Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Some best-effort tracking of an allowed-list of agents (to avoid
grabbing sensitive data) just to get basic data on general usage
patterns.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: morgankrey <morgan@zed.dev>
<img width="620" height="172" alt="Screenshot 2026-05-27 at 12 08 26 PM"
src="https://github.com/user-attachments/assets/226b3d0c-003b-44ac-a16f-10af4f2952b3"
/>
Add command palette actions for opening global and project-specific
AGENTS.md files
Closes AI-324
Release Notes:
- Added commands to open global and project-specific AGENTS.md rules
Release Notes:
- agent: Fixed an issue where commit message generation would not
respect instructions from global `AGENTS.md`
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Also adds a menu item called "Rules Library" that takes to the
documentation, which will explain the removal of the feature as a whole.
Release Notes:
- N/A
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
It look like this:
<img width="1698" height="688" alt="grafik"
src="https://github.com/user-attachments/assets/02a37271-63d3-42da-887f-e17b31e8d9ca"
/>
The idea is to avoid people turning on fast mode without understanding
the financial implications. It also clarifiers (in the BYOK case) why
they might not see a difference between fast mode enabled and disabled.
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Summary
- Display the full path for global skill files in the agent edits
summary when they do not have a project-relative file name.
Closes AI-320
Validation
- cargo check -p agent_ui --lib
Release Notes:
- Fixed global skill edits appearing without a file path in the agent
changes summary.
The `agent_profile_switched` event fired from the profile picker was
using snake_case instead of the title case used by every other agent
telemetry event. This caused it to land in Amplitude as a separate event
from the `Agent Profile Switched` event fired by keyboard cycling,
making it impossible to track profile switches in a single chart.
Renames the event to `Agent Profile Switched` to match. The `source`
property (`"picker"` vs `"cycle"`) still distinguishes the two code
paths.
Release Notes:
- N/A
Summary:
- Added a rename action for agent threads in the sidebar.
- Persisted renamed thread titles and kept open thread views in sync.
Release Notes:
- Improved agent threads by allowing them to be renamed directly from
the sidebar.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Matches behavior from selectors between Zed + external agents.
Also means they will persist across worktree creation 🎉
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
This PR adds support for inset shadows in the box shadow through the
`inset: true` field. It includes support for both the macOS as well WGSL
shaders. For now, there is no immediate application of it in Zed, so
nothing should change in the app.
<img width="600" alt="Screenshot 2026-05-25 at 8 46@2x"
src="https://github.com/user-attachments/assets/db564a6b-8af5-491a-a573-17c060a3647c"
/>
Run the example above with `cargo run --example shadow -p gpui`.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
When creating a git worktree, we now always fetch latest `origin/main`
and create the worktree based on that. If running `git fetch` fails, we
show an error toast with the option to base the worktree of off local
`origin/main`:
<img width="530" height="45" alt="image"
src="https://github.com/user-attachments/assets/f9ae4c05-8c2c-44f3-9c14-3c291a9d82f6"
/>
Release Notes:
- git: Always create worktrees based on latest `origin/main`
Closes#53266
When a tool call awaiting permission is below the viewport, it’s easy to
miss why the agent has stopped working. This PR adds a floating row at
the bottom of the panel that mirrors the pending permission request.
It reuses the same permission prompt, so you can allow or deny it and
see the raw input without scrolling to the end of the thread. It offers
a "Scroll to" button to jump back to the inline prompt in the thread.
Once the inline prompt is in view, the floating row disappears. If
multiple tool calls need permission, including a subagent’s, they’re
shown one at a time so rows don’t stack on top of each other.
<img width="508" height="181" alt="image"
src="https://github.com/user-attachments/assets/7d5fedd6-bc4d-4674-8ea2-5c8f2ed3aff6"
/>
Release Notes:
- Improved visibility of pending tool call confirmations in the Agent
Panel when its scrolled out of view.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Summary:
- Added a rename action for agent threads in the sidebar.
- Persisted renamed thread titles and kept open thread views in sync.
Release Notes:
- Improved agent threads by allowing them to be renamed directly from
the sidebar.
Format `read_file` tool output in `cat -n` style: each line is prefixed
with its line number right-aligned in a 6-character field, followed by a
single tab, followed by the line's original content (newlines preserved,
including CRLF). Numbering reflects the actual file lines, so a ranged
read starting at line 42 emits `42` for its first line, not `1`.
For large files, content returned by `get_buffer_content_or_outline` is
**not** prefixed:
- The symbol outline path already conveys structure via its `[L100-150]`
annotations.
- The truncated first-1KB fallback (used when a file exceeds
`AUTO_OUTLINE_SIZE` and has no parseable outline) is wrapped in a
synthetic `# First 1KB of …` header, so its lines don't correspond to
real file line numbers.
Both cases are reported via `BufferContent::is_synthetic` (renamed from
`is_outline`).
Also updates the `edit_file` tool's input doc to describe the prefix
format and tell the model to strip it before constructing `old_text` /
`new_text`, preserving the original indentation that appears after the
tab.
Updates how we render `read_file` tool call outputs in the UI
(screenshots included in comments below).
Also fixes an existing bug where `read_file` tool call outputs would not
re-render their content code block when an older thread was restored
(the tool's `replay` hook was missing).
Closes AI-226
Release Notes:
- Improved how `read_file` tool output renders in the agent panel, with
a line-number gutter, and fixed it not re-rendering on restored threads
---------
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
If the agent server supports it, we pass along the multiple directories.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#54480
Release Notes:
- acp: External agents that support it now have access to all working
directories in a project.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- acp: Add Logout flow for agents that support it.
The circular progress in the agent panel's message editor would
previously display the number of default user rules auto-embedded into
the thread. However, given default rules are all migrated to a global
AGENTS.md file, that feature doesn't make a lot of sense anymore. So,
this PR fixes it by adding a button that opens up the global file when
it exists.
Release Notes:
- N/A
## Summary
- Hide deleted skills immediately in Settings while deletion completes
- Refresh the skill index after creating a skill so Settings updates
without reopening
Closes AI-299
Release Notes:
- Fixed skill management so newly created and deleted skills update in
Settings immediately.
When the agent mentions a file path inside `backticks` (e.g. ``
`src/main.rs` `` or `` `src/main.rs:42` ``), the rendered code span now
becomes a clickable link in the agent panel. Clicking opens the
referenced file in the workspace, jumping to the right line and column
when present.
## How it works
- **Shared path resolution.** Extracted `OpenTarget` and the
workspace/worktree resolution logic out of
`terminal_view::terminal_path_like_target` into a new
`workspace::path_link` module so both the terminal and the agent panel
can use the same code. Includes a `sanitize_path_text` helper ported
from the terminal's URL/punctuation handling. Pure refactor — terminal
behavior is unchanged.
- **`markdown` crate hook.** Added
`MarkdownElement::on_code_span_link(callback)`. When the callback
returns `Some(url)` for a given code span's contents, the existing
`push_link` machinery wires up cmd-hover, hit testing, and the existing
`on_url_click` callback. When it returns `None`, the code span renders
as before. The hook is opt-in, so `markdown` stays workspace-agnostic.
- **Agent panel wiring.** `render_agent_markdown` constructs an
`AgentCodeSpanResolver` that snapshots the project's visible worktree
entries plus their file extensions. `try_resolve` does a cheap
synchronous heuristic check (path must contain `/`/`\` or end in an
extension present in the workspace, can't be a URL, can't be all digits,
etc.) and then looks the candidate up in the per-worktree
`HashSet<Arc<RelPath>>`. On a hit it returns a `MentionUri::File` or
`MentionUri::Selection` URI, which the existing `thread_view::open_link`
already knows how to open at the right line.
## Edge cases handled
- Code spans inside fenced code blocks stay plain (gated on
`builder.code_block_stack.is_empty()`, matching how regular markdown
links behave).
- Trailing prose punctuation (`` `src/main.rs.` ``) is stripped before
lookup.
- Identifiers like `` `String` ``, `` `await` ``, `` `npm run dev` ``
stay plain — they don't pass the path-like heuristic.
- Cross-platform path separators handled via the per-worktree
`PathStyle`.
## Tests
- `crates/markdown` — unit test asserting code spans become links when
the callback returns `Some`, and stay plain when it doesn't.
- `crates/agent_ui` — unit test for `AgentCodeSpanResolver::try_resolve`
covering hits with and without a `:line` suffix, misses, identifiers,
and trailing punctuation.
- Existing `terminal_view` tests cover the moved resolution code
(unchanged behavior).
## Notes
- There's currently a temporary `log::info!` in
`AgentCodeSpanResolver::try_resolve` that reports per-call worktree-walk
timing and a cumulative total. Kept in for now to verify the feature
isn't being called excessively during streaming renders. Can be removed
before merge.
- Resolution is sync-only against worktree entries; absolute paths
outside the workspace are not resolved (would require an async re-render
path).
Closes AI-277
Release Notes:
- Made file paths in `backticks` clickable in the agent panel; clicking
opens the referenced file at the given line when present.
Closes AI-291
This PR adds some new menu items in the agent panel's ellipsis menu to
make it easier to 1) create a new skill, 2) manage all existing skills
through the settings window, 3) open project and global AGENTS.md file,
if it exists.
Minor UI note: I'm adding an ellipsis character to the menu items in
which you need to do something else in a different view to fulfill the
item's label. For example, "Create Skill…" takes the ellipsis because
clicking on the menu item itself doesn't create the skill, but it takes
you to the place where you'll do that.
<img width="600" alt="Screenshot 2026-05-21 at 10 32@2x"
src="https://github.com/user-attachments/assets/1bfdd423-bd75-4c62-97ba-84130035ede8"
/>
Release Notes:
- N/A
Closes AI-295
This PR adds a skills submenu within the "add context" menu in the agent
panel's message editor. This will hopefully be yet another way to find
skills in the app.
<img width="600" alt="Screenshot 2026-05-21 at 11 24@2x"
src="https://github.com/user-attachments/assets/43652081-3929-4ca0-a32b-464077d84dd5"
/>
Release Notes:
- N/A
Clicking a built-in skill mention while connected to a remote project
(SSH or collab) caused Zed to abort with `called create_local_buffer on
a remote project`.
## Root cause
`agent_ui::ui::mention_crease::open_skill_file` was calling
`Project::create_local_buffer` to display the embedded read-only content
of a built-in skill:
```rust
let buffer = project.update(cx, |project, cx| {
project.create_local_buffer(content, None, false, cx)
});
```
`Project::create_local_buffer` has an explicit panic guard for remote
projects, so any user who clicked a built-in skill mention while in an
SSH or collab project would crash Zed.
## Fix
The buffer is purely a display surface for binary-embedded skill content
— it has no on-disk backing, isn't searchable, and never needs to be
tracked by the project's buffer store. Build it directly with
`language::Buffer::local(content, cx)` instead, matching the pattern
used elsewhere in `agent_ui` (`thread_view.rs`, `message_editor.rs`,
`inline_assistant.rs`, etc.). This works for both local and remote
projects.
## Repro (before fix)
1. Connect Zed to a remote (SSH) project.
2. In the agent panel, click on a built-in skill mention (e.g. one
referencing `create-skill`).
3. Zed aborts with SIGABRT.
After the fix, the mention opens a read-only editor with the embedded
markdown content, identical behavior to local projects.
Release Notes:
- Fixed a crash when clicking a built-in skill mention in the agent
panel while connected to a remote project
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Add `agent::NewTerminalThread` for defining custom shortcuts to launch
an Agent Panel terminal thread.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Self-Review Checklist:
- [X] I've reviewed my own diff for quality, security, and reliability
- [N/A] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable
Release Notes:
- Removed support for ACP extensions. Installed ACP extensions will be
migrated to use the ACP servers as provided by the ACP registry instead.
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This PR adds an icon button to Markdown codeblocks allowing to control
whether or not the content should be wrapped. At the moment, this is not
hard-persisted, meaning that 1) wrapping text in one codeblock instance
does not affect others, and 2) the codeblock will be reset every time
its view is recreated (i.e., closing and opening a Markdown Preview tab,
an agent thread, etc.). I intentionally kept it simple just to see how
it feels, but we can certainly consider a setting later on.
| Unwrapping | Wrapping |
|--------|--------|
| <img width="782" height="658" alt="Screenshot 2026-05-20 at 5 09
2@2x"
src="https://github.com/user-attachments/assets/e9151e91-32ba-40d4-9c65-535dec309291"
/> | <img width="736" height="604" alt="Screenshot 2026-05-20 at 5
09@2x"
src="https://github.com/user-attachments/assets/157db6fd-ec4c-4c96-b44a-119273cbd0f9"
/> |
Release Notes:
- Added the ability to control codeblock content wrapping through the
UI.
Aligns Terminal notifications much closer to Thread notifications
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Replaces the legacy Rules creation UI with a focused "New Skill"
creation window when the `SkillsFeatureFlag` is on.
The new `skills_library` crate provides a single-skill form with:
- Name, Description, and Body fields (placeholders double as labels)
- Live validation matching the SKILL.md spec (name: 1–64 lowercase +
digits + hyphens, no leading/trailing hyphen; description: non-empty,
≤1024 chars)
- A scope dropdown listing every local worktree in the originating
workspace plus "Global"
- An Optional Parameters card with the `disable-model-invocation`
checkbox
- Save writes `<scope>/.agents/skills/<name>/SKILL.md` via
`serde_yaml_ng` (YAML-safe escaping), refuses to overwrite existing
skills, shows a success toast in the originating workspace, then closes
the window
The "Rules" entry in the agent panel triple-dot menu is renamed to
"Skills" when the flag is on. The existing `cmd-alt-l` keyboard shortcut
still works: `AgentPanel::deploy_rules_library` reroutes to
`deploy_skills_library` when the flag is on, so any persisted keymaps
and the menu's automatic shortcut lookup keep functioning without
changes to the default keymap files.
The old `rules_library` crate is intentionally left in place for this PR
— once the flag rolls out and the few remaining `OpenRulesLibrary {
prompt_to_select }` call sites (in thread_view link handlers and
@-mention crease) are migrated to an "open existing skill" flow, a
follow-up can delete the crate entirely.
15 unit tests cover the validation rules, frontmatter formatting
(including YAML-special-character round-tripping), and disk write
behavior (creates directory, refuses overwrite).
Closes AI-247
Release Notes:
- Added a new Skills creation UI that replaces the old Rules library
when the Skills feature flag is enabled.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes AI-244
This PR changes the approach for announcing skills support. It uses the
announcement toast, the same thing used for parallel agents, which
observes a specific version number to be displayed. I ended up
simplifying things a bit by thinking we could rely on documentation for
more detailed information (with more extensive paths and whatnot).
Release Notes:
- N/A
---------
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Co-authored-by: Martin Ye <martinye022@gmail.com>
Removes the `skills` feature flag now that Skills are ready to ship to
all users. Cleans up all `cx.has_flag::<SkillsFeatureFlag>()` gates
across the agent, agent_ui, prompt_store, and title_bar crates, drops
the now-unused `feature_flags` dependency from `prompt_store` and
`title_bar`, and removes the dead `update_flags(true, vec!["skills"])`
calls from the agent's skills tests.
Closes AI-269
Release Notes:
- Enabled Skills for all users.
---------
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Co-authored-by: Martin Ye <martinye022@gmail.com>
If we have empty drafts, they don't show up in the UI, so you can't get
rid of them. But they currently blocked worktree archival. Which is
particularly troublesome with terminal agents in a few cases.
This should hopefully solve the issue for terminals, but I think I need
to do a follow-up to investigate what happens when the last draft is
closed.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
In the interactive MCP OAuth flow, the MCP client registers itself with
the authorization in one of three ways:
- Client ID Metadata Document aka CIMD (recommended default). This is
already implemented: https://zed.dev/oauth/client-metadata.json.
- Dynamic Client Registration (DCR). This is the traditional method.
Also already implemented in Zed.
- Pre-registration: the client is registered out of band, typically in
the IdP or SaaS provider's UI. You get a client id and maybe a client
secret, that have to be provided by the MCP client when it wants to
exchange an access token. This is what this pull request is about.
This PR has two main parts:
- Allow users to configure a client id and optional client secret for an
MCP server in their configuration, under a new `oauth` key, and take it
into account
- Make the MCP server state and the configuration modal aware of the
intermediate states (client secret missing) and error cases stemming
from client pre-registration.
The client secret can be stored either in the system keychain or in
plain text in the MCP server configuration. The UI tries to steer user
towards the more secure option: the keychain.
<img width="715" height="201" alt="Screenshot 2026-04-10 at 16 48 06"
src="https://github.com/user-attachments/assets/5e64103e-6746-4ef0-8bd9-533d492b6912"
/>
<img width="884" height="544" alt="Screenshot 2026-04-10 at 16 47 07"
src="https://github.com/user-attachments/assets/0e35bb3c-cbc4-4e8c-a713-66323597b2e2"
/>
<img width="785" height="558" alt="Screenshot 2026-04-10 at 16 47 23"
src="https://github.com/user-attachments/assets/03339187-1508-461a-87ae-a7c2647df9a5"
/>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes
https://github.com/issues/assigned?issue=zed-industries%7Czed%7C52198
**Note for the reviewer: I know how busy the AI team is at the moment so
please treat this as low priority, we don't have signal that this is a
highly desired feature. It's a rather large PR, so I'm happy to pair
review / walk through it.**
Release Notes:
- Added support for OAuth client pre-registration (client id, client
secret) to the built-in MCP client.
There was a case where if you archived or closed all threads, you
wouldn't see the empty state again.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Makes sure we can reload the last terminal, and also keeps track more
globally what your last agent type was so we can carry that over to new
workspaces
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Typing `@` immediately after `(`, `[`, or `{` did not open the Agent
Panel’s @-mention completion menu, so `(@file)`, `[@file]`, and
`{@file}` were unusable. This has been bothering me for quite some time
now. Overall, I believe this is a QoL improvement, albeit a small one.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Release Notes:
- Fixed the Agent Panel’s @-mention menu not appearing when `@`
immediately follows `(`, `[`, or `{`.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
We weren't activating and focusing the right thing before.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Turns out we were creating an ImageDecoder on every frame (added in
#46167) when a tool returned an image as output, because we were trying
to get its dimensions. That is now cached on `ContentBlock::Image`.
Release Notes:
- N/A
Closes AI-266
This PR adds a built-in skill called `create-skill`, which allows the
Zed agent to have access to a skill that teaches it how to properly
create skills for Zed. You can manually invoke it as well as just
letting the model auto-invoke it in case your prompt suggests creating a
new skill.
Release Notes:
- Agent: Added a built-in skill called `create-skill` to make the Zed
agent informed about how to do that.
---------
Co-authored-by: Richard Feldman <richard@zed.dev>
Still behind a feature flag for now for testing with various agents.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Closes AI-261
This PR adds mention disambiguation in the agent panel, which works both
for regular @-mentions as well as for skills. Effectively, when you
mention files with the same name, the mention crease displays the next
path parent name, following a similar approach to common tabs in the
editor. For skills, the skill source is displayed (either global or from
some project).
<img width="500" alt="Screenshot 2026-05-15 at 6 32@2x"
src="https://github.com/user-attachments/assets/72c99480-cf32-42ac-9304-3f65167a1d94"
/>
Release Notes:
- Agent: Improved file and skill mention disambiguation in the agent
panel.
---------
Co-authored-by: Richard Feldman <richard@zed.dev>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Persist Terminal Threads across reloads
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>