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agent_ui: Show global skill paths in edits summary (#57767)
Summary - Display the full path for global skill files in the agent edits summary when they do not have a project-relative file name. Closes AI-320 Validation - cargo check -p agent_ui --lib Release Notes: - Fixed global skill edits appearing without a file path in the agent changes summary.
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4129fc87d8
commit
867e51189b
1 changed files with 30 additions and 7 deletions
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@ -645,6 +645,15 @@ enum ToolCallLayout {
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Embedded,
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}
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fn full_path_for_empty_project_path(file: &dyn language::File, cx: &App) -> Option<String> {
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if file.path().file_name().is_some() {
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return None;
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}
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let full_path = file.full_path(cx).display().to_string();
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(!full_path.is_empty()).then_some(full_path)
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}
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impl ThreadView {
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pub(crate) fn new(
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root_thread_id: ThreadId,
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@ -2703,6 +2712,9 @@ impl ThreadView {
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let path_style = file.path_style(cx);
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let separator = file.path_style(cx).primary_separator();
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let fallback_full_path =
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full_path_for_empty_project_path(file.as_ref(), cx);
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let file_path = path.parent().and_then(|parent| {
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if parent.is_empty() {
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None
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@ -2719,14 +2731,25 @@ impl ThreadView {
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}
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});
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let file_name = path.file_name().map(|name| {
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Label::new(name.to_string())
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.size(LabelSize::XSmall)
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.buffer_font(cx)
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.ml_1()
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});
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let file_name = path
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.file_name()
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.map(|name| {
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Label::new(name.to_string())
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.size(LabelSize::XSmall)
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.buffer_font(cx)
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.ml_1()
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})
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.or_else(|| {
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fallback_full_path.as_ref().map(|path| {
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Label::new(path.clone())
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.size(LabelSize::XSmall)
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.buffer_font(cx)
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.ml_1()
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})
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});
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let full_path = path.display(path_style).to_string();
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let full_path = fallback_full_path
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.unwrap_or_else(|| path.display(path_style).to_string());
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let file_icon = FileIcons::get_icon(path.as_std_path(), cx)
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.map(Icon::from_path)
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