This makes sure all of the new granular permission logic and ui only
applies to the zed agent and doesn't affect the UI of external agents.
Release Notes:
- N/A
Closes#18930
### Summary
- Fix fast Macbook trackpad/mouse scrolling in terminal applications
with mouse mode enabled
### The Problem
Scrolling with a trackpad in tmux, neovim, or any terminal app that
enables mouse mode was too fast. A gentle swipe would send me through
hundreds of lines, making these apps practically unusable in Zed's
terminal.
### Root Cause
When the terminal is in mouse mode, we send escape sequences to report
scroll events to the application. The bug was in `scroll_report()`:
ca47822667/crates/terminal/src/terminal.rs (L1983-L1988)
That `max(scroll_lines, 1)` meant we'd send **at least 1 scroll event
even when `scroll_lines` was 0**.
ca47822667/crates/terminal/src/mappings/mouse.rs (L96)
On macOS, trackpad gestures fire many small pixel deltas due to scroll
acceleration. Each tiny movement triggered a scroll event, even though
we hadn't accumulated enough pixels for a full line yet. This is a known
issue alacritty/alacritty#2869 - macOS sends fractional line deltas
(like 0.1) instead of whole lines.
### The Fix
Don't send mouse reports when no full line has accumulated
This aligns with Alacritty's approach - accumulate partial scroll
amounts and only report when complete lines are ready.
6ee6e53ee3/alacritty/src/input/mod.rs (L700-L730)
### Testing
Tested trackpad scrolling in:
- tmux (pane navigation, scrollback)
- neovim (buffer scrolling)
- opencode (TUI navigation)
All scroll smoothly now.
### Demo
The demo shows the behavior of the scrolling. I can go fast or I can go
slow
https://github.com/user-attachments/assets/14bfc2f4-f286-4341-bf55-4ced894d63f9
Release Notes:
- Fixed trackpad scrolling being too fast in terminal applications with
mouse mode enabled (tmux, neovim, opencode, etc.)
When focus is on a dock panel that doesn't contain a pane (e.g., project
panel), `pane::CloseActiveItem` will now close the active item in the center
pane instead of doing nothing.
This allows users to bind, for example, `cmd-w` to `pane::CloseActiveItem`
and have it work consistently regardless of whether focus is on a dock
panel or the editor.
Closes#45261
Release Notes:
- Improved `pane::CloseActiveItem` to close center pane items even when
focus is on a dock panel like the project panel or outline panel
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Closes#46701
This ports the fixes from #46442 over to the JavaScript highlights,
which we forgot to do in that PR since the highlights are not shareable
and the fix was only applied to TSX... Hence, porting the fixes here
manually to solve the issue for good.
Release Notes:
- Fixed an issue where JSX components were highlighted too broadly,
causing normal HTML tags to be highlighted as such
The logic in `anchor_at_offset` and `to_offset` seems inverted when
checking character boundaries. `assert_char_boundary` returns `true`
when the offset IS valid, but the code was adjusting offsets when the
function returned `true` (valid) instead of `false` (invalid).
Release Notes:
- N/A
The `capture example` action now populates the markdown file with a noop
"Rejected Patch", so that you can easily specify the good and bad
output.
Release Notes:
- N/A
<img width="779" height="210" alt="SCR-20260116-qrif"
src="https://github.com/user-attachments/assets/13c84f20-8fe1-4e3a-9de6-8df1024c2c6c"
/>
In most languages, Zed will check 2-3 locations for language servers.
For instance, when opening a python file, zed looks for ruff in:
- project venv
- user's PATH
- location that zed installs language servers
The language server menu surfaces information that makes it easier to
gather data about your language server, I think offering a path for the
one being ran makes things more clear to the user.
That being said, Idk the best way to surface this. (@danilo-leal?)
Release Notes:
- Add language server path to a tooltip that is produced when hovering
on its status in the language server menu
While at it, annotate more functions that are potentially related to
language parsing in buffers.
Also, on macOS, in order to actually have callstack frames properly
recorded by Tracy, you need to manually run `dsymutil` on the binary.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/46953
This turned out to be a pretty deep rabbit hole, ultimately landing in
how GPUI didn't restore focus nicely when swapping window activation
states.
Release Notes:
- N/A
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
We added support for it in
https://github.com/zed-industries/zed/pull/45423. It’s already in
preview, but not yet in stable. So I’m going to keep this in my drafts
till then.
Release Notes:
- N/A
This reduces total code-size of the project crate by ~25%, and reduces
release build time by ~35s thanks to
@osiewicz's proposed fix https://github.com/smol-rs/async-task/issues/66
Release Notes:
- N/A
Co-authored-by: Piotr <piotr@zed.dev>
Closes#46516
The previous fix only worked for non-nested folds, whereas this one also
considers nested folds properly. Also makes this more straightforward to
read.
Release Notes:
- Fixed an issue where relative line numbering would break with nested
folds.
We were including changes due to Buffer.reload in the edit history.
Release Notes:
- N/A
---------
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Adds the ability to create a dev container definition from scratch.
Additionally, separates devcontainer logic out into its own crate, since
it was getting sufficiently complex to separate from the
`recent_projects` crate.
A screen recording of the modal experience:
https://github.com/user-attachments/assets/f6cf95e1-eb7b-4ca3-86c7-c1cbc26ca557
Release Notes:
- Added modal to initialize a dev container definition in the project
with `projects: initialize dev container`
- Added podman support for dev container actions with the `use_podman`
setting
- Improved devcontainer error handling
---------
Co-authored-by: Sam Coward <idoru42@gmail.com>
Previously, `always_confirm` patterns would force confirmation even when
`always_allow_tool_actions` was set to true. This was counterintuitive
since the global setting should provide a way to skip all confirmations.
The new precedence order is:
1. **`always_deny`** - still blocks for security
2. **`always_allow_tool_actions`** - when true, allows all non-denied
actions
3. **`always_confirm`** - prompts if `always_allow_tool_actions` is
false
4. **`always_allow`** - allows without prompting
5. **`default_mode`** - fallback behavior
This means setting `always_allow_tool_actions=true` will now skip
confirmation prompts from `always_confirm` patterns and override
`default_mode: Deny` settings, while still respecting `always_deny`
patterns for security.
(No release notes because granular tool permissions are still
feature-flagged.)
Release Notes:
- N/A
This aligns ty's behavior with ruff by checking for binaries in the
following order:
1. venv (from the Python toolchain's bin directory)
2. PATH
3. Zed-installed
Release Notes:
- ty: Added support for using venv-installed binary
Recursion here is unnecessary as we do not make use of the stack frames,
so iterating is even cheaper as we do not need to do any stack
bookkeeping either way.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Rustfmt surrendered here because that method grew a bit too large. This
splits this up into smaller methods in an effort to combat this and make
the code more maintainable.
Release Notes:
- N/A
This can block the mainthread for several milliseconds given large
enough screensizes
Release Notes:
- Fixed screensharing performance on windows and linux
This feature cost $12
Release Notes:
- Changed the behavior of queued messages to gracefully wait for the
current activity to complete.
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
This PR fixes the fact that we weren't showing any @-mentions (files,
images, etc.) in the queue preview.
Release Notes:
- Agent: FIxed a bug with the message queue in the agent panel where
@-mentions weren't being displayed in the message preview within the
queue entries list.
<img width="611" height="102" alt="Screenshot 2026-01-15 at 4 18 30 PM"
src="https://github.com/user-attachments/assets/ba422cbb-4607-47c7-94c7-77752d7b4479"
/>
When viewing a branch diff (e.g., 'Changes since origin/main'), the
toolbar was hidden because `ProjectDiffToolbar` filters for
`DiffBase::Head` only. This meant users couldn't send review comments to
the Agent panel from the branch diff view.
Now there's a new `BranchDiffToolbar` which:
- Only activates for branch diff views (`DiffBase::Merge`)
- Shows only the 'Send Review to Agent' button (not stage/unstage
controls)
- Only appears when there are review comments (same behavior as the
existing toolbar)
(No release notes because this is still feature-flagged.)
Release Notes:
- N/A