mirror of
https://github.com/zed-industries/zed.git
synced 2026-06-01 03:14:56 +07:00
docs: Document how to open the Skill Creator (#57314)
Documents the ways to open the Skill Creator in `docs/src/ai/skills.md`:
- From the Agent Panel using the keybinding ({#kb
agent::OpenRulesLibrary})
- From the Agent Panel `...` menu > **Skills**
- From the command palette via {#action agent::OpenSkillCreator}
Release Notes:
- N/A
This commit is contained in:
parent
c7b9039e4b
commit
2b506483b2
1 changed files with 1 additions and 1 deletions
|
|
@ -15,7 +15,7 @@ A skill is a folder containing a `SKILL.md` file with metadata and instructions.
|
||||||
|
|
||||||
Zed includes a built-in `create-skill` skill — invoke it with `/create-skill` and the agent walks you through the process.
|
Zed includes a built-in `create-skill` skill — invoke it with `/create-skill` and the agent walks you through the process.
|
||||||
|
|
||||||
You can also open the Skill Creator directly with the {#action agent::OpenSkillCreator} action. It opens a window where you fill in the skill's name, description, scope (global or project-local), body, and optionally toggle `disable-model-invocation`.
|
You can also open the Skill Creator from the Agent Panel using {#kb agent::OpenRulesLibrary}, or by clicking `...` and selecting **Skills**. Outside the panel, use the {#action agent::OpenSkillCreator} action from the command palette. It opens a window where you fill in the skill's name, description, scope (global or project-local), body, and optionally toggle `disable-model-invocation`.
|
||||||
|
|
||||||
See [Skill format](#skill-format) below for the full format reference.
|
See [Skill format](#skill-format) below for the full format reference.
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue