the same folder.

Adds a small `sanitize_compose_project_name()` helper implementing the
CLI's rules (lowercase + strip `[^-_a-z0-9]`) — notably preserving
hyphens, which `safe_id_lower` would have replaced with underscores.

Adds two helpers used by the precedence walk:
- `parse_dotenv_compose_project_name` — line scan extracting
`COMPOSE_PROJECT_NAME=…` from the workspace `.env`, matching the subset
the CLI's regex dotenv reader recognizes.
- `compose_fragment_declares_name` — parses each compose fragment with
`yaml-rust2` (already a transitive workspace dep; slated to become a
direct dep via #53922) and checks for a `name` key on the root mapping
(block, quoted, or flow style all work), matching the CLI's own
`yaml.load`. `docker compose config` always injects `name: devcontainer`
into its merged output when no fragment declared one, so rule 3 needs to
distinguish the user-provided case from the injected default — this
helper supplies that signal. On YAML parse failure it returns "not
declared" (rule 4 applies), matching the CLI's fallback.

`project_name()` becomes async and fallible (`async fn
project_name(&self) -> Result<String, DevContainerError>`) so it can
load the `.env` file and each compose fragment via `self.fs.load`. Four
call sites now `.await?` the derivation. Real I/O errors on the `.env`
read propagate as `FilesystemError` (matching the CLI's narrow
`ENOENT`/`EISDIR` swallow); fragment-rescan read errors are logged and
skipped (matching the CLI's broader try/catch over its fragment read +
parse).

The `name` field is still used as the features image-tag prefix
(`generate_features_image_tag`); only the compose project namespace is
decoupled from it.

**Duplicate-container detection (from #54068).** When
`check_for_existing_container`'s label-based lookup returns more than
one match, propagate `MultipleMatchingContainers(ids)` with instructions
to clean up the stale one(s). This covers the mixed-version upgrade edge
case where a pre-fix Zed left a container under the legacy project name
alongside a CLI-style one — transparent to users in the common case (one
tool, one container), explicit error when two legacy siblings need
manual cleanup.

## Why

Full write-up with verified fixtures and captured output: #54255.

Three failure modes from the same root cause, all resolved by this
change:

1. **Interop** — opening a folder in both Zed and `devcontainer up` (or
Zed and VS Code) creates two compose projects with identical
`devcontainer.local_folder` + `devcontainer.config_file` labels,
breaking the spec's uniqueness invariant.
2. **Cross-worktree silent db/volume reuse** — if multiple git worktrees
share a `devcontainer.json` with the same `name`, Zed uses the same
compose project for all of them; Compose reuses stateful siblings (db,
cache, localstack) by config-hash, so worktree B silently inherits
worktree A's database. Fixture + captured output:
[antont/zed-devcontainer-db-share-repro](https://github.com/antont/zed-devcontainer-db-share-repro).
3. **Mixed-version Zed sessions** — the Rust impl landed in stable
v0.232.2 (2026-04-15, #52338). Older Zed (≤v0.231.x) shelled out to
`@devcontainers/cli` so it used the reference derivation. The collision
shows up when a new-Zed-created container exists under the name-field
project while a CLI-derivation tool (old Zed, `devcontainer up`, VS
Code) operates on the same folder.

## Migration / compatibility

Existing Zed-created containers (under the old `safe_id_lower(name)`
project) continue to be found via `check_for_existing_container`'s
label-based lookup — they're looked up by `devcontainer.local_folder` +
`devcontainer.config_file`, not by project name. A user with duplicate
legacy containers from a prior Zed session sees
`MultipleMatchingContainers` with cleanup instructions.

## Revision — 2026-04-22

Revised per @KyleBarton review on the prior version:
- Swapped the YAML parser from `serde_yaml_ng` to `yaml-rust2` (already
transitive via `tree-sitter-yaml`; net reduction of one direct workspace
dep; also what #53922 will pull in).
- Dropped the mixed-version tiebreak (`pick_canonical_container`) and
its `com.docker.compose.project` serde label. The edge case it covered
is transient enough to address via the explicit
`MultipleMatchingContainers` error rather than permanent tiebreaking
code.
- Folded #54068's detection commit into this PR; #54068 closed unmerged.
- Rebased onto `main`.

## Test plan

- [x] `cargo test -p dev_container --lib` — 89 passed, including:
  - `sanitize_compose_project_name_matches_cli_rules`
- `--project-name` assertion added to
`test_spawns_devcontainer_with_docker_compose`
  - `check_for_existing_container_errors_when_multiple_match`
  - `derive_project_name_env_wins_over_everything`
  - `derive_project_name_dotenv_wins_over_compose_and_fallback`
  - `derive_project_name_compose_name_wins_over_fallback`
- `derive_project_name_skips_compose_name_when_not_explicitly_declared`
-
`derive_project_name_omits_suffix_when_compose_file_outside_devcontainer_dir`
  - `derive_project_name_normalizes_compose_path_for_rule_4`
- `compose_fragment_declares_name_detects_top_level_name_key` (covers
block, quoted-key, and flow-style roots, plus parse failure →
not-declared)
  - `is_missing_file_error_only_accepts_notfound_and_isadirectory`
- [x] `cargo fmt --all` — clean
- [x] `./script/clippy -p dev_container` — clean
- [x] **End-to-end with fixture**
[antont/zed-devcontainer-compose-test](https://github.com/antont/zed-devcontainer-compose-test):
  - Build `zed` from this branch.
- Clean slate: `docker ps -a --filter
"label=devcontainer.local_folder=$PWD" -q | xargs -r docker rm -f`
- `zed --dev-container /path/to/devcontainer-compose-test` → Zed creates
container under project `devcontainer-compose-test_devcontainer` (was
`compose_duplicate_repro` before the fix).
- `devcontainer up --workspace-folder $PWD` → CLI reports the same
`containerId` Zed created; no second compose project is introduced.
- Captured: `devcontainer-compose-test_devcontainer-app-1`,
`composeProjectName: "devcontainer-compose-test_devcontainer"` reported
by both tools.

Release Notes:

- Fixed dev container Docker Compose project name now matches the full
`getProjectName` precedence from the reference devcontainer CLI
(`COMPOSE_PROJECT_NAME` in the environment, then in the workspace
`.env`, then an explicit top-level `name:` on the merged compose config,
then the basename of the first compose file's directory — with the
`_devcontainer` suffix only when that directory is
`<workspace>/.devcontainer`). This prevents duplicate containers when
the same folder is opened with both Zed and the devcontainer CLI / VS
Code.

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-22 16:56:14 -07:00
Ben Brandt
58e2b7ecdd
acp: Use new Rust SDK (#52997)
Testing out Niko's new SDK design

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable


Release Notes:

- N/A
2026-04-22 15:02:57 +00:00
Ben Brandt
2eafa6e6aa
language_models: Remove unused language model token counting (#54177)
Drop the `count_tokens` API and related implementations across
providers, and remove the unused `tiktoken-rs` dependency.

I was going to update the dependency becuase they finally released a fix
we needed. But then I realized we only used this api in one place, the
Rules library. And for most models it would have been wildly incorrect
becuase we use tiktoken, i.e. OpenAI tokenizers, for almost every model,
which is going to give incorrect results.

Given that, I just removed these because the difference in how we get
these has caused plenty of confusion in the past.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-22 13:39:48 +00:00
MostlyK
9e18c6a6a1
Bump jupyter-websocket-client to 1.1.0 (#54442)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-21 23:39:53 +00:00
neo773
554f5c6b65
Fix tsgo LSP (#54201)
Bumps the `lsp-types` rev which contains patch for breaking change
introduced by upstream `typescript-go` repo

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:
- Fixed tsgo LSP
2026-04-19 14:12:02 +00:00
Mikayla Maki
ec9be5c332
Feature flag overrides (#54206)
This PR revamps our feature flag system, to enable richer iteration. 

Feature flags can now:
- Support enum values, for richer configuration
- Be manually set via the settings file
- Be manually set via the settings UI

This PR also adds a feature flag to demonstrate this behavior, a
`agent-thread-worktree-label`, which controls which how the worktree tag
UI displays.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-04-18 06:34:19 +00:00
Smit Barmase
1f3469cef5
Fix YAML custom tags incorrectly showing as errors (#54148)
Closes https://github.com/zed-industries/zed/issues/49568

Read more: https://github.com/zed-industries/lsp-types/pull/14

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed YAML language server settings (like `customTags`) being ignored,
causing valid tags to show as errors.
2026-04-17 22:52:50 +05:30
Eric Holk
a9e7b77672
gpui: Record input-to-frame latency histogram (#53822)
Adds instrumentation to track input-to-frame latency in GPUI windows,
helping diagnose input responsiveness issues.

## What this does

- Records the time between when an input event is dispatched and when
the resulting frame is presented, capturing worst-case latency when
multiple events are coalesced into a single frame.
- Tracks how many input events get coalesced per rendered frame.
- Both metrics are stored in
[HdrHistogram](https://docs.rs/hdrhistogram) instances with 3
significant digits of precision.
- Latency is only recorded when the input event actually causes a redraw
(i.e. marks the window dirty), so idle mouse moves and other no-op
events don't skew the data.
- Adds a `Dump Input Latency Histogram` command that opens a buffer with
a formatted report including percentile breakdowns and visual
distribution bars.

## Example output

The report shows percentile latencies, a bucketed distribution with bar
charts, and a per-frame event coalescing breakdown.

Release Notes:

- N/A

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Cole Miller <cole@zed.dev>
2026-04-16 17:38:58 +00:00
Oleksiy Syvokon
edac6a7b7a
Move edit prediction metrics into shared crate (#53912)
Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2026-04-14 21:04:10 +03:00
Kirill Bulatov
3450c48aa5
Unify dirs dependency (#53775)
Corresponding font-kit commit:
94b0f28166

Before, Zed has 3 different versions of `dirs` crate to compile, this PR
bumps the related dependencies to have one, latest, version of `dirs`
instead.

Release Notes:

- N/A
2026-04-13 13:55:29 +03:00
Eric Holk
45c0ced8b2
cli: Add first-run prompt for default open behavior and abstract IPC transport (#53663)
This PR adds the `cli_default_open_behavior` setting and a first-run TUI
prompt
that appears when `zed <path>` is invoked without flags while existing
windows are
open and the setting hasn't been configured yet.

## What it does

### Setting and prompt

- Adds a new `cli_default_open_behavior` workspace setting with two
values:
  `existing_window` (default) and `new_window`.
- When the user runs `zed <path>` for the first time with existing Zed
windows
open, a `dialoguer::Select` prompt in the CLI asks them to choose their
  preferred behavior. The choice is persisted to `settings.json`.
- The prompt is skipped when:
  - An explicit flag (`-n`, `-e`, `-a`) is given
  - No existing Zed windows are open
  - The setting is already configured in `settings.json`
- The paths being opened are already contained in an existing workspace

### IPC transport abstraction

- Introduces a `CliResponseSink` trait in the `cli` crate that abstracts
`IpcSender<CliResponse>`, with an implementation for the real IPC
sender.
- Replaces `IpcSender<CliResponse>` with `Box<dyn CliResponseSink>` /
  `&dyn CliResponseSink` across all signatures in `open_listener.rs`:
  `OpenRequestKind::CliConnection`, `handle_cli_connection`,
`maybe_prompt_open_behavior`, `open_workspaces`, `open_local_workspace`.
- Extracts the inline CLI response loop from `main.rs` into a testable
  `cli::run_cli_response_loop` function.
- Switches the request channel from bounded `mpsc::channel(16)` to
`mpsc::unbounded()`, eliminating `smol::block_on` in the bridge thread.

### End-to-end tests

Seven new tests exercise both the CLI-side response loop and the
Zed-side
handler connected through in-memory channels, using `allow_parking()` so
the
real `cli::run_cli_response_loop` runs on an OS thread while the GPUI
executor
drives the Zed handler:

- No flags, no windows → no prompt, opens new window
- No flags, existing windows, user picks "existing window" → prompt,
setting persisted
- No flags, existing windows, user picks "new window" → prompt, setting
persisted
- Setting already configured → no prompt
- Paths already in existing workspace → no prompt
- Explicit `-e` flag → no prompt
- Explicit `-n` flag → no prompt

Existing tests that previously used `ipc::channel()` now use a
`DiscardResponseSink`, removing OS-level IPC from all tests.

Release Notes:

- Added a first-run prompt when using `zed <path>` to choose between
opening
in an existing window or a new window. The choice is saved to settings
and
  can be changed later via the `cli_default_open_behavior` setting.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2026-04-10 21:37:43 -07:00
Dino
e25885bbe6
project_panel: Add redo and restore support (#53311)
- Introduce `project_panel::Redo` action
- Update all platform keymaps in order to map
`redo`/`ctrl-shift-z`/`cmd-shift-z` to the `project_panel::Redo` action

### Restore Entry Support

- Update both `Project::delete_entry` and `Worktree::delete_entry` to
return the resulting `fs::TrashedEntry`
- Introduce both `Project::restore_entry` and `Worktree::restore_entry`
to allow restoring an entry in a worktree, given the `fs::TrashedEntry`
- Worth pointing out that support for restoring is not yet implemented
for remote worktrees, as that will be dealt with in a separate pull
request
  
### Undo Manager

- Split `ProjectPanelOperation` into two different enums, `Change` and
`Operation`
- While thinking through this, we noticed that simply recording the
operation that user was performing was not enough, specifically in the
case where undoing would restore the file, as in that specific case, we
needed the `trash::TrashedEntry` in order to be able to restore, so we
actually needed the result of executing the operation.
- Having that in mind, we decided to separate the operation (intent)
from the change (result), and record the change instead. With the change
being recorded, we can easily building the operation that needs to be
executed in order to invert that change.
- For example, if an user creates a new file, we record the
`ProjectPath` where the file was created, so that undoing can be a
matter of trashing that file. When undoing, we keep track of the
`trash::TrashedEntry` resulting from trashing the originally created
file, such that, redoing is a matter of restoring the
`trash::TrashedEntry`.
- Refer to the documentation in the `project_panel::undo` module for a
better breakdown on how this is implemented/handled.

- Introduce a task queue for dealing with recording changes, as well as
undo and redo requests in a sequential manner
- This meant moving some of the details in `UndoManager` to a
`project_panel::undo::Inner` implementation, and `UndoManager` now
serves as a simple wrapper/client around the inner implementation,
simply communicating with it to record changes and handle undo/redo
requests
- Callers that depend on the `UndoManager` now simply record which
changes they wish to track, which are then sent to the undo manager's
inner implementation
- Same for the undo and redo requests, those are simply sent to the undo
manager's inner implementation, which then deals with picking the
correct change from the history and executing its inverse operation
- Introduce support for tracking restore changes and operations
- `project_panel::undo::Change::Restored` – Keeps track that the
file/directory associated with the `ProjectPath` was a result of
restoring a trashed entry, for which we now that reverting is simply a
matter of trashing the path again
- `project_panel::undo::Operation::Restore` – Keeps track of both the
worktree id and the `TrashedEntry`, from which we can build the original
`ProjectPath` where the trashed entry needs to be restored
- Move project panel's undo tests to a separate module
`project_panel::tests::undo` to avoid growing the
`project::project_panel_tests` module into a monolithic test module
- Some of the functions in `project::project_panel_tests` were made
`pub(crate)` in order for us to be able to call those from
`project_panel::tests::undo`
  
### FS Changes

- Refactored the `Fs::trash_file` and `Fs::trash_dir` methods into a
single `Fs::trash` method
- This can now be done because `RealFs::trash_dir` and
`RealFs::trash_file` were simply calling `trash::delete_with_info`, so
we can simplify the trait
- Tests have also been simplified to reflect this new change, so we no
longer need a separate test for trashing a file and trashing a directory
- Update `Fs::trash` and `Fs::restore` to be async
- On the `RealFs` implementation we're now spawning a thread to perform
the trash/restore operation

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Relates to #5039

Release Notes:

- N/A

---------

Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-04-09 18:49:16 +01:00
Lukas Wirth
1391918bc7
Remove storybook and story crates (#53511)
Remove the standalone storybook binary and the story crate, as component
previews are now handled by the component_preview crate.

Also removes the stories features from the ui and title_bar crates.

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-09 12:32:27 +00:00
Lukas Wirth
f18a40472f
Compile tree-sitter with opt-level 3 in dev profile (#53385)
tree-sitter query compilation (used to set up language grammars) is a
significant bottleneck in test setup. Profiling showed rust_lang()
creation taking ~270ms per test in dev builds, with nearly all time
spent in tree-sitter's query compiler.

With opt-level = 3, this drops to ~63ms locally — a 4x speedup on that
step. Across hundreds of tests that create language grammars (vim,
editor, collab, etc.), this ought to save substantial CI time.



Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-08 16:16:55 +00:00
Lukas Wirth
bf102668be
gpui: Lazy-init font DB in SvgRenderer to avoid per-test overhead (#53381)
Commit eaf14d028a changed SvgRenderer::new() to eagerly deep-clone the
system font database and enrich it with bundled fonts at construction
time. Since every #[gpui::test] creates a TestAppContext →
App::new_app() → SvgRenderer::new(), and nextest runs each test in its
own process, this added ~2-3s of overhead to every GPUI-based test (~132
minutes total across the full suite).

Move the expensive work (deep-clone + load_bundled_fonts +
fix_generic_font_families) into a OnceLock inside the font resolver
closure, so it only executes on the first actual SVG render. Tests that
never render SVGs thus do not need to load the fonts which in itself can
be fairly expensive.

This also bumps the opt-level for crane lift and some other wasmtime
crates, as only wasmtime isn't really sufficient

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-04-08 13:06:32 +02:00
Agus Zubiaga
98c17ca160
language_models: Refactor deps and extract cloud (#53270)
- `language_model` no longer depends on provider-specific crates such as
`anthropic` and `open_ai` (inverted dependency)
- `language_model_core` was extracted from `language_model` which
contains the types for the provider-specific crates to convert to/from.
- `gpui::SharedString` has been extracted into its own crate (still
exposed by `gpui`), so `language_model_core` and provider API crates
don't have to depend on `gpui`.
- Removes some unnecessary `&'static str` | `SharedString` -> `String`
-> `SharedString` conversions across the codebase.
- Extracts the core logic of the cloud `LanguageModelProvider` into its
own crate with simpler dependencies.


Release Notes:

- N/A

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-04-07 12:28:19 -03:00
Bhuminjay Soni
93438829c7
Add fuzzy_nucleo crate for order independent file finder search (#51164)
Closes #14428 

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing


https://github.com/user-attachments/assets/7e0d67ff-cc4e-4609-880d-5c1794c64dcf


- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Adds a new `fuzzy_nucleo` crate that implements order independent path
matching using the `nucleo` library. currently integrated for file
finder.

---------

Signed-off-by: Bhuminjay <bhuminjaysoni@gmail.com>
Signed-off-by: 11happy <soni5happy@gmail.com>
2026-04-07 12:05:02 +02:00
Piotr Osiewicz
bc4d25ca76
lsp: Do not pass in null diagnostic identifiers (#53272)
This fixes a crash with new Preview versions of tsgo after
https://github.com/microsoft/typescript-go/pull/3313

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-04-06 21:38:51 +00:00
Finn Evers
d2257dbc39
compliance: Initialize compliance checks (#53231)
Release Notes:

- N/A
2026-04-06 22:24:33 +02:00
Jakub Konka
29609d3599
language_model: Decouple from Zed-specific implementation details (#52913)
This PR decouples `language_model`'s dependence on Zed-specific
implementation details. In particular
* `credentials_provider` is split into a generic `credentials_provider`
crate that provides a trait, and `zed_credentials_provider` that
implements the said trait for Zed-specific providers and has functions
that can populate a global state with them
* `zed_env_vars` is split into a generic `env_var` crate that provides
generic tooling for managing env vars, and `zed_env_vars` that contains
Zed-specific statics
* `client` is now dependent on `language_model` and not vice versa

Release Notes:

- N/A
2026-04-02 17:06:57 -03:00
Ian Chamberlain
971775e3b2
gpui: Implement audible system bell (#47531)
Relates to #5303 and
https://github.com/zed-industries/zed/issues/40826#issuecomment-3684556858
although I haven't found anywhere an actual request for `gpui` itself to
support a system alert sound.

### What

Basically, this PR adds a function that triggers an OS-dependent alert
sound, commonly used by terminal applications for `\a` / `BEL`, and GUI
applications to indicate an action failed in some small way (e.g. no
search results found, unable to move cursor, button disabled).

Also updated the `input` example, which now plays the bell if the user
presses <kbd>backspace</kbd> with nothing behind the cursor to delete,
or <kbd>delete</kbd> with nothing in front of the cursor.

Test with `cargo run --example input --features gpui_platform/font-kit`.

### Why
If this is merged, I plan to take a second step:
- Add a new Zed setting (probably something like
`terminal.audible_bell`)
- If enabled, `printf '\a'`, `tput bel` etc. would call this new API to
play an audible sound

This isn't the super-shiny dream of #5303 but it would allow users to
more easily configure tasks to notify when done. Plus, any TUI/CLI apps
that expect this functionality will work. Also, I think many terminal
users expect something like this (WezTerm, iTerm, etc. almost all
support this).

### Notes
~I was only able to test on macOS and Windows, so if there are any Linux
users who could verify this works for X11 / Wayland that would be a huge
help! If not I can try~

Confirmed Wayland + X11 both working when I ran the example on a NixOS
desktop

Release Notes:

- N/A
2026-04-01 02:50:01 +00:00
Max Brunsfeld
3b6252ca80
Bump tree-sitter for fix to wasm loading of grammars w/ reserved words (#52856)
This PR bumps Tree-sitter for this crash fix
https://github.com/tree-sitter/tree-sitter/pull/5475

Release Notes:

- Fixed a crash that could occasionally occur when parsing files using
certain language extensions
2026-03-31 18:14:18 -07:00
Finn Evers
7123238690
Remove slash-commands-example extension (#52835)
Follow-up to https://github.com/zed-industries/zed/pull/52757

Release Notes:

- N/A
2026-03-31 18:27:38 +02:00
Ben Brandt
76c6004b27
Remove text thread and slash command crates (#52757)
🫡

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Removed legacy Text Threads feature to help streamline the new agentic
workflows in Zed. Thanks to all of you who were enthusiastic Text Thread
users over the years ❤️!

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-03-31 17:55:05 +02:00
Nathan Sobo
121e2bbe84
Extract syntax_theme crate (#52798)
Extract `SyntaxTheme` into its own lightweight crate so that downstream
consumers can use syntax highlighting colors without pulling in the full
`theme` crate and its transitive dependencies.

## Changes

**Commit 1 — Extract SyntaxTheme into its own crate**

Move `SyntaxTheme`, `SyntaxThemeSettings`, `HighlightStyle`, and
supporting types from `theme/src/styles/syntax.rs` into a new
`syntax_theme` crate that depends only on `gpui`. The `theme` crate
re-exports everything for backward compatibility — no call-site changes
needed.

**Commit 2 — Add `bundled-themes` feature with One Dark**

Add an optional `bundled-themes` feature that bundles `one_dark()`, a
`SyntaxTheme` loaded from the existing One Dark JSON theme file. This
lets consumers get a usable syntax theme without depending on the full
theme machinery.

Release Notes:

- N/A
2026-03-31 08:06:37 -06:00
Ben Brandt
8e19c7474e
eval: Remove deprecated eval crate and workflow (#52733)
This is replaced by eval_cli

Release Notes:

- N/A
2026-03-30 13:33:29 +00:00
MostlyK
6694a3bd14
gpui: Implement pinch event support for X11 and Windows (#51354)
Closes #51312 

- Remove platform-specific #[cfg] gates from PinchEvent, event
  listeners, and dispatch logic in GPUI
- Windows: Intercept Ctrl+ScrollWheel (emitted by precision trackpads
  for pinch gestures) and convert them to GPUI PinchEvents
- Image Viewer: remove redundant platform-specific blocks
- X11: Bump XInput version to 2.4 and implement handlers for
  XinputGesturePinch events


- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Pinching gestures now available on all devices.

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-03-28 18:41:33 -04:00
Max Brunsfeld
4aa0ed1e54
Bump tree-sitter-rust for string literal fixes (#52606)
This PR bumps tree-sitter-rust for this fix:
https://github.com/tree-sitter/tree-sitter-rust/pull/307

Release Notes:

- N/A
2026-03-27 14:32:14 -07:00
Piotr Osiewicz
93e641166d
theme: Split out theme_settings crate (#52569)
Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-03-27 14:41:25 +01:00
Finn Evers
79347e8ca5
Restore language query watcher in dev builds (#52543)
The watcher had been broken for some time, but became even more broken
after the recent move of the queries.

This PR restores the reloading behavior for debug builds so that
languages are reloaded once a scheme file is changed.

Release Notes:

- N/A
2026-03-27 11:10:57 +01:00
Nathan Sobo
3ce0cd11ec
Extract language_core and grammars crates from language (#52238)
This extracts a `language_core` crate from the existing `language`
crate, and creates a `grammars` data crate. The goal is to separate
tree-sitter grammar infrastructure, language configuration, and LSP
adapter types from the heavier buffer/editor integration layer in
`language`.

## Motivation

The `language` crate pulls in `text`, `theme`, `settings`, `rpc`,
`task`, `fs`, `clock`, `sum_tree`, and `fuzzy` — all of which are needed
for buffer integration (`Buffer`, `SyntaxMap`, `Outline`,
`DiagnosticSet`) but not for grammar parsing or language configuration.
Extracting the core types lets downstream consumers depend on
`language_core` without pulling in the full integration stack.

## Dependency graph after extraction

```
language_core   ← gpui, lsp, tree-sitter, util, collections
grammars        ← language_core, rust_embed, tree-sitter-{rust,python,...}
language        ← language_core, text, theme, settings, rpc, task, fs, ...
languages       ← language, grammars
```

## What moved to `language_core`

- `Grammar`, `GrammarId`, and all query config/builder types
- `LanguageConfig`, `LanguageMatcher`, bracket/comment/indent config
types
- `HighlightMap`, `HighlightId` (theme-dependent free functions
`highlight_style` and `highlight_name` stay in `language`)
- `LanguageName`, `LanguageId`
- `LanguageQueries`, `QUERY_FILENAME_PREFIXES`
- `CodeLabel`, `CodeLabelBuilder`, `Symbol`
- `Diagnostic`, `DiagnosticSourceKind`
- `Toolchain`, `ToolchainScope`, `ToolchainList`, `ToolchainMetadata`
- `ManifestName`
- `SoftWrap`
- LSP data types: `BinaryStatus`, `ServerHealth`,
`LanguageServerStatusUpdate`, `PromptResponseContext`, `ToLspPosition`

## What stays in `language`

- `Buffer`, `BufferSnapshot`, `SyntaxMap`, `Outline`, `DiagnosticSet`,
`LanguageScope`
- `LspAdapter`, `CachedLspAdapter`, `LspAdapterDelegate` (reference
`Arc<Language>` and `WorktreeId`)
- `ToolchainLister`, `LanguageToolchainStore` (reference `task` and
`settings` types)
- `ManifestQuery`, `ManifestProvider`, `ManifestDelegate` (reference
`WorktreeId`)
- Parser/query cursor pools, `PLAIN_TEXT`, point conversion functions

## What the `grammars` crate provides

- Embedded `.scm` query files and `config.toml` files for all built-in
languages (via `rust_embed`)
- `load_queries(name)`, `load_config(name)`,
`load_config_for_feature(name, grammars_loaded)`, and `get_file(path)`
functions
- `native_grammars()` for tree-sitter grammar registration (behind
`load-grammars` feature)

## Pre-cleanup (also in this PR)

- Removed unused `Option<&Buffer>` from
`LspAdapter::process_diagnostics`
- Removed unused `&App` from `LspAdapter::retain_old_diagnostic`
- Removed `fs: &dyn Fs` from `ToolchainLister` trait methods
(`PythonToolchainProvider` captures `fs` at construction time instead)
- Moved `Diagnostic`/`DiagnosticSourceKind` out of `buffer.rs` into
their own module

## Backward compatibility

The `language` crate re-exports everything from `language_core`, so
existing `use language::Grammar` (etc.) continues to work unchanged. The
only downstream change required is importing `CodeLabelExt` where
`.fallback_for_completion()` is called on the now-foreign `CodeLabel`
type.

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Tom Houlé <tom@tomhoule.com>
2026-03-25 23:41:09 +00:00
Vincenzo Palazzo
3d5ec540f3
Add .tar.bz2 archive support for ACP agent server downloads (#52188)
## Summary

- Added `TarBz2` variant to `AssetKind` enum for `.tar.bz2` / `.tbz2`
archives
- Implemented `extract_tar_bz2` using the `bzip2` feature of
`async-compression` (already a workspace dependency, just enabled the
feature flag)
- Wired up both streaming and file-based extraction paths in
`github_download.rs`
- Added `.tar.bz2` / `.tbz2` URL detection in both
`LocalExtensionArchiveAgent` and `LocalRegistryArchiveAgent`

This unblocks ACP registry entries (like Goose) that only ship
`.tar.bz2` archives.

Reference: https://github.com/block/goose/issues/8047

## Test plan

- [ ] Verify `cargo check` and `clippy` pass (confirmed locally)
- [ ] Test downloading an ACP agent that ships a `.tar.bz2` archive
(e.g., Goose)
- [ ] Verify existing `.tar.gz` and `.zip` agent downloads still work

Release Notes:

- Added support for `.tar.bz2` archives in ACP agent server downloads,
unblocking registry entries like Goose that only ship bzip2-compressed
tarballs.

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2026-03-25 07:54:23 +00:00
Jakub Konka
100e543b16
Bump LiveKit SHA (#52354)
Release Notes:

- N/A
2026-03-24 23:09:31 +01:00
Chris Biscardi
6d3ebd4ffe
Upgrade tree-sitter-rust, de-list bsn (#52251)
## Context

Recently, we put bsn in the list of "macros to not reparse as rust"
(#51353).

We have since updated tree-sitter-rust to better handle the `@"string"`,
`:"string"`, etc cases, and can un-list bsn from the special casing.

on main, the highlighting currently looks like this for `bsn` and for
`not` (represents "other macros"). Note the `:"player.bsn"` string is
re-parsed as rust tokens.

<img width="1728" height="1084" alt="Screenshot 2026-03-23 at 9 33
35 AM"
src="https://github.com/user-attachments/assets/94ea5a6d-228b-44dd-857b-c41edcbd9af0"
/>

This pr, plus the tree-sitter-rust updates results in better handling by
default.

<img width="1728" height="1084" alt="Screenshot 2026-03-23 at 11 38
47 AM"
src="https://github.com/user-attachments/assets/fb6f71e3-7bcf-4c06-8e84-ce0823010b2e"
/>

Release Notes:

- N/A
2026-03-23 17:29:01 -07:00
grim
adb3533890
agent: Add Opencode Zen provider (#49589)
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Per Opencode's website:
> Zen gives you access to a curated set of AI models that OpenCode has
tested and benchmarked specifically for coding agents. No need to worry
about inconsistent performance and quality, use validated models that
work.
> - [x] Testing select models and consulting their teams
> - [x] Working with providers to ensure they're delivered properly
> - [x] Benchmarking all model-provider combinations we recommend

There are so many models available, but only a few work well with coding
agents. Most providers configure them differently with varying results.

The models under the Zen umbrella typically have a more reliable
token(s) per second speed with minimal outages. The opencode ecosystem
has improved my workflow if not many others' !

Release Notes:
- Added [Opencode Zen](https://opencode.ai/zen) to list of providers

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-03-23 12:48:49 +00:00
Gnome!
aabc967b1c
Swap arrayvec crate for heapless to use LenT optimization (#47101)
Swaps the `arrayvec` dependency for `heapless`, as the `heapless`
library allows changing the type used for the `len` field, which
`arrayvec` hard-codes to `usize`. This means that, for all the
`ArrayVec`s in Zed, we can save 7 bytes on 64 bit platforms by just
storing the length as a `u8`.

I have not benchmarked this change locally, as I don't know what
benchmarking tools are in this project.

As a small bit of context, I wrote the PR to `heapless` to add this
`LenT` generic after seeing a PR on the `arrayvec` crate that seems to
be dead now. Once I saw some of Zed's blog posts about the `rope` crate
and noticed the usage of `arrayvec`, I thought this might be a welcome
change.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-03-21 14:05:30 +01:00
Cameron Mcloughlin
17e4b492c6
livekit_client: Screensharing on Niri + NixOS (#52017)
Release Notes:

- Fixed a weird niche interaction between niri and nixos that broke
screensharing

---------

Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2026-03-21 07:42:55 +01:00
Cameron Mcloughlin
0570f6f68c
wgpu: Fix surface validation error (#51935)
Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2026-03-20 06:32:49 +00:00
Tom Houlé
e5ab982413
client: Upgrade tiny_http (0.8.2 -> 0.12.0) (#51940)
Used only for the sign in callback. I've made sure it still works as
expected with a local build.

Release Notes:

- N/A
2026-03-19 16:58:21 +01:00
John Tur
a7c9c24f40
Update to wgpu v29 (#51889)
This release includes the OpenGL fixes which were sent upstream.

Release Notes:

- N/A
2026-03-19 07:57:57 +01:00
Pratik Karki
092cf0b3ca
Bump fancy-regex to v0.17.0 (#51549)
This fixes "Error compiling regex: Look-behind assertion without
constant size" when using variable-length lookbehinds in search, such as
`(?<=^(?:\s{4})*)\s{4}`.

fancy-regex 0.17.0 adds support for variable-length lookbehinds using
regex-automata's DFA reverse search commit:
https://github.com/fancy-regex/fancy-regex/commit/b58fb31

Closes #50219 

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Fixed the error message on compilation of regular expressions
containing variable length lookbehind assertions

Previously:
<img width="1582" height="1377" alt="image"
src="https://github.com/user-attachments/assets/3e275891-aef5-482e-87f0-c47b9eac3c2a"
/>


Now:
<img width="1323" height="1015" alt="image"
src="https://github.com/user-attachments/assets/8638cd08-fcd0-40f9-8749-32e6352e89b7"
/>


Thanks to @vorahardik7 for helping out with a test example and
@AmaanBilwar for suggesting a fix!

Signed-off-by: Pratik Karki <pratik@prertik.com>
2026-03-18 20:38:20 +02:00
Xin Zhao
46596a2570
python: Upgrade pet to improve toolchain discovery in WSL (#51749)
This PR updates the pet dependency to incorporate performance
improvements from upstream.

Related Upstream Changes:
- Issue: microsoft/python-environment-tools#369
- PR: microsoft/python-environment-tools#370

Updating pet reduces toolchain discovery time in WSL environments,
specifically when Conda is installed on the host Windows system. In my
testing, the time from clicking the toolchain button to the list
appearing was reduced by approximately 2 seconds.

While this is a notable improvement, discovery in WSL remains slightly
slower than in native development or remote Linux environments, where
toolchains are typically loaded near-instantaneously.

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing (no need)
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Improved python toolchain discovery under WSL environment
2026-03-18 07:18:29 +01:00
Jakub Konka
5920e2218a
livekit: Bump livekit version (#51771)
Release Notes:

- Fixed segfault at runtime on aarch64-linux when running static
constructors.
2026-03-17 19:23:56 +01:00
Max Brunsfeld
977cd6ac7e
Move sidebar back out of the panel (#51723)
Reverts https://github.com/zed-industries/zed/pull/51241

Release Notes:

- N/A
2026-03-17 03:48:20 +00:00