When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).
Use a derive macro to prevent typos in this logic.
Release Notes:
- N/A
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
This makes the hover background change keep a visible border element
between the gutter and blame entries
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR lands some more improvements to the reworked scrollbars.
Namely, we will now explicitly paint a background in cases where a track
is requested for the specific scrollbar, which prevents a flicker, and
also reserve space only if space actually needs to be reserved. The
latter was a regression introduced by the recent changes.
Release Notes:
- N/A
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.
Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/37621
Improves https://github.com/zed-industries/zed/issues/24623
Adding scrollbars withing Zed's UI currently is rather cumbersome, as it
requires the copying of a lot of code in order for these to work. Wiring
up settings for scrollbar visibilty always has to be done at the call
site and the state has to be saved and maintained by the caller as well.
Similarly, reserving space has to also be handled by the caller.
This PR changes the way scrollbars work in Zed fundamentally by making
use of the new `use_keyed_state` APIs: Instead of saving the state at
the call site, the window now keeps track of the state corresponding to
scrollbars. This enables us to add scrollbars with e.g. one simple call
on divs:
```rust
div()
.vertical_scrollbar(window, cx)
```
will add a scrollbar to the corresponding container. There are some more
improvements regarding tracking of scrollbar visibility settings (which
is now handled by a trait for each setting that supports this) as well
as reserving space.
Additionally, all needed stuff for layouting, catching events and
reserving space is also now managed by the scrollbar component instead.
This drastically reduces the amount of event listeners and makes
layouting of two scrollbars easier.
Furthermore, this paves the way for more improvements to scrollbars,
such as graceful auto-hide. Only downsight here is that we lose some
customizability in a few areas. However, once this lands, we gain the
ability to quickly follow these up without breaking stuff elsewhere.
This also already fixes a few bugs:
- Scrollbars no longer flicker on first render.
- Auto-hide now properly works for all scrollbars.
- If the content size changes, the scrollbar is updated on the same
frame. Both of these happened because we were computing the scrollbar
sizes too early, causing us to use the sizes from the previous frame or
unitialized sizes.
- The project panel no longer jumps if scrolled all the way to the
bottom and the scrollbar actually auto-hides.
Still TODO:
- [x] Fix scrolling in the debugger memory view
- [x] Clean up some more in the scrollbar component and reduce clones
there
- [x] Ensure we don't over-notify the entity the scrollbar is rendered
within
- [x] Make sure auto-hide properly works for all cases
- [x] Check whether we want to implement the scrollbar trait for
`UniformList`s as well
- ~~ [ ] Use for uniformlist where possible~~ Postponed
- [x] Improve layout for cases where we render both scrollbars.
Release Notes:
- N/A
Closes #ISSUE
This PR continues work from #32821 by adding a stash entry picker for
pop/drop operations. Additionally, the stash pop action in the git panel
is now disabled when no stash entries exist, preventing error logs from
attempted pops on empty stashes.
Preview:
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-31"
src="https://github.com/user-attachments/assets/b2f32974-8c69-4e50-8951-24ab2cf93c12"
/>
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-12"
src="https://github.com/user-attachments/assets/992ce237-43c9-456e-979c-c2e2149d633e"
/>
Release Notes:
- Added a stash picker to pop and drop a specific stash entry
- Disabled the stash pop action on the git panel when no stash entries
exist
- Added git stash apply command
- Added git stash drop command
This will users to change the wording of the most recent commit,
something they might want to do if they realize they made a small typo
of some kind or if the formatting of their commit message is wrong, but
don't have any other changes they need to make.
Release Notes:
- Commit messages can now be amended in the UI without any other changes
needing to be made.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#37617
We're already using `get` in a bunch of places, this PR updates the
remaining spots to follow the same pattern. Note that the `ix` we read
in `render_match` can sometimes be stale.
The likely reason is that we run the match-update logic asynchronously
(see
[here](138117e0b1/crates/picker/src/picker.rs (L643))).
That means it's possible to render items after the list's [data
update](138117e0b1/crates/picker/src/picker.rs (L652))
but before the [list
reset](138117e0b1/crates/picker/src/picker.rs (L662)),
in which case the `ix` can be greater than that of our updated data.
Release Notes:
- Fixed crash when filtering MCP tools.
Adds a new menu option to toggle between sorting git entries by path or
status, with settings integration
Release Notes:
- Git Panel: Added toggle to switch between sorting git panel entries by
path or by status (available in git panel ellipsis menu)
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Follow up to this: #35114
* Previously we were still showing the commit message even after
cancelling amend which was the old commit message.
* This PR fixes that by restoring the commit message to the old state
before the amend begin so that in case user typed a commit message it's
shown if not then it's not.
Before:
https://github.com/user-attachments/assets/e0edcfff-863d-4367-a7c4-8a2998e702ca
After:
https://github.com/user-attachments/assets/9daf9be0-8a3d-4914-91a4-567693711b6b
Release Notes:
- Resolved an issue where cancelling an amend commit would incorrectly
leave the old commit message in the input field. The commit message box
now properly reverts to its pre-amend state.
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`
Co-authored-by: Ben Kunkle <ben@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This PR fixes an issue where extension operations would never show in
the activity indicator despite this being implemented for ages. This
happened because we were always returning `None` whenever the app has a
global auto updater, which is always the case, so the code path for
showing extension updates in the indicator could never be hit despite
existing prior. Also slightly improves the messages shown for ongoing
extension operations, as these were previously context unaware.
While I was at this, I also quickly took a stab at cleaning up some
remotely related stuff, namely:
- The `AnimationExt` trait is now by default only implemented for
anything that also implements `IntoElement`. This prevents
`with_animation` from showing up for e.g. `u32` within the suggestions
(finally).
- Commonly used animations are now implemented in the
`CommonAnimationExt` trait within the `ui` crate so the needed code does
not always need to be copied and element IDs for the animations are
truly unique.
Relevant change here regarding the original issue is the change from the
`return match` to just a `match` within the activitiy indicator, which
solved the issue at hand.
If we find this to be too noisy at some point, we can easily revisit,
but I think this holds important enough information to be shown in the
activity indicator, especially whilst developing extensions.
Release Notes:
- Extension installation and updates will now be shown in the activity
indicator.
Closes #ISSUE
Initially, the `SettingsUi` trait was tied to `Settings`, however, given
that the `Settings::FileContent` type (which may be the same as the type
that implements `Settings`) will be the type that more directly maps to
the JSON structure (and therefore have the documentation, correct field
names (or `serde` rename attributes), etc) it makes more sense to have
the deriving of `SettingsUi` occur on the `FileContent` type rather than
the `Settings` type.
In order for this to work a relatively important change had to be made
to the derive macro, that being that it now "unwraps" options into their
inner type, so a field with type `Option<Foo>` where `Foo: SettingsUi`
will treat the field as if it were just `Foo`, expecting there to be a
default set in `default.json`. This imposes some restrictions on what
`Settings::FileContent` can be as seen in 1e19398 where `FileContent`
itself can't be optional without manually implementing `SettingsUi`, as
well as introducing some risk that if the `FileContent` type has
`serde(default)`, the default value will override the default value from
`default.json` in the UI even though it may differ (but it should!).
A future PR should probably replace the other settings with `FileContent
= Option<T>` (all of which currently have `T == bool`) with wrapper
structs and have `KEY = None` so the further niceties
`derive(SettingsUi)` will provide such as path renaming, custom UI, auto
naming and doc comment extraction can be used.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
## Goal
This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes
### Structure
The overall structure is settings layer -> data layer -> ui layer.
The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.
Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.
### Foundation
This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.
A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.
#### Immediate Follow ups
- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This PR identifies automatic configuration options that users can select
from the agent panel. If no default provider is set in their settings,
the PR defaults to the first recommended option. Additionally, it
updates the selected provider for a thread when a user changes the
default provider through the settings file, if the thread hasn't had any
queries yet.
Release Notes:
- agent: automatically select a language model provider if there's no
user set provider.
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.
A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.
I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.
Release Notes:
- N/A
Closes#36341
<img width="543" height="548" alt="image"
src="https://github.com/user-attachments/assets/ab76a32c-c622-4025-9b28-5accc8d3f04c"
/>
In the case where commit message was suggested based on single tracked
entry, this PR adds a clause to the condition to ensure there are no
staged entries.
Release Notes:
- Fixed commit message suggestion when there is one unstaged tracked
file, but multiple untracked files are staged.
This PR adds preliminary git clone support through using the new
`GitClone` action. This works with SSH connections too.
- [x] Get backend working
- [x] Add a UI to interact with this
Future follow-ups:
- Polish the UI
- Have the path select prompt say "Select Repository clone target"
instead of “Open”
- Use Zed path prompt if the user has that as a setting
- Add support for cloning from a user's GitHub repositories directly
Release Notes:
- Add the ability to clone remote git repositories through the `git:
Clone` action
---------
Co-authored-by: hpmcdona <hayden_mcdonald@brown.edu>
On GitLab, when pushing a branch and a MR already existing the remote
log contains "View merge request" and the link to the MR.
Fixed `Already up to date` stdout check on pull (was `Everything up to
date` on stderr)
Fixed `Everything up-to-date` check on push (was `Everything up to
date`)
Improved messaging for up-to-date for fetch/push/pull
Fixed tests introduced in
https://github.com/zed-industries/zed/pull/33833.
<img width="470" height="111" alt="Screenshot 2025-07-31 at 18 37 05"
src="https://github.com/user-attachments/assets/2a5dcc4c-6f53-4a85-b983-8e25149efcc0"
/>
Release Notes:
- Git UI: Add "View Pull Request" when pushing to Gitlab remotes
- git: Improved toast messages on fetch/push/pull
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes#33700
The option shows up as an icon that appears on entries that would create
a new branch. You can also branch from the default by secondary
confirming, which the icon has a tooltip for as well.
We based the default branch on the results from this command: `git
symbolic-ref refs/remotes/upstream/HEAD` and fallback to `git
symbolic-ref refs/remotes/origin/HEAD`
Release Notes:
- Add option to create a branch from a default branch in git branch
picker
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Even after #35327 edit predictions were still being queried and shown
after setting `"disable_ai": true`
Also moves `DisableAiSettings` to the `project` crate so that it gets
included in tests via existing use of `Project::init_settings(cx)`.
Release Notes:
- Fixed `"disable_ai": true` setting disabling edit predictions.
This PR polishes and adds functionality to the onboarding UI with a
focus on the basic page. It added theme preview tiles, got the Vim,
telemetry, crash reporting, and sign-in button working.
The theme preview component was moved to the UI crate and it now can
have a click handler on it.
Finally, this commit also changed `client::User.github_login` and
`client::UserStore.by_github_login` to use `SharedStrings` instead of
`Strings`. This change was made because user.github_login was cloned in
several areas including the UI, and was cast to a shared string in some
cases too.
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Follow-up to #26114
- Ensure that the previous commit message is filled in when toggling on
amend mode from the context menu
- Fix keybinding flicker in context menu
Release Notes:
- N/A
https://github.com/user-attachments/assets/d472fbdd-7736-4bd7-8a90-8cca356b2815
This PR adds `editor: diff clipboard with selection` - good for spotting
the differences in eerily-similar code, which is when refactoring code,
as you need to see what needs to be passed in in order to maintain
previous behavior of both snippets.
1. Copy some text from anywhere
2. Highlight some text in Zed
3. Run `editor: diff clipboard with selection`
Like JetBrains' IDEs and VS Code with the `PartialDiff` package, if the
selection is empty, we take the entire buffer as the selection.
Caveats:
- We do not know the language of the text in the clipboard. I went ahead
and just assumed that in most cases, it will be the same language as the
selected text, which does mean we will highlight the old text
incorrectly if they are copying from a different language, but I think
in most cases, it will be the same, and the alternative of always having
no syntax highlighting is worse. PyCharm seems to do the same thing.
Release Notes:
- Added an `editor: diff clipboard with selection` action
---------
Co-authored-by: Junkui Zhang <364772080@qq.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
This PR aims to improve the minimap performace. This is primarily
achieved by disabling/removing stuff that is not shown in the minimal as
well as by assuring the display map is not updated during minimap
prepaint.
This should already be much better in parts, as the block map as well as
the fold map will be less frequently updated due to the minimap
prepainting (optimally, they should never be, but I think we're not
quite there yet).
For this, I had to remove block rendering support for the minimap, which
is not as bad as it sounds: Practically, we were currently not rendering
most blocks anyway, there were issues due to this (e.g. scrolling any
visible block offscreen in the main editor causes scroll jumps
currently) and in the long run, the minimap will most likely need its
own block map or a different approach anyway. The existing
implementation caused resizes to occur very frequently for practically
no benefit. Can pull this out into a separate PR if requested, most
likely makes the other changes here easier to discuss.
This is WIP as we are still hitting some code path here we definitely
should not be hitting. E.g. there seems to be a rerender roughly every
second if the window is unfocused but visible which does not happen when
the minimap is disabled.
While this primarily focuses on the minimap, it also touches a few other
small parts not related to the minimap where I noticed we were doing too
much stuff during prepaint. Happy for any feedback there aswell.
Putting this up here already so we have a place to discuss the changes
early if needed.
Release Notes:
- Improved performance with the minimap enabled.
- Fixed an issue where interacting with blocks in the editor would
sometimes not properly work with the minimap enabled.
Following feedback that "Take Ours" and "Take Theirs" was confusing,
leading to users not knowing what exactly happened with each of these
buttons. It's now "Use HEAD" and "Use Origin", which also match what is
written in Git markers, helping parse them out more easily. Future
improvement is to have the actual branch target name in the "Use Origin"
button.
Release Notes:
- git: Improved merge conflict buttons clarity by changing labels to
"Use HEAD" and "Use Origin".
Hello! It would be great to be able to use the "Open Pull Request"
button that appears after pushing a branch via the git UI on more
platforms (I use Gitlab day to day). Would you be open to adding more
variations of the PR hint text?
I've added the text that Gitlab and Bitbucket use in their push logs
here.
Release Notes:
- Git UI: Support "Open Pull Request" for more platforms
This introduces a new field `thinking_allowed` on `LanguageModelRequest`
which lets us control whether thinking should be enabled if the model
supports it.
We permit thinking in the Inline Assistant, Edit File tool and the Git
Commit message generator, this should make generation faster when using
a thinking model, e.g. `claude-sonnet-4-thinking`
Release Notes:
- N/A
Things like borders, border colors, which icons are being used, button
sizes, and spacing. There is more to do here: polish that we're using a
bunch of divs for spacing, arbitrary pixel values for tokens we have in
the system, etc. This is just a quick pass!
Release Notes:
- git panel: Polished the panel spacing, border colors, and icons.
Closes #ISSUE
Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.
Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes #ISSUE
Adds a right click context menu to table rows, refactoring the table API
to support more general row rendering in the process, and creating
actions for the couple of operations available in the context menu.
Additionally includes an only partially related change to the context
menu API, which makes it easier to have actions that are disabled based
on a boolean value.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Release Notes:
- Added support for vim-mode on git commit editor (modal included)
Side notes:
- Maybe in the future (or even on this PR) a config could be added to
let the user choose whether to enable vim-mode on this editor or not?
And on the agent message editor as well.
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).
To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.
I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
Closes #ISSUE
Release Notes:
- N/A
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).
To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.
I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
`git_panel::GenerateCommitMessage` has no handler,
`git::GenerateCommitMessage` should be preferred. Could add a
`#[action(deprecated_aliases = ["git_panel::GenerateCommitMessage"])]`,
but decided not to because that action didn't work. So instead uses of
it will show up as keymap errors.
Closes#32667
Release Notes:
- N/A
Add `can_save` and `save` methods to `DiffView`, enabling users to save
changes made within the diff view.
Release Notes:
- Allow saving changes in the `zed --diff` view
<img width="1728" alt="image"
src="https://github.com/user-attachments/assets/a63925a7-8e13-4d48-bd31-33f434209ea6"
/>
Diagnostics UI elements (underlines, popovers, hovers) are quite noisy
by themselves and get even more so with the git background colors.
Release Notes:
- Stopped showing diagnostics in the diff-related editors
Previously, if editing a long previous user message in the thread, you'd
have a double scroll situation because the editor used in that case had
its max number of lines capped. To solve that, I made the `max_lines` in
the editor `AutoHeight` mode optional, allowing me to not pass any
arbitrary number to the previous user message editor, and ultimately,
solving the double scroll problem by not having any scroll at all.
Release Notes:
- agent: Fixed double scroll that happened when editing a long previous
user message.
@ConradIrwin adding you as a reviewer as I'm touching editor code
here... want to be careful. :)
Todo:
* [x] Open diffed files as regular buffers
* [x] Update diff when buffers change
* [x] Show diffed filenames in the tab title
* [x] Investigate why syntax highlighting isn't reliably handled for old
text
* [x] remove unstage/restore buttons
Release Notes:
- Adds `zed --diff A B` to show the diff between the two files
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
* Adds `min_lines` to `EditorMode::AutoHeight` and use `min_lines: 4` in
agent message editor. This makes it so that clicks in the blank space
below the first line of the editor also focus it, instead of needing to
click the very first line.
* Removes the div wrapping the editor, as it was only there to set
`min_h_16()`. This also tightens up the min space given to the editor -
before it was not evenly dividing the number of lines.
* Further tightens up vertical spacing by using `gap_1` instead of
`gap_4` between editor and controls below
At 4 line min height (after on the left, before on the right):

At 5 lines, one more than min height (after on the left, before on the
right):

Release Notes:
- Agent: Fixed clicking to focus the message editor to also work for
clicks below the last line.
This PR also introduces `Context::processor`, a sibling of
`Context::listener` that takes a strong pointer to entity and allows for
a return result.
Release Notes:
- N/A
Co-authored-by: Mikayla <mikayla@zed.dev>
- Improved colors
- Blank out diff hunk gutter highlights in conflict regions
- Paint conflict marker highlights all the way to the gutter
Release Notes:
- Improved the highlighting of merge conflict markers in editors.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#32054
The dock size for the git panel wasn't being persisted across Zed
restarts. This was because the git panel lacked the serialization
pattern used by other panels.
Please let me know if you have any sort of feedback or anything, as i'm
still trying to learn :]
Release Notes:
- Fixed Git Panel dock size not being remembered across Zed restarts
## TODO
- [x] Update/fix tests that may be broken by the GitPanel constructor
changes
mostly, I using `git checkout -b branch_name upstream/main` to create
new branch which reference remote upstream not my fork.
When using `Push` will always failed with not permission. So we need
ability to select which remote to push.
Current branch is based on my previous pr #26897
Release Notes:
- Add `PushTo` to select which remote to push.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
I don't want to fetch `--all` branch, we should can picker which remote
to fetch.
Release Notes:
- Added the `git::FetchFrom` action to fetch from a single remote.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Release Notes:
- Improved the review experience in the agent panel. Now, when you
commit changes (generated by the AI agent) using Git, Zed will
automatically dismiss the agent’s review UI for those changes. This
means you won’t have to manually “keep” or approve changes twice—just
commit, and you’re done.