Closes#40210
Previously attempted in #40423 and #42756. Third time's the charm?
Release Notes:
- Fixed encoding error in terms & conditions displayed when installing
Use
[`command`](https://www.gnu.org/software/bash/manual/bash.html#index-command)
instead of `which` to check if `wild` is installed.
Using `which` will result in an error being printed to stdout:
```bash
./script/install-wild
which: invalid option -- 's'
/usr/local/bin/wild
Warning: existing wild 0.6.0 found at /usr/local/bin/wild. Skipping installation.
```
Release Notes:
- N/A
Closes #ISSUE
The namespace runners mount the `target` directory to the cache drive,
so `rm -rf target` would fail with `Device Busy`. Instead we now do `rm
-rf target/* target/.*` to remove all files (including hidden files)
from the `target` directory, without removing the target directory
itself
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We've had several outages with a proximate cause of "vercel is
complicated",
and auto-update is considered a critical feature; so lets not use vercel
for
that.
Release Notes:
- Auto Updates (and remote server binaries) are now downloaded via
https://cloud.zed.dev instead of https://zed.dev. As before, these URLs
redirect to the GitHub release for actual downloads.
Similar to #42246, we'd like to avoid having Vercel on the critical
path.
https://zed.dev/install.sh is served from Cloudflare by intercepting a
route on that page, so this makes the shell-based install flow vercel independent.
Release Notes:
- `./script/install.sh` will now fetch assets via
`https://cloud.zed.dev/`
instead of `https://zed.dev`. As before it will redirect to GitHub
releases
to complete the download.
This hopefully resolves the lingering test failures on linux,
but also adds some logging just in case this isn't the problem...
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This is a follow up to #41482. When running `script/bundle-mac`, it will
upload debug symbols to Sentry if you have a `$SENTRY_AUTH_TOKEN` set. I
happen to have one set, so this script was trying to generate and upload
those. Whoops! This change skips the upload entirely if you're running a
local install.
Release Notes:
- N/A
One of the reasons we didn't spot that we were missing the telemetry env
vars for the production builds was that nightly (which was working) had
its own set of build steps. This re-uses those and pushes the env vars
down from the workflow to the job.
It also fixes nightly releases to upload all-in-one go so that all
platforms update in sync.
Closes#41655
Release Notes:
- N/A
I just pulled and ran a local build via `script/bundle-mac -l -i` but
found that the resulting bundle wasn't installed as expected. (me:
"ToggleAllDocks!! Wait! Where is it?!") Looking into, it looks like the
`-l` flag was removed in #41392, leaving the `$local_only` var orphaned,
which then left the `-i/$local_install` flag unreachable. I suspect that
this was unintentional, so this PR re-adds the `-l/$local_only` flag to
`script/bundle-mac`.
I ran the build again and confirmed that local install seemed to work as
expected. (ie "ToggleAllDocks!! 🎉")
While here, I also removed the last reference to `$local_arch`, because
all other references to that were removed in #41392.
/cc @osiewicz
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Reverts zed-industries/zed#41384
The branch-protection rules work much better when there is a Job that
runs every time and can be depended on to pass, we no longer have this.
Release Notes:
- N/A
Follow up for: #41304
Splits CI tests (cherry-picks and PRs only for now) into separate
workflows using `gh-workflow`. Includes a couple restructures to
- run more things in parallel
- remove our previous shell script based checking to filter tests based
on files changed, instead using the builtin `paths:` workflow filters
Splitting the docs/style/rust tests & checks into separate workflows
means we lose the complete summary showing all the tests in one view,
but it's possible to re-add in the future if we go back to checking what
files changed ourselves or always run everything.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Conrad <conrad@zed.dev>
I noticed we had some typos that were getting through CI, but it looks
like the new version of `typos` catches them. So I updated it and fixed
them.
Release Notes:
- N/A
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
Retrieval stats will now use polars to build a big data frame for
references with the cartesian product of LSP declarations and retrieved
declaration candidates (with all their score components) and rebuilds
the stats summary on top of it.
This data frame is written to a `.parquet` file, which we can load into
advanced analytics tools (such as Metabase), so we can explore our
scoring distributions and find ways to improve retrieval, and then train
the decision tree.
Release Notes:
- N/A
This moves some of the changes made in
https://github.com/zed-industries/zed/pull/39543 to the `publish_gpui`
script.
This PR also updates that script to use `gpui_` instead of `zed-` (where
possible)
Release Notes:
- N/A
This PR is a follow-up to #39090 and addresses two issues:
* Moves `conpty.dll` and `OpenConsole.exe` out of the `bin` folder to
prevent other programs from using them.
* Updates these files only after Zed exits, avoiding update failures due
to file locks.
Release Notes:
- N/A
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Closes#22657Closes#37863
# Background
Several users have noted that the terminal shipped with Zed on Windows
is either misbehaving or missing several features including lack of
consistent clearing behaviour. After some investigation which included
digging into the Microsoft Terminal project and VSCode editor, it turns
out that the pseudoconsole provided by Windows OS is severely outdated
which manifests itself in problems such as lack of clearing behaviour,
etc. Interestingly however, neither MS Terminal nor VSCode exhibit this
limitation so the question was why. Enter custom `conpty.dll` and
`OpenConsole.exe` runtime. These are updated, developed in MS Terminal
tree subprojects that aim to replace native Windows API as well as
augment the `conhost.exe` process that runs by default in Windows. They
also fix all the woes we had with the terminal on Windows (there is a
chance that ctrl-c behaviour is also fixed with these, but still need to
double check that this is indeed the case). This PR ensures that Zed
also benefits from the update pseudoconsole API.
# Proposed approach
It is possible to fork MS Terminal and instrument the necessary
subprojects for Rust-awareness (using `cc-rs` or otherwise to compile
the C++ code and then embed it in Rust-produced binaries for easier
inclusion in projects) but it comes at a cost of added complexity,
maintenance burden, etc. An alternative approach was proposed by
@reflectronic to download the binary from the official Nuget repo and
bundle it for release/local use. This PR aims to do just that.
There are two bits to this PR:
1. ~~when building Zed locally, and more specifically, when the `zed`
crate is being built, we will strive to download and unpack the binaries
into `OUT_DIR` provided by `cargo`. We will then set
`ZED_CONPTY_INSTALL_PATH=${OUT_DIR}/conpty` and use it at runtime in Zed
binary to tweak the loader's search path with that additional path. This
effectively ensures that Zed built from source on Windows has full
terminal support.~~ EDIT: after several discussions offline, we've
decided that keeping it minimal will serve us best, meaning: when
developing locally it is up to the developer of Zed to install
`conpty.dll` and put it in the loader's search path.
2. when bundling Windows release, we will download and unpack the nuget
package into Zed's bundle which will ensure it is installed in the same
directory as Zed by the installer.
**Note** I realise that 1. may actually not be needed - instead we could
leave that bit for the user who wants to run Zed from source to ensure
that they have `conpty.dll` in the loader's search path. I'd love to
hear opinions on this!
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Follows on from
https://github.com/zed-industries/zed/pull/37717#discussion_r2376739687
@dvdsk suggested this but I didn't get to it in the previous PR.
# Tested
```
; sudo rm /usr/local/bin/wild
; ./script/install-wild
Downloading from https://github.com/davidlattimore/wild/releases/download/0.6.0/wild-linker-0.6.0-x86_64-unknown-linux-gnu.tar.gz
Wild is installed to /usr/local/bin/wild
To make it your default, add or merge these lines into your ~/.cargo/config.toml:
[target.x86_64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-C", "link-arg=--ld-path=wild"]
[target.aarch64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-C", "link-arg=--ld-path=wild"]
```
```
; sudo rm /usr/local/bin/mold
; ./script/install-mold 2.34.0
Downloading from https://github.com/rui314/mold/releases/download/v2.34.0/mold-2.34.0-x86_64-linux.tar.gz
Mold is installed to /usr/local/bin/mold
To make it your default, add or merge these lines into your ~/.cargo/config.toml:
[target.'cfg(target_os = "linux")']
linker = "clang"
rustflags = ["-C", "link-arg=-fuse-ld=mold"]
```
Release Notes:
- N/A
Wild changed in 0.6.0 to using gzip rather than xz, and changed the
format of the package name.
Follows on from and fixes
https://github.com/zed-industries/zed/pull/37717
cc @dvdsk @mati865
Release Notes:
- N/A
There's a mismatch between the URL used here and the one that's referred
to in `build_zed_cloud_url`, which prevents using the script on Windows.
A previous PR changed the script to use `127.0.0.1` instead of
`localhost` because of supposed URL parsing issues, but we were unable
to reproduce those.
Release Notes:
- N/A
# Summary
Today, Zed uses Mold on Linux, but Wild can be significantly faster.
On my machine, Wild is 14% faster at a whole-tree clean build, 20%
faster on an incremental build with a minimal change, and makes no
measurable effect on runtime performance of tests.
However, Wild's page says it's not yet ready for production, so it seems
to early to switch for production and CI builds.
This PR keeps using Mold in CI and lets developers choose in their own
config what linker to use. (The downside of this is that after landing
this change, developers will have to do some local config or it will
fall back to the default linker which may be slower.)
[Wild 0.6 is out, and their announcement has some
benchmarks](https://davidlattimore.github.io/posts/2025/09/23/wild-update-0.6.0.html).
cc @davidlattimore from Wild, just fyi
# Tasks
- [x] Measure Wild build, incremental build, and runtime performance in
different scenarios
- [x] Remove the Linux linker config from `.cargo/config.toml` in the
tree
- [x] Test rope benchmarks etc
- [x] Set the linker to Mold in CI
- [x] Add instructions to use Wild or Mold into `linux.md`
- [x] Add a script to download Wild
- [x] Measure binary size
- [x] Recommend Wild from `scripts/linux`
# Benchmarks
| | wild 0.6 (rust 1.89) | mold 2.37.1 (1.89) | lld (rust 1.90) | wild
advantage |
| -- | -- | -- | -- | -- |
| clean workspace build | 176s | 184s | 182s | 5% faster than mold |
| nextest run workspace after build | 137s | 142s | 137s | in the noise?
|
| incremental rebuild | 3.9s | 5.0s | 6.6s | 22% faster than mold |
I didn't observe any apparent significant change in runtime performance
or binary size, or in the in-tree microbenchmarks.
Release Notes:
- N/A
---------
Co-authored-by: Mateusz Mikuła <oss@mateuszmikula.dev>
Also removed the symbolicate script, which we could replace with a
`minidump-stackwalk` wrapper that downloaded sources/unstripped binaries
from github releases if that's helpful for folks.
Release Notes:
- N/A
I ran `scripts/linux` on Debian Trixie 13. It suggested manually
installing Mold, but [mold](http://packages.debian.org/mold) is packaged
on Debian and so we could install it automatically.
The version packaged there seems to work well enough for `cargo t` to
pass, at least.
## Tested
```
; sudo apt remove mold libstdc++-14-dev
... uninstalls them
; ./script/linux
The following NEW packages will be installed:
build-essential clang clang-19 clang-tools-19 g++ g++-14 g++-14-x86-64-linux-gnu g++-x86-64-linux-gnu libstdc++-14-dev mold
; cargo t
(passes)
```
Release Notes:
- N/A
Closes #ISSUE
Centralizes the references to the `ZED_STATELESS` env var into a single
location in a new crate named `zed_env_vars`
Release Notes:
- N/A *or* Added/Fixed/Improved ...
I'm not sure we actually want to be using `debug-info=unpacked` and then
running `dsymutil` with `--flat`, but for now the minimal change to get
this working is to manually specify the flattened, uncompressed debug
info file for upload, which in turn will cause `sentry-cli` to pick up
on source-info for the zed binary.
I think in the future we should switch to `packed` debug info, both for
the zed binary _and_ the remote server, and then we can tar up the
better supported `dSYM` folder format rather than the flat dwarf
version.
Release Notes:
- N/A
## Summary
This PR updates the install script to respect the `TMPDIR` environment
variable when creating temporary directories.
## Motivation
Some environments have non-standard temporary directory locations or
restrictions on `/tmp`. This change allows users to specify an
alternative temporary directory by setting the `TMPDIR` environment
variable.
## Changes
- Check if `TMPDIR` is set and points to a valid directory
- Use `$TMPDIR` for temporary files if available
- Fall back to `/tmp` if `TMPDIR` is not set or invalid
## Testing
Tested the script with:
- `TMPDIR` unset (uses `/tmp` as before)
- `TMPDIR` set to a valid directory (uses specified directory)
- `TMPDIR` set to an invalid path (falls back to `/tmp`)
This change maintains backward compatibility while adding flexibility
for environments with non-standard temporary directory requirements.
Release Notes:
- N/A
building on opensuse fails without `libx11-devel`
**Repro:**
```bash
$ cd $(mktemp -d)
$ git clone https://github.com/zed-industries/zed .
$ docker run --rm -it -v $(pwd):/zed -w /zed opensuse/tumbleweed
(opensuse) $ curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
(opensuse) $ ./script/linux
(opensuse) $ cargo build --release
```
**Expected:** to work
**Actual:**
```
thread 'main' panicked at /root/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/x11-2.21.0/build.rs:42:14:
called `Result::unwrap()` on an `Err` value:
pkg-config exited with status code 1
> PKG_CONFIG_ALLOW_SYSTEM_LIBS=1 PKG_CONFIG_ALLOW_SYSTEM_CFLAGS=1 pkg-config --libs --cflags x11 'x11 >= 1.4.99.1'
The system library `x11` required by crate `x11` was not found.
The file `x11.pc` needs to be installed and the PKG_CONFIG_PATH environment variable must contain its parent directory.
The PKG_CONFIG_PATH environment variable is not set.
HINT: if you have installed the library, try setting PKG_CONFIG_PATH to the directory containing `x11.pc`.
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
warning: build failed, waiting for other jobs to finish...
```
This PR reworks authentication for developing Zed against a local
version of Cloud and/or Collab.
You will still connect the same way—using the `zed-local` script—but
will need to be running an instance of Cloud locally.
Release Notes:
- N/A
The license file is not properly linked to actual license. This was
casued due to new-crate script linking the license to wrong file. Fixed
both of them.
Reference logs:
```
2025-07-22T17:16:19+05:30 ERROR [worktree] error reading target of symlink "/Users/umesh/code/zed/crates/onboarding/LICENSE-GPL": canonicalizing
```
Release Notes:
- N/A
The installer, uninstaller, and the Zed binary files are all signed
using Microsoft’s newly launched Trusted Signing service. For
demonstration purposes, I have used my own account for the signing
process.
For more information about Trusted Signing, you can refer to the
following links:
- [Microsoft Security Blog: Trusted Signing is in Public
Preview](https://techcommunity.microsoft.com/blog/microsoft-security-blog/trusted-signing-is-in-public-preview/4103457)
- [Overview of Azure Trusted
Signing](https://learn.microsoft.com/en-us/azure/trusted-signing/overview)
**TODO:**
- [x] `InnoSetup` script to setup an installer
- [x] Signing process
- [x] `Open with Zed` in right click context menu (by using sparse
package)
- [x] Integrate with `cli`
- [x] Implement `cli` (#25412)
- [x] Pack `cli.exe` into installer
- [x] Implement auto updating (#25734)
- [x] Pack autoupdater helper into installer
- [x] Implement dock menus
- [x] Add `Recent Documents` entries (#26369)
- [x] Make `zed.exe` aware of sigle instance (#25412)
- [x] Properly handle dock menu events (#26010)
- [x] Handle `zed://***` uri
**Materials needed:**
- [ ] Icons
- [ ] App icon for all channels (#9571)
- [ ] Associated file icons, at minimum a default icon
([example](https://github.com/microsoft/vscode/tree/main/resources/win32))
- [ ] Logos for installer wizard
- [ ] Icons for appx
- [x] Code signing
- [x] Secrets: AZURE_TENANT_ID, AZURE_CLIENT_ID, AZURE_CLIENT_SECRET,
ACCOUNT_NAME, CERT_PROFILE_NAME
- [x] Other constants: ENDPOINT, Identity Signature (i.e. `CN=Junkui
Zhang, O=Junkui Zhang, L=Wuhan, S=Hubei, C=CN`)

https://github.com/user-attachments/assets/4f1092b4-90fc-4a47-a868-8f2f1a5d8ad8
Release Notes:
- N/A
---------
Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: localcc <work@localcc.cc>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Current main shows this on `script/generate-licenses`:
```
[WARN] failed to validate all files specified in clarification for crate ring 0.17.14: checksum mismatch, expected '76b39f9b371688eac9d8323f96ee80b3aef5ecbc2217f25377bd4e4a615296a9'
```
Ring fixed it's licenses ambiguity upstream. This warning was
identifying that their license text (multiple licenses concatenated) had
changed (sha mismatch) and thus our license clarification was invalid.
Tested the script to confirm this [now
fails](https://github.com/zed-industries/zed/actions/runs/16118890720/job/45479355992?pr=34008)
under CI and then removed the ring clarification because it is no longer
required and now passes.
Release Notes:
- N/A
While creating a new crate I realised the License symlink and path are
broken. The symlink was broken for LICENSE-GPL. Also the file created in
the new crate was not using the expected file name as per the
check-license script which was failing due to wrong filename in the new
crate. I fixed that as well.
Release Notes:
- N/A
Signed-off-by: Umesh Yadav <git@umesh.dev>
This format is enabled for Google models as they seem to prefer it.
A relevant unit eval's pass rate has increased from 0.77 to 0.98.
Diff-fenced format looks like this (markdown fences and a line hint are
optional):
```diff
<<<<<<< SEARCH line=42
...
=======
...
>>>>>>> REPLACE
```
Release Notes:
- Agent: Gemini models now use the diff-fenced format when making edits
Motivation for the `cmd-` check is that there were a couple keybindings
using `cmd-` in the linux keymap and so these were bound to super /
windows
Release Notes:
- N/A
This PR adds initial FreeBSD support for building Zed:
* Adds `script/freebsd` to install required dependencies on FreeBSD
* Adds `docs/freebsd.md` with build instructions and notes
* ⚠️ Mentions that `webrtc` is still **work-in-progress** on FreeBSD.
Related to : #15309
I’m currently working at discussions :
[Discussions](https://github.com/zed-industries/zed/discussions/29550)
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Allow colons after issue links and for them to in ul.
Change ci references from [self-hosted, test] to more explicit
[self-hosted, macOS]
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
This PR adds a Danger check to remind engineers that any changes to our
various prompts need to be verified against the LLM Worker.
When changes to the prompt files are detected, we will fail the PR with
a message:
<img width="929" alt="Screenshot 2025-05-30 at 8 40 58 AM"
src="https://github.com/user-attachments/assets/79afab4e-e799-45f1-a90e-0fd7c9a73706"
/>
Once the corresponding changes have been made (or no changes to the LLM
Worker have been determined to be necessary), including the indicated
attestation message will convert the errors into informational messages:
<img width="926" alt="Screenshot 2025-05-30 at 8 41 52 AM"
src="https://github.com/user-attachments/assets/ff51c17a-7a76-46a7-b468-a7d864d480c3"
/>
Release Notes:
- N/A
Closes#28813Closes#27749
Release Notes:
- Removed the need to have openbsd `netcat` (`nc`) installed on your
system in order to enter passwords for `git` or `ssh` (remote
development). If you previously installed `netcat` specifically for Zed,
you may uninstall it.
Improve the logic in around release artifact bundling.
- Suppress a harmless "error: no such command: `about`" from
script/generate-licenes output
- Remove checks for main branch (which will never be true)
- Only run `Upload Artifacts to release` when not using `run-bundling`.
Prevents the creation of draft releases with just linux remote server binaries)
Release Notes:
- N/A
This should make it possible to more reliably symbolicate crash reports
from nightly, and from users with pending auto-updates.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Reapplies #27807 after [revert due to not building on
ARM](https://github.com/zed-industries/zed/pull/28141) by updating scap
to include [a fix to its build on
ARM](08f0a01417)
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
While `scap` does have support for Wayland and Windows, but haven't seen
screensharing work properly there yet. So for now just adding support
for X11 screensharing.
WIP branches for enabling wayland and windows support:
* https://github.com/zed-industries/zed/tree/wayland-screenshare
* https://github.com/zed-industries/zed/tree/windows-screenshare
Release Notes:
- Added support for screensharing on X11 (Linux)
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Junkui Zhang <364772080@qq.com>
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.
To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.
Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)
One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.
TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
We updated our cargo-bundle fork, and this adds to our override to make
sure we have the latest version.
cargo-about also released a new version upstream which was picked up in
nixpkgs, so I've `nix flake update`'d and changed that version as well.
Thanks to @niklaskorz for [pinging
me](https://github.com/NixOS/nixpkgs/pull/392319#issuecomment-2746122094)
about this. You should be able to drop the patch next time you update.
Release Notes:
- N/A
Swift bindings BEGONE
Release Notes:
- Switched from using the Swift LiveKit bindings, to the Rust bindings,
fixing https://github.com/zed-industries/zed/issues/9396, a crash when
leaving a collaboration session, and making Zed easier to build.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael Sloan <michael@zed.dev>
This was added to support the nix build but accidentally broke our
bundling. I'll try to re-add it in a way that works for both in the
future.
Release Notes:
- N/A
This PR includes lots of small fixes to get our `build.nix` and
`shell.nix` back to a working state.
I've tested this by running `cargo run` (inside the devshell) and `nix
run` on x86 nixos and arm64 darwin machines. I'd appreciate it if others
could test building inside the devshell to double-check that it's not
just working because I happen to have some system-level packages
installed, as well as seeing if it works on other platforms (non-nixos
linux, arm linux, x86 darwin).
I couldn't get the full test suite (`cargo nextest run --workspace`)
passing in the devshell on darwin, but they _are_ all passing on nixos.
nixpkgs [disables some of our
tests](92d11f06d5/pkgs/by-name/ze/zed-editor/package.nix (L226-L234))
that apparently fail or are flakey on hydra, but they don't know why.
I'm going to punt on debugging those for now, especially given that they
seem to be working for me. I'm also unsure of whether we actually want
the nix checkPhase to run the full test suite (it's currently not
passing `--workspace`) given that we have separate CI that should
enforce that those pass on all PRs.
Here's an overview of the changes made:
- Fix our `generate-licenses` script
- Relaxes the `cargo-about` version requirement slightly so it doesn't
try to install an older binary when the nixpkgs one is newer than our
requirement
- Add a workaround for [this cargo-about
issue](https://github.com/zed-industries/zed/issues/19971) obviating the
need for the patching done in the nixpkgs package
- Set the new `--frozen` flag to avoid network access/mutating the
lockfile
- Use dynamic webrtc lib from nixpkgs, and fixes up the build script in
webrtc-sys that hardcodes it to be statically linked.
- Use `inputsFrom` in `shell.nix` and avoid duplicating everything from
`build.nix`
- Add a temporary workaround for an [upstream crane
bug](https://github.com/ipetkov/crane/issues/808).
- Fix shebangs in our `script` dir to not hard-code `/bin/bash`
There are still a bunch of issues that aren't resolved here, I'll make a
tracking issue for those and try to land this first just to get back to
an unbroken state. Eventually among other things I'd like to use a
`libgit2` from `staticPkgs` and musl cross compilation to build the
remote server under nix, and then add that as a separate flake output
and include it in the shell's `inputsFrom` list.
Thanks @niklaskorz, @GaetanLepage, @bbigras and all the other nixpkgs
maintainers that have kept the `zed-editor` package working and up to
date! I seriously considered just making our flake `overrideAttrs` the
package in nixpkgs given how well maintained it is.
Thanks @WeetHet for your volunteer maintinance of this flake. I
referenced #24953 while working on these fixes, and I'd love to
collaborate on adding some of those pieces like treefmt and a github
action. If you're interested I'd really appreciate some help debugging
why crane's `buildDepsOnly` isn't working for us. I'm assuming it'd make
our `nix build` times go way down from the improved dep caching if we
could get it working.
Thanks @rrbutani for all the help on this PR 💙.
Release Notes:
- N/A
---------
Co-authored-by: Rahul Butani <rrbutani@users.noreply.github.com>
Co-authored-by: Rahul Butani <rr.butani@gmail.com>
## Problem
Running `cargo run .` twice in Zed repository required a rebuild two
times in a row. The second rebuild was triggered around libz-sys, which
in practice caused a rebuild of the ~entire project.
Some concrete examples:
```
cargo test -p project # Requires a rebuild (warranted)
cargo run .
cargo test -p project # Requires a rebuild (unwarranted)
```
or
```
cargo run . # Requires a rebuild (warranted)
cargo run . # Requires a rebuild (unwarranted)
```
## What's going on
Zed build script on MacOS sets MACOSX_DEPLOYMENT_TARGET to 10.15. This
is fine. However, **cargo propagates all environment variables to child
processes during `cargo run`**. This then affects Rust Analyzer spawned
by dev Zed - it clobbers build cache of whatever package it touches,
because it's behavior is not same between running it with `cargo run`
(where MACOS_DEPLOYMENT_TARGET gets propagated to child Zed) and running
it directly via `target/debug/zed` or whatever (where the env variable
is not set, so that build behaves roughly like Zed Dev.app).
## Solution
~We'll unset that env variable from user environment when we're
reasonably confident that we're running under `cargo run` by exploiting
other env variables set by cargo:
https://doc.rust-lang.org/cargo/reference/environment-variables.html
CARGO_PKG_NAME is always set to `zed` when running it via `cargo run`,
as it's the value propagated from the build.~
~The alternative I've considered is running [via a custom
runner](https://doc.rust-lang.org/cargo/reference/config.html#targetcfgrunner),
though the problem here is that we'd have to use a shell script to unset
the env variable - that could be problematic with e.g. fish. I just
didn't want to deal with that, though admittedly it would've been
cleaner in other aspects.~
Redact all above. We'll just set MACOSX_DEPLOYMENT_TARGET regardless of
whether you have it in your OG shell environment or not.
Release Notes:
- N/A
https://developer.apple.com/forums/thread/718583 suggests that if you
staple a dmg, then the ticket is copied along with the app when you copy
it out of the dmg.
Closes #ISSUE
Release Notes:
- N/A
Should make it less likely that notorization fails when nathan changes
his passwords.
(though probably no less likly to fail beacuse apple forces us to resign
new agreements on the regular)
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>