Resolves https://github.com/zed-industries/zed/issues/56518
This diff fixes code lens decorations continuing to paint into the
gutter when the editor is horizontally
scrolled. Code lens entries were rendered as flex editor blocks with
explicit gutter padding, which allowed
them to bypass the text viewport clipping used by content-only blocks.
With this change, code lens entries render as spacer-style custom blocks
instead. Spacer blocks already
scroll with buffer content and paint through the text-side mask, so the
code lens padding can be relative to
the editor text area and decorations clip at the left edge of the
viewport.
| Before | After |
| --- | --- |
| <video
src="https://github.com/user-attachments/assets/dc567ce5-ad04-4ba2-9156-ec4ec087bd41"
controls width="320"></video> | <video
src="https://github.com/user-attachments/assets/abb5ba2c-981f-4399-903b-0f8fa9a560e4"
controls width="320"></video> |
Release Notes:
- Fixed code lens decorations painting outside the editor viewport when
horizontally scrolling.
cc @SomeoneToIgnore
## Summary
Follow-up to #56155. I extracted the remaining git related things (again
not all of them, leftovers are more tricky as there are git + fold +
some others things combined) into `git.rs`
We nod reached a good milestone, the `editor.rs` would be below 20k
lines now
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
cc @SomeoneToIgnore
## Summary
Follow-up to https://github.com/zed-industries/zed/discussions/55352,
where the conclusion was to split `editor.rs` incrementally by topic
instead of all at once.
This mechanically extracts two editor topics into focused sibling
modules:
- `crates/editor/src/input.rs`
- `crates/editor/src/git.rs`
The git extraction is intentionally partial for now. I left a lot of
related parts because otherwise the diff was super huge (over 9K lines)
in the Github, so we can move those parts later in the follow-up PRs
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Closes#48032
When restoring a diff hunk, we first unstage it unconditionally. That
unstaging operation is a no-op in terms of the index text if the hunk
was already not staged, but previously we would still always do
`spawn_set_index_text_job` and bump the
`hunk_staging_operation_count_as_of_write`. Bumping that count in turn
causes us to skip a diff recalculation in response to the change in the
buffer's text. That works out fine in the local case, because when the
worktree picks up the write to `.git/index` we kick off another diff
recalculation which is not skipped. But in the remote case, we don't get
an `UpdateDiffBases` proto message if the index text didn't actually
change, so there is no subsequent diff calculation to do the cleanup,
and we end up with a stale no-op hunk.
This PR fixes the issue by skipping the write to the index and the
`hunk_staging_operation_count_as_of_write` bump if the new and old index
texts are the same.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- Fixed a bug where restoring diff hunks in remote projects would leave
stale no-op hunks in the UI.
cc @SomeoneToIgnore
## Summary
Follow-up to #56030
This mechanically extracts two editor topics into focused sibling
modules:
- `crates/editor/src/fold.rs`
- `crates/editor/src/selection.rs`
One odd boundary remains: several selection state types still live in
`editor.rs`. I didn't move them because those caused that "huge 11k
diff" in the previous PR, so I propose to move them later.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
cc @SomeoneToIgnore
## Summary
Follow-up to https://github.com/zed-industries/zed/discussions/55352,
where the conclusion was to split `editor.rs` incrementally by topic
instead of all at once.
This mechanically extracts two editor topics into focused sibling
modules:
- `crates/editor/src/code_actions.rs`
- `crates/editor/src/completions.rs`
One odd boundary remains: `Editor::context_menu()` is still a general
context-menu accessor, but it now lives in `code_actions.rs` because it
was part of the moved code actions block and is also used by
completions, Vim tests, agent UI, and the quick action bar. Would you
prefer that generic context-menu accessor stay in `editor.rs` for now
until context-menu code gets its own extraction?
## Testing
- `cargo check -p editor --lib`
- `cargo check -p editor --tests`
- `cargo check -p editor --lib --features test-support`
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
When the "+" button created a fresh draft, `active_initial_content`
fell back to the raw editor text when the async `draft_prompt`
observer had not yet resolved. That raw text contains fold placeholder
strings (e.g. "selection") rather than the mention links, so creases
and their registered URIs were dropped from the carried-over draft.
Related to https://github.com/zed-industries/zed/issues/53981.
Release Notes:
- Fixed a bug where selection mentions would resolve to the literal
`selection` rather than the URI in draft threads.
This PR makes editor diff hunk colors configurable from themes, instead
of hardcoded values.
It introduces 6 new optional theme keys:
- `editor.diff_hunk.added.background`
- `editor.diff_hunk.added.hollow_background`
- `editor.diff_hunk.added.hollow_border`
- `editor.diff_hunk.deleted.background`
- `editor.diff_hunk.deleted.hollow_background`
- `editor.diff_hunk.deleted.hollow_border`
When a theme omits these keys, each color falls back to the existing
version-control color with the previous hardcoded opacity values:
- Light defaults:
- background_opacity = 0.16
- hollow_background_opacity = 0.08
- hollow_border_opacity = 0.48
- Dark defaults:
- background_opacity = 0.12
- hollow_background_opacity = 0.06
- hollow_border_opacity = 0.36
There is an existing feature request
https://github.com/zed-industries/zed/discussions/51667
## Screenshots
I used `Modus Themes` (Modus Vivendi) since these themes provide highly
accessible themes.
Original version:
<img width="3248" height="2120" alt="CleanShot 2026-03-17 at 20 26
41@2x"
src="https://github.com/user-attachments/assets/730be802-835d-436e-a1fc-4c60dcb5fce8"
/>
This version:
<img width="3248" height="2120" alt="CleanShot 2026-03-17 at 20 23
09@2x"
src="https://github.com/user-attachments/assets/785c86d3-147e-437f-9624-9576bc201551"
/>
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Added theme keys for configuring editor diff hunk colors.
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
A follower could crash when following another collaborator into a
newly-opened multibuffer if the leader's recent edits hadn't yet
propagated. The follower would receive the view state with excerpt
anchors pointing into still-unobserved edits, tripping
`panic_bad_anchor`.
The fix waits for each buffer to observe the anchors timestamps before
resolving them, matching what's already done for selection and scroll
anchors. Includes a regression test in `collab` that reproduces the race
deterministically.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed a crash in follow mode when opening multibuffers
I added navigation for file:line:col hover links e.g. `file.rs:83`,
similar to what the cli and terminal already do. I also added backticks
as file delimiters so that you can open file paths in markdown
documents, see:
https://github.com/user-attachments/assets/e31fca8e-6a22-4b5c-97c5-b8ddf8982e72
Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Btw the Zed docs don't mention this yet, but on native ARM64 Windows the
build fails with `error: instruction requires: fullfp16` from the
`gemm-f16` crate. I fixed this by adding `+fp16` to the target feature
flags:
```toml
[target.'cfg(target_os = "windows")']
rustflags = [
"--cfg", "windows_slim_errors",
"-C", "target-feature=+crt-static,+fp16",
]
```
CI cross-compiles from x86_64 so it doesn't hit this.
Closes https://github.com/zed-industries/zed/discussions/41123
Release Notes:
- Added file:line:col navigation from ctrl+click hover links in the
editor
cc @SomeoneToIgnore
## Summary
Follow-up to https://github.com/zed-industries/zed/discussions/55352,
where the conclusion was to split `editor.rs` incrementally by topic
instead of all at once.
This mechanically extracts editor config and reflow-related code into
`crates/editor/src/config.rs` and `crates/editor/src/rewrap.rs`, while
preserving existing behavior and keeping externally-used APIs public
where needed.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Helps with https://github.com/zed-industries/zed/issues/38927
- **editor: Add a benchmark for find/replace**
- **text: batch fragment insertions before turning them into a SumTree**
## Context
<!-- What does this PR do, and why? How is it expected to impact users?
Not just what changed, but what motivated it and why this approach.
Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes#456)
if one exists — helps with traceability. -->
## How to Review
<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
- For large PRs (>400 LOC): provide a guided tour — numbered list of
files/commits to read in order. (The `large-pr` label is applied
automatically.)
- See the review process guidelines for comment conventions -->
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Improved performance of "Replace All" in buffer search
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Fixes a panic at `Editor::text_layout_details` when called against an
editor whose element has never been laid out (i.e., `set_style` has
never been called, so the cached `style` is still `None`).
We've seen this crash once through a helix motion. The exact production
sequence isn't clear — for the editor to receive a vim action without
ever having been drawn, the active item would have to have changed
inside the same update tick that ends with the deferred `search_submit`,
which is narrow but not impossible (since it's dispatched by the
workspace, not the editor).
Release Notes:
- Fixed a rare panic when invoking helix motions on an editor that had
not yet been laid out.
cc @SomeoneToIgnore
## Summary
Follow-up to https://github.com/zed-industries/zed/discussions/55352,
where the conclusion was to split `editor.rs` incrementally by topic
instead of all at once.
This mechanically extracts diagnostics-related editor code into
`crates/editor/src/editor/diagnostics.rs` while preserving the existing
public API via re-exports.
## Testing
- `cargo check -p editor --lib`
- `cargo check -p diagnostics --lib`
- `cargo check -p diagnostics --tests`
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Pasting text or an image into a queued-message editor used to be a
silent no-op for text and a panic for images.
This change makes pasting into a queued message behave like typing into
one: the queued message is promoted into the main editor at the cursor
position, and the paste is then applied there.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#55521
Release Notes:
- Fixed a crash when pasting an image into a queued message
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Adds `editor: convert to base64` and `editor: convert from base64` to
the command palette. Both commands operate on the current selection, or
the word under the cursor when nothing is selected. The decode command
silently no-ops on invalid base64 input or non-UTF-8 decoded bytes,
consistent with how other convert commands handle untransformable input.
Release Notes:
- Added `editor: convert to base64` and `editor: convert from base64`
commands to the command palette
---------
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
Instead of manually handing hiding the cursor on keyboard input at the
editor level, GPUI will now take care of it.
This makes it significantly easier to handle the edge cases, and allows
delegating the cursor restoration to the platform itself in the macOS
case. On Linux and Windows, we still have to restore the cursor on
movement ourselves, but this now happens at the platform-specific level.
Bugs fixed by this change:
- No cursor when "Unsaved edits" prompt appears
- Cursor disappears when clicking a panel button if it contains a search
bar (e.g. collab panel)
### Setting rename
The `hide_mouse` setting value `"on_typing_and_movement"` has been
renamed to `"on_typing_and_action"` to better reflect what it actually
does — it hides the cursor when a keystroke resolves to an action (e.g.
cursor movement, deletion). Existing settings are migrated
automatically.
### Tested platforms
- [x] macOS
- [x] Wayland
- [x] X11
- [x] Windows
- [x] Web
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Renamed the `hide_mouse` setting value `on_typing_and_movement` to
`on_typing_and_action` to better describe its behavior (existing
settings are auto-migrated)
- Fixed a few situations where the mouse cursor would be incorrectly
hidden
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed excerpts not matching in the agent diff when in the split view.
## Context
Previously the Run Debugger gutter arrow would fail silently when the
Cargo.toml had garbage lines such as “asdfasdf”. This fix makes it so
that the error is detected and bubbles up to the editor, which will
notify the user with a toast diagnostic.
Closes#46716
## Fix
https://github.com/user-attachments/assets/2e9ac7e9-1306-4607-a762-457131473572
## How to Review
Small PR - focused on four different files:
In - `crates/languages/src/rust.rs`:
- `target_info_from_abs_path()` - The function signature was changed
from `Option<(Option<TargetInfo>, Arc<Path>)>` to
`Result<Option<(Option<TargetInfo>, Arc<Path>)>>`. A condition was added
to ensure that if the Cargo metadata command is unsuccessful, the
function returns an error instead of causing an EOF error while
deserializing the stdout of the command.
- `build_context()` - Added a `?` in `target_info_from_abs_path(path,
project_env.as_ref()).await` in order to return the error.
In - `crates/project/src/task_store.rs`:
- `local_task_context_for_location()` and
`remote_task_context_for_location()` - The functions signatures were
changed from `Task<Option<TaskContext>>` to
`Task<anyhow::Result<Option<TaskContext>>>` for the purpose of
propagating the error.
In - `crates/editor/src/editor_tests.rs`:
- `build_tasks_context()` - The function signature was changed from
`Task<Option<TaskContext>>` to
`Task<anyhow::Result<Option<TaskContext>>>` .
- `toggle_code_actions()` - In case `build_tasks_context()` fails, the
functions notifies the error to the user as a Toast notification.
In - `crates/editor/src/runnables.rs`:
- Since `build_tasks_context()` and
`task_store.task_context_for_location()` now return a Result, the
callers` spawn_nearest_task() `and `task_context()` were modified. The
resulting Result types are transformed to match the expected return
types of `TaskContext` and `Task<Option<TaskContext>>`
Two new tests were added. The first, `target_info_from_abs_path_failed`
in `crates/languages/src/rust.rs`, checks if the system properly catches
the error. The second,
`test_toggle_code_actions_build_tasks_context_error_notifies` in
`crates/editor/src/editor_tests.rs`, confirms that the editor triggers
the expected error notification.
## Self-Review Checklist
- [X] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable
Release Notes:
- Fixed the error: Run Debugger failing silently due to invalid
Cargo.toml content
---------
Co-authored-by: Lukas Wirth <lukas@zed.dev>
### Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments ← N/A, no unsafe
blocks
- [x] The content is consistent with the UI/UX checklist
- [ ] Tests cover the new/changed behavior ← no existing tests; none
added
- [x] Performance impact has been considered and is acceptable
#### Closes#52881
### Fix
Add a `diagnostics_manually_toggled: bool` field to `Editor`. It is set
to `true` when the user toggles diagnostics off, and back to `false`
when they toggle them on again. `settings_changed` now skips the
severity override while this flag is set, preserving the user's intent
across settings reloads.
Video
[Screencast from 2026-04-01
20-42-16.webm](https://github.com/user-attachments/assets/0e52868c-85bb-4270-b487-30bf50da97c2)
Release Notes:
- Fixed "Diagnostics" in Editor Controls re-enabling itself after being
manually disabled
#53609 introduced a regression where Git Graph keybindings could take
precedence over the search bar. As a result, typing characters like `j`
or `k` in the search field could move the table selection instead of
updating the search query.
This PR fixes that regression by scoping Vim table navigation bindings
away from the search bar. It also adds dedicated `tab` and `shift-tab`
handling for Git Graph focus traversal, with the search bar and graph
table participating as separate tab groups.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Using the `Open File` action from a file in commit context takes you to
a read-only snapshot of the file at the point in time of the commit.
This change makes it so you navigate to the current working copy of the
file, if one exists. This has similar semantics to copy file reference.
For a file that still exists at HEAD:
<img width="715" height="469" alt="image"
src="https://github.com/user-attachments/assets/e217e0be-b549-46fa-9d1b-eba92728fa4a"
/>
For a file that no longer exists:
<img width="438" height="271" alt="image"
src="https://github.com/user-attachments/assets/ac87465b-971b-4413-8bf3-71e49a71bdea"
/>
Release Notes:
- Add affordance to jump to project file from commit view
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
These changes attempt to expand on the work introduced by
https://github.com/zed-industries/zed/pull/54778 by introducing a new
`GoToDefinitionScrollStrategy::Preserve` variant that attempts to keep
the cursor at the same vertical offset within the viewport when
navigating to a definition.
Most of the machinery for this was already in place. To support cases
where the user's scroll position isn't snapped to an exact display row,
for example, after scrolling with the mmouse, `Autoscroll::TopRelative`
and `Autoscroll::BottomRelative` were updated from `usize` to
`ScrollOffset`, allowing fractional offsets.
When the cursor is offscreen at the moment the `editor: go to
definition` action is invoked, `Preserve` falls back to
`Autoscroll::center`, matching the existing default for
`go_to_definition_scroll_strategy`. This avoids attempting to preserve
an offset where the cursor isn't visible which would lead to the cursor
being offscreen when jumping to the definition.
Documentation has also been updated to reflect this new strategy value.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Relates to #52173
Release Notes:
- Added a new `preserve` option to `go_to_definition_scroll_strategy`
that keeps the cursor at the same vertical position within the viewport
when navigating to a definition
This fixes an issue where due to the scrollbar appearing, the reported
content size would shift, causing issues in the process. We now actually
always reserve space for the scrollbar appropriately as described in
https://github.com/zed-industries/zed/pull/33636 initially.
Release Notes:
- Fixed an issue where the scrollbar could cause a layout shift in the
terminal.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Fixes a bug in the split diff spacer calculation when a patch group
starts mid-row, sometimes causing extra spacers to be inserted.
`spacer_blocks` already explicitly handles the case where `first_point`
isn't at the start of `edit_for_first_point.old`, but the `while let
Some(source_point) = source_points.next()` loop that follows implicitly
assumes that `source_point` is at the start of `current_range`, which in
turn seems to be based on the assumption that `current_range` starts at
the beginning of a row. As it turns out, `current_range` isn't
guaranteed to start at the beginning of a row, which can sometimes lead
to incorrect spacer blocks being inserted.
This addresses that by moving the existing `if
edit_for_first_point.old.start < first_point` logic into the loop body
as `if current_edit.old.start < current_boundary` in order to handle any
non-row-aligned patch groups, not just the first one.
Here's an example of how this bug could manifest:
https://github.com/user-attachments/assets/1d3a5b4c-e4ad-4d87-804b-c4390d25f408
After:
https://github.com/user-attachments/assets/b15acc62-33fe-4154-82e5-5cdf1806ffa7
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed incorrect spacer blocks sometimes appearing in the split diff
view when editing the file.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#54737.
#48752 added empty-prefix `block_comment` entries to several language
configs (Go, C, C++, JSONC, Python, JSX inner) to support the new
toggle-block-comments action.
In `Editor::rewrap_impl`, the comment-format matcher used
`buffer.contains_str_at(indent_end, &config.prefix)` to decide whether
the current line is a continuation of a block comment. When the language
is configured with an empty prefix, this is true on every line. `//`
(and `#`) line comments inside a `comment` override scope were
classified as `BlockLine("")` and never reached the line-comment
fallback. The result was that the line-comment prefix was not stripped
before wrapping and not re-prepended after, embedding `//` markers as
text in the wrapped paragraph.
Skip the BlockLine arm when the configured prefix is empty so the
matcher falls through to `line_comment_prefixes`.
I've included regression tests for both golang (which adds a new
treesitter dep to the editor package) and C/C++.
Release Notes:
- Fixed line comment rewrapping in golang and C/C++
Found this bug while investigating why configuring nextest based on the
instructions at
https://github.com/rust-lang/rust-analyzer/issues/21137#issuecomment-4254611341
wasn't working within Zed.
Previously, we'd use `serde(untagged)`, preferring cargo over shell
commands. The problem is that every instance of a shell command is a
valid instance of a cargo command. For example, the shell command:
```json
{
"label": "test my_test",
"kind": "shell",
"args": {
"environment": {"RUSTC_TOOLCHAIN": "/path/to/toolchain"},
"cwd": "/project",
"program": "cargo",
"args": ["nextest", "run", "--package", "my-crate", "--lib", "--", "my_test", "--exact", "--include-ignored"]
}
}
```
would end up getting deserialized as a Cargo command, silently dropping
`program` and `args`.
With this fix, we now use the provided `kind` as a tag. We do have to
introduce a `#[serde(flatten)]` unfortunately, which has a few side
effects due to internal buffering, but `#[serde(untagged)]` also does
internal buffering so this doesn't make things worse.
I've manually tested this by configuring:
```json
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"runnables": {
"test": {
"overrideCommand": [
"cargo",
"nextest",
"run",
"--package",
"${package}",
"${target_arg}",
"${target}",
"--",
"${test_name}",
"${exact}",
"${include_ignored}"
]
}
}
}
}
}
}
```
and ensuring that nextest is correctly invoked.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed deserialization of rust-analyzer shell runnables.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Expand all excerpts had a doc comment describing it as expanding all
excerpts, but in practice it only expanded the excerpt that was the most
relevant.
I fixed that to make it expand all excerpts.
video:
https://github.com/user-attachments/assets/9858ebda-199c-4f72-8a2f-3cd606b0eff4
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#54651
Release Notes:
- editor: `expand excerpts` now has correct documentation explaining its
function.
Follow-up to https://github.com/zed-industries/zed/pull/54100
Instead of relying on "line number" that could have overlapped depending
on the range we query, use hierarchical IDset: `block id -> lens #` to
ensure no clashes happen anymore.
Release Notes:
- N/A
Allows to reconfigure behavior, including the previous one, `top`
Closes https://github.com/zed-industries/zed/issues/52173
Release Notes:
- Reworked go to definition to open its target in the center of the
editor. Can be reconfigured with `go_to_definition_scroll_strategy`.
Hides and disables all mutating editor actions for readonly editors.
Certain actions (as cmd-backspace mentioned in the issue) could be
somewhat beneficial to have for navigation purposes, but we'd better
shape that story properly, let's build a "harness" and disable the
mutating ones first.
Closes https://github.com/zed-industries/zed/issues/47333
Release Notes:
- Fixed readonly editor having certain mutation actions enabled
The highlight queries only matched JSX member-expression tags when the
object was a plain identifier (`<A.B>`), so tags with more than one dot
like `<A.B.C>` lost their component-tag highlighting.
The fix explicitly captures every leaf `identifier` and
`property_identifier` at each nesting depth (up to 3 levels) in the
JavaScript and TSX highlight queries so each token gets its own
`@tag.component.jsx` capture that beats the generic `@property` rule.
A more concise approach, capturing the whole nested
`(member_expression)` node as a single `@tag.component.jsx` blob, does
not work because the generic `(property_identifier) @property` rule
targets a smaller, more specific node inside the blob, winning the
resolution for inner segments like `B` in `<A.B.C>`.
Closes#53305
Release Notes:
- Fixed highlighting for nested JSX member expression tags in JavaScript
and TSX files.
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Painting primitives at non-integer pixel coordinates produces blurry
output. Pixel snapping converts layout coordinates into integer
device-pixel coordinates so painted edges land exactly on physical pixel
boundaries.
Non-integer coordinates can arise for several reasons, including:
- flex distribution, percentages, centering, and text measurement can
produce fractional element sizes and positions;
- at fractional scale factors (for example 125% or 150%), integer
logical-pixel values can map to non-integer device-pixel values.
We pixel-snap by rounding in device-pixel space, after multiplying by
`scale_factor`, so that snapping targets physical pixels. Bounds are
divided by `scale_factor` before being returned to GPUI.
Midpoints are rounded toward zero. This is a stylistic choice: a
1-logical-pixel line at 150% scale should render as 1 dp rather than 2
dp.
Pixel snapping is done in two phases:
1. Pre-layout metric snapping. Before Taffy computes layout, all
authored absolute lengths are rounded in `to_taffy`. This includes
borders, padding, gaps, and explicit sizes. Custom-measured leaf nodes
have their measured sizes rounded up to integer device-pixel lengths.
2. Post-layout edge snapping. After Taffy resolves the tree, layout
relationships such as flex shares, grid tracks, percentages, and
centering can produce new fractional edge positions. Boxes now have
edges in absolute coordinates, and snapping must decide where those
edges land on the device-pixel grid.
Ideally, post-layout snapping would satisfy:
- Edge closure. Two raw layout edges at the same absolute position
should snap to the same pixel column.
- Translation stability. A component's internal geometry should not
change when it moves to a new absolute position.
These goals are in tension because rounding is not associative. The
simple local schemes make different tradeoffs:
- Absolute edge rounding gives each window coordinate one answer, so
coincident edges always close globally. But a span's snapped length is
`round(far) - round(near)`, which may change by 1 dp as its absolute
origin moves.
- Parent-relative edge rounding rounds each child inside its parent's
coordinate space. This guarantees translation stability, but a shared
edge reached through different parents can accumulate different
rounding, causing non-closure between cousins.
- Length rounding rounds each width, height, and thickness independently
and then places boxes from those rounded lengths. Sizes stay stable
under translation, but neighboring boxes derive their shared boundary
from different sources, so closure is not guaranteed.
We apply absolute edge rounding for each element's outer box in
post-layout rounding to preserve closure. Border and padding widths are
not touched by post-layout rounding; they keep their pre-layout rounded
value so that they remain stable under translation.
This gives both closure and translation stability in the case that all
local metrics are integer device-pixel lengths. Pre-layout rounding
covers that in most cases. The exception is metrics resolved by layout
relationships, such as percentages. Outer box edges will still close
globally, and painted border widths are still snapped independently, but
the raw content-box origin can carry a 1 dp residual into descendants.
---
Fixes https://github.com/zed-industries/zed/issues/46360
Fixes https://github.com/zed-industries/zed/issues/44528
Fixes https://github.com/zed-industries/zed/issues/40282
Fixes https://github.com/zed-industries/zed/issues/42257
---
Release Notes:
- Fixed potentially blurry appearance of UI elements when using
fractional display scaling.
Closes#41580
This implements Helix's jump list, Zed already supports jumplists, so
all that is done is re-binding ctrl-s to to that instead. In another PR
we can extend this by adding space+j functionility to see all selections
in jumplist.
after this change:
Pressing Ctrl+S saves the current cursor position to the jumplist,
allowing the user to navigate back to this position using Ctrl+O
(backward) and Ctrl+I (forward), consistent with regular Helix's
behavior.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
No, sadly, the title is not a typo. See
https://www.githubstatus.com/incidents/zsg1lk7w13cf for the context.
I'll read with joy and popcorn through that root cause analysis.
It makes literally zero sense what happened here, but for some completly
bonkers reason GitHub completely messed up the merge queue with
https://github.com/zed-industries/zed/pull/54632.
I have no idea how it happened. It makes literally zero sense. A PR
going into the merge queue should have the same LoC when getting out of
it. GitHub obviously does not check this. GitHub causes extra work with
a feature that is supposed to save time.
Thanks, I guess.
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
- #54632 unintentionally reverted changes introduced in #54681, likely
due to a merge conflict resolution issue.
See the original PR for the changes.
Release Notes:
- N/A
Co-authored-by: Danilo Leal <danilo@zed.dev>