zed/crates/vim
zed-zippy[bot] 908c0e241d
Handle hiding cursor on keyboard input at GPUI level (#55664) (cherry-pick to preview) (#55718)
Cherry-pick of #55664 to preview

----
Instead of manually handing hiding the cursor on keyboard input at the
editor level, GPUI will now take care of it.

This makes it significantly easier to handle the edge cases, and allows
delegating the cursor restoration to the platform itself in the macOS
case. On Linux and Windows, we still have to restore the cursor on
movement ourselves, but this now happens at the platform-specific level.

Bugs fixed by this change:
- No cursor when "Unsaved edits" prompt appears
- Cursor disappears when clicking a panel button if it contains a search
bar (e.g. collab panel)

### Setting rename

The `hide_mouse` setting value `"on_typing_and_movement"` has been
renamed to `"on_typing_and_action"` to better reflect what it actually
does — it hides the cursor when a keystroke resolves to an action (e.g.
cursor movement, deletion). Existing settings are migrated
automatically.

### Tested platforms
- [x] macOS
- [x] Wayland
- [x] X11
- [x] Windows
- [x] Web

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX

checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Renamed the `hide_mouse` setting value `on_typing_and_movement` to
`on_typing_and_action` to better describe its behavior (existing
settings are auto-migrated)
- Fixed a few situations where the mouse cursor would be incorrectly
hidden

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2026-05-05 01:45:42 +00:00
..
src Handle hiding cursor on keyboard input at GPUI level (#55664) (cherry-pick to preview) (#55718) 2026-05-05 01:45:42 +00:00
test_data Fix vim replace not escaping $ (#53277) 2026-04-27 08:53:44 +00:00
Cargo.toml theme: Split out theme_settings crate (#52569) 2026-03-27 14:41:25 +01:00
LICENSE-GPL
README.md Correct other end visual block functionality (#27678) 2025-03-28 20:52:38 +00:00

This contains the code for Zed's Vim emulation mode.

Vim mode in Zed is supposed to primarily "do what you expect": it mostly tries to copy vim exactly, but will use Zed-specific functionality when available to make things smoother. This means Zed will never be 100% vim compatible, but should be 100% vim familiar!

The backlog is maintained in the #vim channel notes.

Testing against Neovim

If you are making a change to make Zed's behavior more closely match vim/nvim, you can create a test using the NeovimBackedTestContext.

For example, the following test checks that Zed and Neovim have the same behavior when running * in visual mode:

#[gpui::test]
async fn test_visual_star_hash(cx: &mut gpui::TestAppContext) {
    let mut cx = NeovimBackedTestContext::new(cx).await;

    cx.set_shared_state("ˇa.c. abcd a.c. abcd").await;
    cx.simulate_shared_keystrokes(["v", "3", "l", "*"]).await;
    cx.assert_shared_state("a.c. abcd ˇa.c. abcd").await;
}

To keep CI runs fast, by default the neovim tests use a cached JSON file that records what neovim did (see crates/vim/test_data), but while developing this test you'll need to run it with the neovim flag enabled:

cargo test -p vim --features neovim test_visual_star_hash

This will run your keystrokes against a headless neovim and cache the results in the test_data directory. Note that neovim must be installed and reachable on your $PATH in order to run the feature.

Testing zed-only behavior

Zed does more than vim/neovim in their default modes. The VimTestContext can be used instead. This lets you test integration with the language server and other parts of zed's UI that don't have a NeoVim equivalent.