Until now, the cloud-hosted model list was only refreshed in response to events that exercise the LLM token (a `UserUpdated` push, an organization change, or `PrivateUserInfoUpdated`). If a user wasn't actively using AI features around the time we shipped new models, the list could stay stale until they restarted Zed. This is the second step toward fixing that, after #57078 made the cloud websocket reconnect on its own. We now treat each successful (re)connect as a hint that the server state may have changed, so possibly new model definitions will be available, and trigger a model list refresh. The trigger is a new `Client::cloud_connection_id()` watch that bumps a counter each time the websocket handshake completes. `CloudLanguageModelProvider::State` subscribes to it and, on every tick after the initial `0`, schedules a debounced refresh (with jitter, so we don't have all active clients trying to reconnect at the same time after we deploy in cloud). Closes CLO-713. Release Notes: - The list of Zed hosted models is now refreshed automatically, without requiring a restart |
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| .cargo | ||
| .cloudflare | ||
| .config | ||
| .factory | ||
| .github | ||
| .zed | ||
| assets | ||
| ci | ||
| crates | ||
| docs | ||
| extensions | ||
| legal | ||
| nix | ||
| script | ||
| tooling | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
| .gitignore | ||
| .mailmap | ||
| .prettierrc | ||
| .rules | ||
| AGENTS.md | ||
| Cargo.lock | ||
| Cargo.toml | ||
| CLAUDE.md | ||
| clippy.toml | ||
| CODE_OF_CONDUCT.md | ||
| compose.yml | ||
| CONTRIBUTING.md | ||
| debug.plist | ||
| default.nix | ||
| Dockerfile-collab | ||
| Dockerfile-collab.dockerignore | ||
| Dockerfile-cross.dockerignore | ||
| Dockerfile-distros | ||
| Dockerfile-distros.dockerignore | ||
| flake.lock | ||
| flake.nix | ||
| GEMINI.md | ||
| LICENSE-AGPL | ||
| LICENSE-APACHE | ||
| LICENSE-GPL | ||
| livekit.yaml | ||
| lychee.toml | ||
| Procfile | ||
| Procfile.all | ||
| Procfile.web | ||
| README.md | ||
| renovate.json | ||
| REVIEWERS.conl | ||
| rust-toolchain.toml | ||
| rustfmt.toml | ||
| shell.nix | ||
| typos.toml | ||
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.