- Update history store to support up to 300 undo/redo states, improving user experience during complex editing sessions. - Refactor batch handling in various components to ensure accurate history tracking and prevent unnecessary entries. - Implement checks to avoid adding duplicate states to the undo stack, optimizing performance and memory usage. - Enhance event handling in canvas and keyboard shortcuts to maintain consistent history state during user interactions.
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CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
Commands
- Dev server:
bun --bun run dev(runs on port 3000) - Build:
bun --bun run build - Preview production build:
bun --bun run preview - Run all tests:
bun --bun run test(Vitest) - Run a single test:
bun --bun vitest run path/to/test.ts - Type check:
npx tsc --noEmit - Install dependencies:
bun install
Architecture
OpenPencil is an open-source vector design tool (alternative to Pencil.dev) with a Design-as-Code philosophy. Built as a TanStack Start full-stack React application with Bun runtime. Server API powered by Nitro.
Key technologies: React 19, Fabric.js v7 (canvas engine), Zustand v5 (state management), TanStack Router (file-based routing), Tailwind CSS v4, shadcn/ui (UI primitives), Vite 7, Nitro (server), TypeScript (strict mode).
Data Flow
React Components (Toolbar, LayerPanel, PropertyPanel)
│ Zustand hooks
▼
┌─────────────────┐ ┌───────────────────┐
│ canvas-store │ │ document-store │ ← single source of truth
│ (UI state: │ │ (PenDocument) │
│ tool/selection │ │ CRUD / tree ops │
│ /viewport) │ │ │
└────────┬────────┘ └────────┬──────────┘
│ │
▼ ▼
Fabric.js Canvas canvas-sync-lock
(imperative render) (prevents circular sync)
- document-store is the single source of truth. Fabric.js only renders.
- User edits on canvas → Fabric events → update document-store (with sync lock)
- User edits in panels → update document-store →
use-canvas-syncupdates Fabric canvas-sync-lock.tsprevents circular updates when Fabric events write to the store
Design Variables Architecture
PenDocument (source of truth)
├── variables: Record<string, VariableDefinition> ($color-1, $spacing-md, ...)
├── themes: Record<string, string[]> ({Theme-1: ["Default","Dark"]})
└── children: PenNode[] (nodes with $variable refs)
│
┌──────────┴──────────┐
▼ ▼
Canvas Sync Code Generation
resolveNodeForCanvas() $ref → var(--name)
$ref → concrete value CSS Variables block
$variablereferences are preserved in the document store (e.g.$color-1in fill color)normalize-pen-file.tsdoes NOT resolve$refs— only fixes format issuesresolveNodeForCanvas()resolves$refson-the-fly before Fabric.js rendering- Code generators output
var(--name)for$refvalues - Multiple theme axes supported (e.g. Theme-1 with Light/Dark, Theme-2 with Compact/Comfortable)
- Each theme axis has variants; variables can have per-variant values (
ThemedValue[])
Key Modules
src/canvas/— Fabric.js integration (16 files):fabric-canvas.tsx— Canvas component initializationcanvas-object-factory.ts— Creates Fabric objects from PenNodes (rect, ellipse, line, polygon, path, text, image, frame, group)canvas-object-sync.ts— Syncs individual object properties between Fabric and storecanvas-sync-lock.ts— Prevents circular sync loopscanvas-controls.ts— Custom rotation controls and cursor stylingcanvas-constants.ts— Default colors, zoom limits, stroke widthsuse-canvas-events.ts— Drawing events, shape creation, smart guides activation, tool-basedskipTargetFindmanagementuse-canvas-sync.ts— Bidirectional PenDocument ↔ Fabric.js sync, node flattening with parent offsets, variable resolution viaresolveNodeForCanvas()use-canvas-viewport.ts— Wheel zoom, space+drag panning, tool cursor switching, selection toggling per tooluse-canvas-selection.ts— Selection sync between Fabric objects and canvas-storeuse-canvas-guides.ts— Smart alignment guides with snappingguide-utils.ts— Guide calculation and renderingpen-tool.ts— Bezier pen tool: anchor points, control handles, path closure, preview renderingparent-child-transform.ts— Propagates parent transforms (move/scale/rotate) to children proportionallyuse-dimension-label.ts— Shows size/position labels during object manipulationuse-frame-labels.ts— Renders frame names and boundaries on canvas
src/variables/— Design variables system (2 files):resolve-variables.ts— Core resolution utilities:resolveVariableRef,resolveNodeForCanvas,getDefaultTheme,isVariableRef; resolves$variablereferences to concrete values for canvas rendering with circular reference guardsreplace-refs.ts—replaceVariableRefsInTree: recursively walk node tree to replace/resolve$refswhen renaming or deleting variables (covers opacity, gap, padding, fills, strokes, effects, text)
src/stores/— Zustand stores (5 files):canvas-store.ts— UI/tool/selection/viewport/clipboard/interaction state,variablesPanelOpentoggledocument-store.ts— PenDocument tree CRUD:addNode,updateNode,removeNode,moveNode,reorderNode,duplicateNode,groupNodes,ungroupNode,toggleVisibility,toggleLock,scaleDescendantsInStore,rotateDescendantsInStore,getNodeById,getParentOf,getFlatNodes,isDescendantOf; Variable CRUD:setVariable,removeVariable,renameVariable,setThemes(all with history support)history-store.ts— Undo/redo (max 300 states), batch mode for grouped operationsai-store.ts— Chat messages, streaming state, generated code, model selectionagent-settings-store.ts— AI provider config (Anthropic/OpenAI), MCP CLI integrations, localStorage persistence
src/types/— Type system:pen.ts— PenDocument/PenNode (frame, group, rectangle, ellipse, line, polygon, path, text, image, ref), ContainerProps;PenDocument.variablesandPenDocument.themescanvas.ts— ToolType (select, frame, rectangle, ellipse, line, polygon, path, text, hand), ViewportState, SelectionStatestyles.ts— PenFill (solid, linear_gradient, radial_gradient), PenStroke, PenEffect (shadow, blur)variables.ts—VariableDefinition(type + value),ThemedValue(value per theme),VariableValueagent-settings.ts— AI provider config types
src/components/editor/— Editor UI (6 files): editor-layout, toolbar (with variables panel toggle), tool-button, shape-tool-dropdown (rectangle/ellipse/line/path + icon picker + image import), top-bar, status-barsrc/components/panels/— Panels (17 files):layer-panel.tsx/layer-item.tsx/layer-context-menu.tsx— Tree view with drag-and-drop reordering and drop-into-children (above/below/inside), visibility/lock toggles, context menu, renameproperty-panel.tsx— Unified property panelfill-section.tsx— Solid + gradient fill, variable picker integration for color bindingstroke-section.tsx— Stroke color/width/dash, variable picker for stroke color bindingcorner-radius-section.tsx— Unified or 4-point corner radiussize-section.tsx— Position, size, rotationtext-section.tsx— Font, size, weight, spacing, alignmenteffects-section.tsx— Shadow and blurlayout-section.tsx— Auto-layout (none/vertical/horizontal), gap, padding, justify, align; variable picker for gap/padding bindingappearance-section.tsx— Opacity, visibility, lock, flip; variable picker for opacity bindingai-chat-panel.tsx/chat-message.tsx— AI chat with markdown, design block collapse, apply designcode-panel.tsx— Code generation output (React/Tailwind, HTML/CSS, CSS Variables)variables-panel.tsx— Design variables management: theme axes as tabs, variant columns, resizable floating panel, add/rename/delete themes and variantsvariable-row.tsx— Individual variable row: type icon, editable name, per-theme-variant value cells (color picker, number input, text input), context menu
src/components/shared/— Reusable UI (9 files): ColorPicker, NumberInput, DropdownSelect, SectionHeader, ExportDialog, SaveDialog, AgentSettingsDialog, IconPickerDialog, VariablePickersrc/components/icons/— Provider logos: ClaudeLogo, OpenAILogosrc/components/ui/— shadcn/ui primitives: Button, Select, Separator, Slider, Switch, Toggle, Tooltipsrc/services/ai/— AI chat service, design prompts, design-to-node generation, AI typessrc/services/codegen/— React+Tailwind and HTML+CSS code generators (outputvar(--name)for$variablerefs), CSS variables generatorsrc/hooks/—use-keyboard-shortcuts(global keyboard event handling: tools, clipboard, undo/redo, save, select all, delete, arrow nudge, z-order)src/lib/— Utility functions (utils.tswithcn()for class merging)src/utils/— File operations (save/open .pen), export (PNG/SVG), node clone, pen file normalization (format fixes only, preserves$variablerefs), SVG parser (import SVG to editable PenNodes), syntax highlightserver/api/ai/— Nitro server API:chat.ts(streaming SSE with thinking state),generate.ts(non-streaming generation),connect-agent.ts(Claude Code/Codex CLI connection),models.ts(model definitions). Supports Anthropic API key or Claude Agent SDK (local OAuth) as dual providers
Fabric.js v7 Gotchas
- Default origin is
center/center— always setoriginX: 'left',originY: 'top'on objects soleft/topmeans top-left corner - Pointer capture — Fabric captures pointers on
upperCanvasEl; attach pointer listeners there, not ondocument - Coordinate conversion — use
canvas.getScenePoint(e)withcanvas.calcOffset()for accurate pointer-to-scene mapping - Default strokeWidth is 1 — explicitly set
strokeWidth: 0when no stroke is desired - Tool isolation — when a drawing tool is active, set both
canvas.selection = falseandcanvas.skipTargetFind = trueto prevent Fabric from selecting existing objects during draw. Restore both when switching back to select tool. - Parent-child transforms — nodes are flattened to absolute coordinates for Fabric;
nodeRenderInfostores parent offsets for converting back to relative coordinates.parent-child-transform.tshandles propagating transforms to descendants during drag/scale/rotate.
Canvas Tool State Management
When switching tools, two subscribers manage canvas state:
use-canvas-events.ts— setsselection/skipTargetFindbased on drawing vs select tooluse-canvas-viewport.ts— also managesselection/skipTargetFindfor tool switches and space-key panning
Both must stay consistent: only select tool (without space pressed) should have selection = true and skipTargetFind = false.
Routing
File-based routing via TanStack Router. Routes in src/routes/, auto-generated tree in src/routeTree.gen.ts (do not edit).
/— Landing page/editor— Main design editor
Path Aliases
@/* maps to ./src/* (configured in tsconfig.json and vite.config.ts).
Styling
Tailwind CSS v4 imported via src/styles.css. UI primitives from shadcn/ui (src/components/ui/). Icons from lucide-react. shadcn/ui config in components.json.
Code Style
- 单个文件不要超过 800 行。超出时应拆分为更小的模块。
- 每个文件只导出一个组件,每个组件只承担单一职责。
.ts和.tsx文件命名使用 kebab-case(烤肉串风格),例如canvas-store.ts、use-keyboard-shortcuts.ts。- UI 组件统一使用 shadcn/ui 设计令牌(
bg-card、text-foreground、border-border等),禁止使用硬编码的gray-*、blue-*等 Tailwind 颜色。 - 工具栏按钮激活状态直接用
isActive条件 className(bg-primary text-primary-foreground),不使用 Radix Toggle 的data-[state=on]:选择器(存在 twMerge 冲突)。
Git Commit 规范
使用 Conventional Commits 格式:
<type>(<scope>): <subject>
<body>
Type
feat— 新功能fix— Bug 修复refactor— 重构(不改变行为)perf— 性能优化style— 代码格式(不影响逻辑)docs— 文档test— 测试chore— 构建/工具/依赖变更
Scope
按模块划分:editor、canvas、panels、history、ai、codegen、store、types、variables。
规则
- subject 用英文,小写开头,不加句号,祈使语气(如
add、fix、remove)。 - body 可选,解释 why 而非 what,可用中英文。
- 一个 commit 只做一件事。不要把不相关的改动混在一起。
License
MIT License. See LICENSE for details.