Commit graph

412 commits

Author SHA1 Message Date
Jakub Konka
bcbc6a330e
Use ShellKind::try_quote whenever we need to quote shell args (#41104)
Re-reverts
8f4646d6c3
with fixes

Release Notes:

- N/A
2025-10-24 18:19:53 +02:00
feeiyu
f213f4bcc8
Fix duplicate process entries in WSL debug attach list (#40591)
Closes #40589

Replaced `System::new_all()` with `System::new_with_specifics` to fetch
only essential process information and exclude non-main threads from the
process list

after fix:
<img width="641" height="474" alt="image"
src="https://github.com/user-attachments/assets/32335552-2f7a-4317-8c01-f37b2eadfdc1"
/>


Release Notes:

- Fix duplicate process entries in WSL debug attach list
2025-10-24 11:49:30 -04:00
Jakub Konka
023ac1b649
Revert "Use ShellKind::try_quote whenever we need to quote shell args" (#41022)
Reverts zed-industries/zed#40912

Closes https://github.com/zed-industries/zed/issues/41010
2025-10-23 16:06:47 +00:00
Anthony Eid
5a05986479
debugger: Fix debug scenario picker not showing language subtitles (#40977)
### Before 
<img width="544" height="403" alt="Screenshot 2025-10-23 at 2 58 44 AM"
src="https://github.com/user-attachments/assets/f5a69d27-e54a-4c1e-80f7-5cfff5b0bd47"
/>

### After
<img width="550" height="372" alt="Screenshot 2025-10-23 at 3 08 59 AM"
src="https://github.com/user-attachments/assets/33dd9c5e-054e-4ed1-ba1e-16746a5a697a"
/>

I also changed the debug picker to use a material list to cover the edge
case where there isn't a subtitle for an entry

Release Notes:

- debugger: Fix debug scenario picker not showing language subtitles
2025-10-23 07:37:37 +00:00
Jakub Konka
8f4646d6c3
Use ShellKind::try_quote whenever we need to quote shell args (#40912)
Using `shlex` unconditionally is dangerous as it assumes the underlying
shell is POSIX which is not the case for PowerShell, CMD, or Nushell.
Therefore, whenever we want to quote the args we should utilise our
helper `util:🐚:ShellKind::try_quote` which takes into account
which shell is being used to actually exec/spawn the invocation.

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-23 06:44:42 +02:00
Finn Evers
f393138711
Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
vipex
36c006828e
pane: Ignore max tabs on terminal pane (#40740)
Closes #39901

I'm unsure as to which direction the team wants to go with this, but
this is the behavior of VSCode which is what this feature is based off
so i'm going with this.

Changes: 

1. Introduced a new argument to the `new` method on the Pane called
`ignore_max_tabs` that forces the `max_tabs` to None if it's true.
2. Added a new test `test_bypass_max_tabs_limit`.

Release Notes:

- Fixed: `max_tabs` Setting affecting the terminal pane.

---------

Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
2025-10-20 21:19:40 -04:00
Josh Piasecki
057c3c1206
Add dock state to workspace context (#40454)
I love keybindings.

I spend way to much time thinking about them.

I also REALLY like working in Zed. 

so far, however, I have found the key context system in Zed to be less
flexible than in VSCode.
the HUGE context that is available in VSCode helps you create
keybindings for very specific targeted scenarios.

the tree like structure of the Zed key context means you loose some
information as focus moves throughout the application.
For example, it is not currently possible to create a keybinding in the
editor that will only work when one of the Docks is open, or if a
specific dock is open.

this would be useful in implementing solutions to ideas like #24222 
we already have an action for moving focus to the dock, and we have an
action for opening/closing the dock, but to my knowledge (very limited
lol) we cannot determine if that dock *is open* unless we are focused on
it.

I think it is possible to create a more flexible key binding system by
adding more context information to the higher up context ancestors.
while:
``` 
Workspace right_dock=GitPanel
    Dock
        GitPanel
            Editor
```
may seem redundant, it actually communicates fundamentally different
information than:
```
Workspace right_dock=GitPanel
    Pane
        Editor
```  

the first says "the GitPanel is in the right hand dock AND IT IS
FOCUSED",
while the second means "Focus is on the Editor, and the GitPanel just
happens to be open in the right hand dock"

This change adds a new set of identifiers to the `Workspace` key_context
that will indicate which docks are open and what is the specific panel
that is currently visible in that dock.

examples:
- `left_dock=ProjectPanel`
- `bottom_dock=TerminalPanel`
- `right_dock=GitPanel`

in my testing the following types of keybindings seem to be supported
with this change:
```jsonc
// match for any value of the identifier
"context": "Workspace && bottom_dock"
"context": "Workspace && !bottom_dock"
// match only a specific value to an identifier
"context": "Workspace && bottom_dock=TerminalPanel"
// match only in a child context if the ancestor workspace has the correct identifier
"context": "Workspace && !bottom_dock=DebugPanel > Editor"
```

some screen shots of the context matching in different circumstances:
<img width="2032" height="1167" alt="Screenshot 2025-10-16 at 23 20 34"
src="https://github.com/user-attachments/assets/116d0575-a1ae-4577-95b9-8415cda57e52"
/>
<img width="2032" height="1167" alt="Screenshot 2025-10-16 at 23 20 57"
src="https://github.com/user-attachments/assets/000fdbb6-80bd-46e9-b668-f4b54ab708d2"
/>
<img width="2032" height="1167" alt="Screenshot 2025-10-16 at 23 21 37"
src="https://github.com/user-attachments/assets/7b1c82da-b82f-4e14-a97c-3cd0e71bbca0"
/>
<img width="2032" height="1167" alt="Screenshot 2025-10-16 at 23 21 52"
src="https://github.com/user-attachments/assets/1fd4b65a-09f7-47a9-a9b7-fdce4252aec3"
/>
<img width="2032" height="1167" alt="Screenshot 2025-10-16 at 23 22 38"
src="https://github.com/user-attachments/assets/f4c2ac5c-e6f9-4e0e-b683-522b237e3328"
/>


the persistent_name values for `ProjectPanel` and `OutlinePanel` needed
to be updated to not have a space in them in order to pass the
`Identifier` check. all the other Panels already had names that did not
include spaces, so it just makes these conform with the other ones.

I think this is a great place to start with adding more context
identifiers and i think this type of additional information will make it
possible to create really dynamic keybindings!

Release Notes:

- Workspace key context now includes the state of the 3 docks
2025-10-20 18:23:46 +00:00
Remco Smits
7e97fcaacb
Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840

This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.

In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.

Release Notes:

- N/A
2025-10-17 21:56:57 +02:00
Julia Ryan
ef5b8c6fed
Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Lukas Wirth
3882323f79
language: Assert CodeLabel text ranges are correct (#40242)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-15 10:16:56 +00:00
Cole Miller
ba0b68779d
Fix triggers for debugger thread and session lists not rendering (#40227)
Release Notes:

- N/A
2025-10-15 04:36:04 +00:00
Cole Miller
6a1648825c
windows: Detect when python3 is not usable and notify the user (#40070)
Fixes #39998

Debugpy and pylsp are installed in a Zed-global venv with pip. We need a
Python interpreter to create this venv when it doesn't exist and one of
these tools needs to be installed, and sometimes we attempt to use
`python3` from `$PATH`. This can cause issues on Windows, where out of
the box `python3` is a sort of shim that opens the Microsoft Store app.

This PR changes the debugpy installation path to create the Zed-global
venv using the Python interpreter from a venv in the project, and only
use python3 from `$PATH` if that fails. That matches how pylsp
installation already works. It also tightens up how we search for a
global Python installation by doing a basic sanity check (`python3 -c
'print(1 + 2)`) before accepting it, which should catch the Windows
shim.

Release Notes:

- windows: improved the behavior of Zed in situations where no global
Python installation exists.
2025-10-13 21:11:33 +00:00
Marco Mihai Condrache
02bdba80a4
util: Fix shell kind in windows based on program path (#39696)
Closes #39614

The `ShellKind` struct is built on Windows' side, meaning that when
connecting to remotes, we fall back to PowerShell construction, even if
the shell program we are spawning is a unix program.

This broke tasks creation since we are using the shell kind to construct
args:


d04ac864b8/crates/project/src/terminals.rs (L149)

In normal terminals this only affected activation scripts (only place
where shell kind is used)

I don't have a Windows machine to test it, so I would appreciate any
help with testing!

Release Notes:

- Fixed an issue where tasks could not be executed in Windows WSL

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
2025-10-13 15:45:46 +02:00
Lukas Wirth
2bfcd60b88
editor: Shrink DisplayMapSnapshot from 824 to 256 bytes (#39568)
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-06 08:08:49 +00:00
Lukas Wirth
1a9e9c5faa
workspace: Add Close Multibuffers pane context menu entry (#39199)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-05 10:50:36 +02:00
Richard Feldman
978951b79a
Don't use PTY in the display-only terminal (#39510)
This only affects `codex-acp` for now.

Not using the PTY in display-only terminals means they don't display the
login prompt (or spurious `%`s) at the end of terminal output
renderings.

Release Notes:

- N/A
2025-10-04 04:49:33 +00:00
Lukas Wirth
2859cbdba9
Make ShellBuilder::new not branch on a remote shell (#39493)
Release Notes:

- Fixed claude code agent login on remotes

Co-authored-by: Max Brunsfeld <max@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-10-03 23:23:09 +02:00
Piotr Osiewicz
d359a814f8
editor: Represent scroll offset with more precision (#39367)
Closes #5355

Release Notes:

- Fixed rendering glitches with files with more than 16 million lines
(that occured due to floating number rounding errors).

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-02 23:04:31 +02:00
Jakub Konka
97bd2846e9
windows: Fix breakpoints in WSL (#39196)
Release Notes:

- Fixed breakpoints not being hit in the debugger in WSL (or any
POSIX-target from WIndows host)
2025-10-01 00:17:45 +02:00
warrenjokinen
6e5ff6d091
Update onboarding_modal.rs with https protocol (#39136)
Update onboarding_modal.rs with https protocol

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-29 19:18:57 +00:00
Lukas Wirth
72948e14ee
Use into_owned over to_string for Cow<str> (#39024)
This removes unnecessary allocations when the `Cow` is already owned


Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-27 14:50:10 +00:00
Max Brunsfeld
495a7b0a84
Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
Max Brunsfeld
03f9cf4414
Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Kirill Bulatov
d8048f46ee
Test task shell commands (#38706)
Add tests on task commands, to ensure things like
https://github.com/zed-industries/zed/issues/38343 do not come so easily
unnoticed and to provide a base to create more tests in the future, if
needed.

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-09-23 11:12:39 +00:00
Ilija Tovilo
b97843ea02
Add quick "Edit debug.json" button to debugger control strip (#38600)
This button already exists in the main menu, as well as the "New
Session" view in the debugger panel. However, this view disappears after
starting the debugging session. This PR adds the same button to the
debugger control strip that remains accessible. This is convenient for
people editing their debug.json frequently.

Site-node: I feel like the `Cog` icon would be more appropriate, but I
picked `Code` to stay consistent with the "New Session" view.

Before:

<img width="194" height="118" alt="image"
src="https://github.com/user-attachments/assets/5b42a8a4-f48f-4145-a425-53365dd785ca"
/>

After:

<img width="194" height="118" alt="image"
src="https://github.com/user-attachments/assets/12f56ea1-150b-4564-8e6a-da4671f52079"
/>

Release Notes:

- Added "Edit debug.json" button to debugger control strip
2025-09-22 16:52:33 +02:00
Miao
271771c742
editor: Prevent non‑boundary highlight indices in UTF‑8 (#38510)
Closes #38359

Release Notes:

- Use byte offsets for highlights; fix UTF‑8 crash
2025-09-22 11:06:54 +02:00
Smit Barmase
be77682a3f
editor: Fix adding extraneous closing tags within TSX (#38534) 2025-09-20 04:40:22 +05:30
Matt
fc0eb882f7
debugger_ui: Update new process modal to include more context about its source (#36650)
Closes #36280

Release Notes:
  - Added additional context to debug task selection

Adding additional context when selecting a debug task to help with
projects that have multiple config files with similar names for tasks.

I think there is room for improvement, especially adding context for a
LanguageTask type. I started but it looked like it would need to add a
path value to that and wanted to make sure this was a good idea before
working on that.

Also any thoughts on the wording if you do like this format? 

---

<img width="1246" height="696" alt="image"
src="https://github.com/user-attachments/assets/b42e3f45-cfdb-4cb1-8a7a-3c37f33f5ee2"
/>

---------

Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Anthony <hello@anthonyeid.me>
2025-09-18 16:05:55 -04:00
Conrad Irwin
fcdab160f9
Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Finn Evers
ded6467604
Refactor the scrollbar component (#36105)
Closes https://github.com/zed-industries/zed/issues/37621
Improves https://github.com/zed-industries/zed/issues/24623

Adding scrollbars withing Zed's UI currently is rather cumbersome, as it
requires the copying of a lot of code in order for these to work. Wiring
up settings for scrollbar visibilty always has to be done at the call
site and the state has to be saved and maintained by the caller as well.
Similarly, reserving space has to also be handled by the caller.

This PR changes the way scrollbars work in Zed fundamentally by making
use of the new `use_keyed_state` APIs: Instead of saving the state at
the call site, the window now keeps track of the state corresponding to
scrollbars. This enables us to add scrollbars with e.g. one simple call
on divs:
```rust
div()
    .vertical_scrollbar(window, cx)
```
will add a scrollbar to the corresponding container. There are some more
improvements regarding tracking of scrollbar visibility settings (which
is now handled by a trait for each setting that supports this) as well
as reserving space.
Additionally, all needed stuff for layouting, catching events and
reserving space is also now managed by the scrollbar component instead.
This drastically reduces the amount of event listeners and makes
layouting of two scrollbars easier.

Furthermore, this paves the way for more improvements to scrollbars,
such as graceful auto-hide. Only downsight here is that we lose some
customizability in a few areas. However, once this lands, we gain the
ability to quickly follow these up without breaking stuff elsewhere.

This also already fixes a few bugs:
- Scrollbars no longer flicker on first render. 
- Auto-hide now properly works for all scrollbars.
- If the content size changes, the scrollbar is updated on the same
frame. Both of these happened because we were computing the scrollbar
sizes too early, causing us to use the sizes from the previous frame or
unitialized sizes.
- The project panel no longer jumps if scrolled all the way to the
bottom and the scrollbar actually auto-hides.

Still TODO:
- [x] Fix scrolling in the debugger memory view
- [x] Clean up some more in the scrollbar component and reduce clones
there
- [x] Ensure we don't over-notify the entity the scrollbar is rendered
within
- [x] Make sure auto-hide properly works for all cases
- [x] Check whether we want to implement the scrollbar trait for
`UniformList`s as well
    - ~~ [ ] Use for uniformlist where possible~~ Postponed
- [x] Improve layout for cases where we render both scrollbars.

Release Notes:

- N/A
2025-09-13 00:43:16 +02:00
Smit Barmase
22e31a0d41
Fix crash when filtering items in Picker (#37929)
Closes #37617

We're already using `get` in a bunch of places, this PR updates the
remaining spots to follow the same pattern. Note that the `ix` we read
in `render_match` can sometimes be stale.

The likely reason is that we run the match-update logic asynchronously
(see
[here](138117e0b1/crates/picker/src/picker.rs (L643))).
That means it's possible to render items after the list's [data
update](138117e0b1/crates/picker/src/picker.rs (L652))
but before the [list
reset](138117e0b1/crates/picker/src/picker.rs (L662)),
in which case the `ix` can be greater than that of our updated data.

Release Notes:

- Fixed crash when filtering MCP tools.
2025-09-10 23:06:09 +05:30
Bennet Bo Fenner
acb3406eb8
editor: Wrap placeholder if text overflows (#37919)
This fixes an issue where long placeholders would be cut off, e.g. in a
Claude Code thread:

<img width="387" height="115" alt="image"
src="https://github.com/user-attachments/assets/831a54aa-cf2b-4d87-af86-e368a5936f6b"
/>

Now:

<img width="354" height="115" alt="image"
src="https://github.com/user-attachments/assets/e5df5e05-0869-4db2-8dee-38611263191c"
/>


Most of the changes in this PR are caused by us requiring `&mut Window`
in `set_placeholder_text`.

Release Notes:

- Fixed an issue where placeholders inside editors would not wrap

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-10 15:38:19 +00:00
Remco Smits
64b6e8ba0f
debugger: Fix allow showing more than 1 compact session item (#37036)
Closes #36978

This PR fixes an issue that we would only show the first `root -> child`
session in compact mode, but the session that came after it, we would
only show the child session label instead of also adding the parent
label due to compact mode.

## Before
<img width="348" height="173" alt="Screenshot 2025-08-27 at 22 18 39"
src="https://github.com/user-attachments/assets/ad6afd3a-196d-497f-812a-00698676ee90"
/>

## After
<img width="563" height="211" alt="Screenshot 2025-08-27 at 21 57 16"
src="https://github.com/user-attachments/assets/a953ef2a-a796-4160-b868-96e96f81c858"
/>

With 3 parent + child sessions and one parent session only.
<img width="484" height="223" alt="Screenshot 2025-08-27 at 22 22 13"
src="https://github.com/user-attachments/assets/a26f79a4-63a5-43d0-a714-d62cb1995e6e"
/>

cc @cole-miller I know we hacked on this some while ago, so figured you
might be the best guy to ask for a review.

Release Notes:

- Debugger: Fix to allow showing more than 1 compact session item

---------

Co-authored-by: Anthony <anthony@zed.dev>
2025-09-05 21:35:28 +00:00
Anthony Eid
ea363466aa
Fix attach modal showing local processes in SSH sessions (#37608)
Closes #37520

This change makes the attach modal load processes from the remote server
when connecting via SSH, rather than showing local processes from the
client machine.

This works by using the new GetProcessesRequest RPC message to allow
downstream clients to get the correct processes to display. It also only
works with downstream ssh clients because the message handler is only
registered on headless projects.

Release Notes:

- debugger: Fix bug where SSH attach modal showed local processes
instead of processes from the server
2025-09-05 17:03:42 -04:00
Anthony Eid
caebd0cc4d
debugger: Fix stack frame filter crash (#37555)
The crash was caused by not accounting for the fact that a range of
collapse frames only counts as one entry. Causing the filter indices to
overshoot for indices after collapse frames (it was counting all
collapse frames instead of just one).

The test missed this because it all happened in one `cx.update` closure
and didn't render the stack frame list when the filter was applied. The
test has been updated to account for this.


Release Notes:

- N/A

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-04 17:55:20 +00:00
Finn Evers
aa1629b544
Remove some unused events (#37498)
This PR cleans up some emitted events around the codebase. These events
are either never emitted or never listened for.

It seems better to re-implement these at some point should they again be
needed - this ensures that they will actually be fired in the cases
where they are needed as opposed to being there and getting unreliable
and stale (which is already the case for the majority of the events
removed here).

Lastly, this ensures the `CapabilitiesChanged` event is not fired too
often.

Release Notes:

- N/A
2025-09-04 09:09:28 +02:00
Danilo Leal
946efb03df
Add option for code context menu items to have dynamic width (#37404)
Follow up to https://github.com/zed-industries/zed/pull/30598

This PR introduces the `display_options` field in the
`CompletionResponse`, allowing a code context menu width to be
dynamically dictated based on its larger item. This will allow us to
have the @-mentions and slash commands completion menus in the agent
panel not be bigger than it needs to be. It may also be relevant/useful
in the future for other use cases.

For now, we set all instances of code context menus to use a fixed
width, as defined in the PR linked above, which means this PR shouldn't
cause any visual change.

Release Notes:

- N/A

Co-authored-by: Michael Sloan <mgsloan+github@gmail.com>
2025-09-02 20:18:15 -03:00
Finn Evers
a96015b3c5
activity_indicator: Show extension installation and updates (#37374)
This PR fixes an issue where extension operations would never show in
the activity indicator despite this being implemented for ages. This
happened because we were always returning `None` whenever the app has a
global auto updater, which is always the case, so the code path for
showing extension updates in the indicator could never be hit despite
existing prior. Also slightly improves the messages shown for ongoing
extension operations, as these were previously context unaware.

While I was at this, I also quickly took a stab at cleaning up some
remotely related stuff, namely:
- The `AnimationExt` trait is now by default only implemented for
anything that also implements `IntoElement`. This prevents
`with_animation` from showing up for e.g. `u32` within the suggestions
(finally).
- Commonly used animations are now implemented in the
`CommonAnimationExt` trait within the `ui` crate so the needed code does
not always need to be copied and element IDs for the animations are
truly unique.

Relevant change here regarding the original issue is the change from the
`return match` to just a `match` within the activitiy indicator, which
solved the issue at hand.

If we find this to be too noisy at some point, we can easily revisit,
but I think this holds important enough information to be shown in the
activity indicator, especially whilst developing extensions.

Release Notes:

- Extension installation and updates will now be shown in the activity
indicator.
2025-09-02 16:51:13 +02:00
Lukas Wirth
835e5ba662
Inject venv environment via the toolchain (#36576)
Instead of manually constructing the venv we now ask the python
toolchain for the relevant information, unifying the approach of vent
inspection

Fixes https://github.com/zed-industries/zed/issues/27350

Release Notes:

- Improved the detection of python virtual environments for terminals
and tasks in remote projects.
2025-08-28 14:40:43 +00:00
Anthony Eid
73b38c8306
debugger: Add ability to only show stack frame entries from visible work trees (#37061)
This PR adds a toggleable filter to the stack frame list that filters
out entries that don't exist within a user's project (visible work
trees). This works by keeping a vector of entry indices that exist
within a user's project and updates the list state based on these
entries when filtering the list.

I went with this approach so the stack frame list wouldn't have to
rebuild itself whenever the filter is toggled and it could persist its
state across toggles (uncollapsing a collapse list). It was also easier
to keep track of selected entries on toggle using the vector as well.

### Preview

https://github.com/user-attachments/assets/d86c7485-c885-4bbb-bebb-2f6385674925



Release Notes:

- debugger: Add option to only show stack frames from user's project in
stack frame list
2025-08-28 07:53:32 +00:00
Peter Tripp
1b9c471204
Fix 'Edit in Debug.json' in debugger::Start modal (#37002)
Closes https://github.com/zed-industries/zed/issues/36992

Release Notes:

- N/A
2025-08-27 10:51:26 -04:00
Max Brunsfeld
1eae76e856
Restructure remote client crate, consolidate SSH logic (#36967)
This is a pure refactor that consolidates all SSH remoting logic such
that it should be straightforward to add another transport to the
remoting system.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-08-27 00:15:39 +00:00
Lukas Wirth
b284b1a0b8
remote: Fetch shell on ssh remote to use for preparing commands (#36690)
Prerequisite for https://github.com/zed-industries/zed/pull/36576 to
allow us to differentiate the shell in a remote.

Release Notes:

- N/A
2025-08-21 19:08:26 +02:00
Umesh Yadav
1e6cefaa56
Fix clippy::len_zero lint style violations (#36589)
Related: #36577

Release Notes:

- N/A

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
2025-08-20 14:35:59 +00:00
tidely
7bdc99abc1
Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
6825715503
Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz
05fc0c432c
Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
8f567383e4
Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
tidely
1fbb318714
Fix iterator related clippy style lint violations (#36437)
Release Notes:

- N/A
2025-08-19 10:06:35 +02:00
Piotr Osiewicz
9e0e233319
Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Finn Evers
3e0a755486
Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00
Danilo Leal
f3d6deb5a3
debugger: Add refinements to the UI (#35940)
Took a little bit of time to add just a handful of small tweaks to the
debugger UI so it looks slightly more polished. This PR includes
adjustments to size, focus styles, and more in icon buttons, overall
spacing nudges in each section pane, making tooltip labels title case
(for overall consistency), and some icon SVG iteration.

Release Notes:

- N/A
2025-08-10 15:23:27 -03:00
Danilo Leal
2cde6da5ff
Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Antonio Scandurra
51298b6912
Use Project's EntityId as the "window id" for Alacritty PTYs (#35876)
It's unfortunate to need to have access to a GPUI window in order to
create a terminal, because it forces to take a `Window` parameter in
entities that otherwise would have been pure models.

This pull request changes it so that we pass the `Project`'s entity id,
which is equally stable as the window id.

Release Notes:

- N/A

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-08-08 14:30:49 +00:00
Anthony Eid
3ea90e397b
debugger: Filter out debug scenarios with invalid Adapters from debug picker (#35744)
I also removed a debug assertion that wasn't true when a debug session
was restarting through a request, because there wasn't a booting task
Zed needed to run before the session.

I renamed SessionState::Building to SessionState::Booting as well,
because building implies that we're building code while booting the
session covers more cases and is more accurate.

Release Notes:

- debugger: Filter out more invalid debug configurations from the debug
picker

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-08-06 18:10:17 -04:00
Anthony Eid
010441e23b
debugger: Show run to cursor in editor's context menu (#35745)
This also fixed a bug where evaluate selected text was an available
option when the selected debug session was terminated.


Release Notes:

- debugger: add Run to Cursor back to Editor's context menu

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-08-06 15:45:22 -04:00
Agus Zubiaga
33f198fef1
Thread view scrollbar (#35655)
This also adds a convenient `Scrollbar:auto_hide` function so that we
don't have to handle that at the callsite.

Release Notes:

- N/A

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-08-06 14:01:34 +00:00
Mikayla Maki
53175263a1
Simplify ListState API (#35685)
Follow up to: https://github.com/zed-industries/zed/pull/35670,
simplifies the List state APIs so you no longer have to worry about
strong vs. weak pointers when rendering list items.

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-08-06 00:02:26 +00:00
Jason Lee
0025019db4
gpui: Press enter, space to trigger click to focused element (#35075)
Release Notes:

- N/A

> Any user interaction that is equivalent to a click, such as pressing
the Space key or Enter key while the element is focused. Note that this
only applies to elements with a default key event handler, and
therefore, excludes other elements that have been made focusable by
setting the
[tabindex](https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Global_attributes/tabindex)
attribute.

https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event

---------

Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Umesh Yadav <23421535+imumesh18@users.noreply.github.com>
2025-08-05 18:15:30 -04:00
tidely
c595ed19d6
languages: Remove a eager conversion from LanguageName to String (#35667)
This PR changes the signature of `language_names` from

```rust
pub fn language_names(&self) -> Vec<String>
// Into
pub fn language_names(&self) -> Vec<LanguageName>
```

The function previously eagerly converted `LanguageName`'s to
`String`'s, which requires the reallocation of all of the elements. The
functions get called in many places in the code base, but only one of
which actually requires the conversion to a `String`. In one case it
would do a `SharedString` -> `String` -> `SharedString` conversion,
which is now totally bypassed.

Release Notes:

- N/A
2025-08-05 23:46:57 +03:00
Piotr Osiewicz
4aae7aed93
debugger: Fix not being able to stop a Go debug session when no breakpoints were ever hit (#35190)
Fixes #35030

Release Notes:

- debugger: Fixed a bug where a Go debug session could not be stopped if
no breakpoint was ever hit.
2025-07-28 13:14:36 +00:00
Anthony Eid
ae0d4f6a0d
debugger: Add data breakpoint access type support (#34639)
Release Notes:

- Support specifying a data breakpoint's access type - Read, Write, Read
& Write
2025-07-17 17:05:58 +00:00
Piotr Osiewicz
312369c84f
debugger: Improve drag-and-scroll in memory views (#34526)
Closes #34508

Release Notes:

- N/A
2025-07-16 10:00:36 +00:00
Piotr Osiewicz
7ca3d969e0
debugger: Highlight the size of jumped-to memory (#34504)
Closes #ISSUE

Release Notes:

- N/A
2025-07-15 23:32:48 +00:00
Cole Miller
0ebbeec11c
debugger: Remove Start button from the attach modal (#34496)
Right now it doesn't work at all (the PID doesn't get set in the
generated scenario), and it's sort of redundant with the picker
functionality.

Release Notes:

- N/A
2025-07-15 17:06:46 -04:00
Conrad Irwin
3751737621
Add zed://extension/{id} links (#34492)
Release Notes:

- Add zed://extension/{id} links to open the extensions UI with a
specific extension
2025-07-15 13:42:25 -06:00
Anthony Eid
fd5650d4ed
debugger: A support for data breakpoint's on variables (#34391)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-07-14 17:45:46 +00:00
Piotr Osiewicz
6673c7cd4c
debugger: Add memory view (#33955)
This is mostly setting up the UI for now; I expect it to be the biggest
chunk of work.

Release Notes:

- debugger: Added memory view

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-07-14 16:32:06 +02:00
Anthony Eid
8f6b9f0d65
debugger: Allow users to shutdown debug sessions while they're booting (#34362)
This solves problems where users couldn't shut down sessions while
locators or build tasks are running.

I renamed `debugger::Session::Mode` enum to `SessionState` to be more
clear when it's referenced in other crates. I also embedded the boot
task that is created in `SessionState::Building` variant. This allows
sessions to shut down all created threads in their boot process in a
clean and idiomatic way.

Finally, I added a method on terminal that allows killing the active
task.

Release Notes:

- Debugger: Allow shutting down debug sessions while they're booting up
2025-07-12 19:16:35 -04:00
Remco Smits
833bc6979a
debugger: Fix correctly determine replace range for debug console completions (#33959)
Follow-up #33868

This PR fixes a few issues with determining the completion range for
client‑ and variable‑list completions.

1. Non‑word completions
We previously supported only word characters and _, using their combined
length to compute the start offset. In PHP, however, an expression can
contain `$`, `-`, `>`, `[`, `]`, `(`, and `)`. Because these characters
weren’t treated as word characters, the start offset stopped at them,
even when the preceding character was part of a word.

2. Trailing characters inside the search text
When autocompletion occurred in the middle of the search text, we didn’t
account for trailing characters. As a result, the start offset was off
by the number of characters after the cursor. For example, replacing res
with result in print(res) produced `print(rresult)` because the trailing
`)` wasn’t subtracted from the start offset.

The following completions are correctly covered now:

- **Before** `$aut` -> `$aut$author` **After** `$aut` -> `$author`
- **Before** `$author->na` -> `$author->na$author->name` **After**
`$author->na` -> `$author->name`
- **Before** `$author->books[` -> `$author->books[$author->books[0]`
**After** `$author->books[` -> `$author->books[0]`
- **Before** `print(res)` -> `print(rresult)` **After** `print(res)` ->
`print(result)`

**Before**


https://github.com/user-attachments/assets/b530cf31-8d4d-45e6-9650-18574f14314c


https://github.com/user-attachments/assets/52475b7b-2bf2-4749-98ec-0dc933fcc364

**After**


https://github.com/user-attachments/assets/c065701b-31c9-4e0a-b584-d1daffe3a38c


https://github.com/user-attachments/assets/455ebb3e-632e-4a57-aea8-d214d2992c06

Release Notes:

- Debugger: Fixed autocompletion not always replacing the correct search
text
2025-07-12 14:24:49 -04:00
Cole Miller
a8cc927303
debugger: Improve appearance of session list for JavaScript debugging (#34322)
This PR updates the debugger panel's session list to be more useful in
some cases that are commonly hit when using the JavaScript adapter. We
make two adjustments, which only apply to JavaScript sessions:

- For a child session that's the only child of a root session, we
collapse it with its parent. This imitates what VS Code does in the
"call stack" view for JavaScript sessions.
- When a session has exactly one thread, we label the session with that
thread's name, instead of the session label provided by the DAP. VS Code
also makes this adjustment, which surfaces more useful information when
working with browser sessions.

Closes #33072 

Release Notes:

- debugger: Improved the appearance of JavaScript sessions in the debug
panel's session list.

---------

Co-authored-by: Julia <julia@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-07-12 15:56:05 +00:00
Cole Miller
1b6e212eba
debugger: Fix endless restarts when connecting to TCP adapters over SSH (#34328)
Closes #34323
Closes #34313

The previous PR #33932 introduced a way to "close" the
`pending_requests` buffer of the `TransportDelegate`, preventing any
more requests from being added. This prevents pending requests from
accumulating without ever being drained during the shutdown sequence;
without it, some of our tests hang at this point (due to using a
single-threaded executor).

The bug occurred because we were closing `pending_requests` whenever we
detected the server side of the transport shut down, and this closed
state stuck around and interfered with the retry logic for SSH+TCP
adapter connections.

This PR fixes the bug by only closing `pending_requests` on session
shutdown, and adds a regression test covering the SSH retry logic.

Release Notes:

- debugger: Fixed a bug causing SSH connections to some adapters
(Python, Go, JavaScript) to fail and restart endlessly.
2025-07-12 11:27:18 -04:00
Julia Ryan
c3edc2cfc1
DAP log view improvements (#34311)
Now DAP logs show the label of each session which makes it much easier
to pick out the right one.

Also "initialization sequence" now shows up correctly when that view is
selected.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-11 19:34:53 +00:00
Julia Ryan
0bd65829f7
Truncate multi-line debug value hints (#34305)
Release Notes:

- Multi-line debug inline values are now truncated.

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-07-11 17:49:52 +00:00
Julia Ryan
2c41e10c98
Add button to view dap logs (#34153)
Release Notes:

- N/A
2025-07-09 20:51:45 +00:00
Piotr Osiewicz
4693f16759
debugger: Remove PHP debug adapter (#34020)
This commit removes the PHP debug adapter in favor of a new version
(0.3.0) of PHP extension.
The name of a debug adapter has been changed from "PHP" to "Xdebug",
which makes this a breaking change in user-configured scenarios

Release Notes:

- debugger: PHP debug adapter is no longer shipped in core Zed editor;
it is now available in PHP extension (starting with version 0.3.0). The
adapter has been renamed from `PHP` to `Xdebug`, which might break your
user-defined debug scenarios.
2025-07-08 01:36:32 +02:00
Julia Ryan
a9107dfaeb
Edit debug tasks (#32908)
Release Notes:

- Added the ability to edit LSP provided debug tasks

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-07-07 14:04:21 -07:00
Cole Miller
e0c860c42a
debugger: Fix issues with restarting sessions (#33932)
Restarting sessions was broken in #33273 when we moved away from calling
`kill` in the shutdown sequence. This PR re-adds that `kill` call so
that old debug adapter processes will be cleaned up when sessions are
restarted within Zed. This doesn't re-introduce the issue that motivated
the original changes to the shutdown sequence, because we still send
Disconnect/Terminate to debug adapters when quitting Zed without killing
the process directly.

We also now remove manually-restarted sessions eagerly from the session
list.

Closes #33916 

Release Notes:

- debugger: Fixed not being able to restart sessions for Debugpy and
other adapters that communicate over TCP.
- debugger: Fixed debug adapter processes not being cleaned up.

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-07-07 18:28:59 +00:00
Piotr Osiewicz
6cb382c49f
debugger: Make exception breakpoints persistent (#34014)
Closes #33053
Release Notes:

- Exception breakpoint state is now persisted across debugging sessions.
2025-07-07 17:40:14 +02:00
Remco Smits
01295aa687
debugger: Fix the JavaScript debug terminal scenario (#33924)
There were a couple of things preventing this from working:

- our hack to stop the node REPL from appearing broke in recent versions
of the JS DAP that started passing `--experimental-network-inspection`
by default
- we had lost the ability to create a debug terminal without specifying
a program

This PR fixes those issues. We also fixed environment variables from the
**runInTerminal** request not getting passed to the spawned program.

Release Notes:

- Debugger: Fix RunInTerminal not working for JavaScript debugger.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-05 19:48:55 -04:00
Remco Smits
66e45818af
debugger: Improve debug console autocompletions (#33868)
Partially fixes:
https://github.com/zed-industries/zed/discussions/33777#discussioncomment-13646294

### Improves debug console autocompletion behavior

This PR fixes a regression in completion trigger support for the debug
console, as we only looked if a completion trigger, was in the beginning
of the search text, but we also had to check if the current text is a
word so we also show completions for variables/input that doesn't start
with any of the completion triggers.

We now also leverage DAP provided information to sort completion items
more effectively. This results in improved prioritization, showing
variable completions above classes and global scope types.

I also added for completion the documentation field, that directly comes
from the DAP server. NOTE: I haven't found an adapter that returns this,
but it needs to have.

**Before**
<img width="1200" alt="Screenshot 2025-07-03 at 21 00 19"
src="https://github.com/user-attachments/assets/611e8d38-e302-4995-a425-ce2c0a1843d4"
/>

**After**
<img width="1200" alt="Screenshot 2025-07-03 at 20 59 38"
src="https://github.com/user-attachments/assets/ab1312db-bbad-49b7-872d-712d6ec708d7"
/>

Release Notes:

- Debugger: Improve autocompletion sorting for debug console
- Debugger: Fix autocompletion menu now shown when you type
- Debugger: Fix completion item showing up twice for some adapters
2025-07-05 16:20:41 +02:00
Piotr Osiewicz
8ebea17a9c
debugger: Add history to console's query bar (#33914)
Closes #[33457](https://github.com/zed-industries/zed/discussions/33457)

Release Notes:

- debugger: Added query history to the console
2025-07-04 12:25:08 +00:00
Piotr Osiewicz
91bfe6f968
debugger: Improve performance with large # of output (#33874)
Closes #33820

Release Notes:

- Improved performance of debug console when there are lots of output
events.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-04 01:12:12 +02:00
Ben Kunkle
6cd4dbdea1
gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Cole Miller
f9bd54b4b1
debugger: Truncate long session and thread names (#33790)
Related to #33072 

Release Notes:

- debugger: Fixed long session and thread names eating up excessive
space in the control strip.
2025-07-02 12:58:07 -04:00
Piotr Osiewicz
faca128304
debugger: Fix zoomed panel size regression (#33746)
Co-authored-by: Cole <cole@zed.dev>

Release Notes:

- N/A

Co-authored-by: Cole <cole@zed.dev>
2025-07-01 23:17:55 +00:00
Anthony Eid
0e2e5b8b0d
debugger: Debug sessions rerun build tasks by default when restarting (#33724)
We reworked the debug modal spawning to use the task context from past
debug sessions when spawning a debug scenario based on task inventory
history.

We changed restart session keybinding to rerun session too.

Closes #31369

Release Notes:

- Restarting a debug session now reruns build tasks that are associated
with the session

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-01 15:43:58 -04:00
Piotr Osiewicz
2caa19214b
debugger: Do not include Rust in default value for sourceLanguages (CodeLLDB config) (#33670)
- **debugger: Update exception breakpoints list on capability update**
- **Do not prefill codelldb sourcelanguages by default**

Release Notes:

- debugger: CodeLLDB no longer enables pretty-printers for Rust by
default. This fixes pretty-printers for C++. This is a breaking change
for user-defined debug scenarios from debug.json; in order to enable
Rust pretty printing when using CodeLLDB, add `"sourceLanguages":
["rust"]` to your debug configuration. This change does not affect
scenarios automatically inferred by Zed.

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2025-07-01 11:03:40 +00:00
Julia Ryan
ce164f5e65
Remove ruby debug adapter (#33541)
Now that the extension version has been bumped we can remove our in-tree
one to avoid having duplicate debug adapters.

Release Notes:

- The ruby debug adapter has been moved to the [ruby
extension](https://github.com/zed-extensions/ruby), if you have any
saved debug scenarios you'll need to change `"adapter": "Ruby"` to
`"adapter": "rdbg"`.
2025-06-30 09:15:56 -07:00
Piotr Osiewicz
e5a8cc7aab
debugger: Fix DAP Logs mangling sessions across multiple Zed windows (#33656)
Release Notes:

- Fixed an issue with Debug Adapter log showing sessions from other Zed
windows in the dropdown.
2025-06-30 15:01:54 +00:00
Piotr Osiewicz
8c04f12499
debugger: Tighten up breakpoint list (#33645)
Release Notes:

- N/A
2025-06-30 14:49:09 +02:00
Piotr Osiewicz
bc5927d5af
debugger: Fix spec violation with threads request being issued before debug session is initialized (#33627)
Follow-up to #32852. This time we'll check if the debug session is
initialized before querying threads.

Release Notes:

- Fix Zed's debugger issuing threads request before it is allowed to do
so per DAP specification.
2025-06-29 23:38:16 +00:00
Piotr Osiewicz
d2cf995e27
debugger: Tweak layout of debug landing page in vertical dock position (#33625)
Release Notes:

- Reorganized layout of a debug panel without any sessions for a
vertical dock position.
- Moved parent directories of source breakpoints into a tooltip.
2025-06-30 00:48:14 +02:00
Piotr Osiewicz
e5bcd720e1
debugger: Add UI for tweaking breakpoint properties directly from breakpoint list (#33097)
Release Notes:

- debugger: Breakpoint properties (log/hit condition/condition) can now
be set directly from breakpoint list.
2025-06-28 23:41:44 +02:00
Conrad Irwin
a675ca7a1e
Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin
6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin
28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Smit Barmase
eb51041154
debugger_ui: Fix variable completion accept in console appends the whole word (#33378)
Closes #32959

Release Notes:

- Fixed the issue where accepting variable completion in the Debugger
would append the entire variable name instead of the remaining part.
2025-06-25 19:54:08 +05:30
Cole Miller
17774b17fb
debugger: Add a tooltip to the session picker with the session ID (#33331)
This helps correlate sessions in the picker with entries in the debug
adapter logs view.

Release Notes:

- N/A
2025-06-25 02:20:31 +00:00
Remco Smits
cf086544e3
debugger: Add support for completion triggers in debug console (#33211)
Release Notes:

- Debugger: Add support for completion triggers in debug console
2025-06-24 22:19:00 -04:00
Anthony Eid
3c0475d182
debugger: Reorder step icons to be consistent with other editors (#33330)
Closes #33303

Release Notes:

- debugger: Swap step in/out icon positions in debug panel to be
consistent with other editors
2025-06-24 19:15:34 +00:00
Anthony Eid
fc1fc264ec
debugger: Generate inline values based on debugger.scm file (#33081)
## Context

To support inline values a language will have to implement their own
provider trait that walks through tree sitter nodes. This is overly
complicated, hard to accurately implement for each language, and lacks
proper extension support.

This PR switches to a singular inline provider that uses a language's
`debugger.scm` query field to capture variables and scopes. The inline
provider is able to use this information to generate inlays that take
scope into account and work with any language that defines a debugger
query file.

### Todos
- [x] Implement a utility test function to easily test inline values
- [x] Generate inline values based on captures
- [x] Reimplement Python, Rust, and Go support
- [x] Take scope into account when iterating through variable captures
- [x] Add tests for Go inline values
- [x] Remove old inline provider code and trait implementations

Release Notes:

- debugger: Generate inline values based on a language debugger.scm file
2025-06-24 18:24:43 +00:00
Anthony Eid
d34d4f2ef1
debugger: Kill debug sessions on app quit (#33273)
Before this PR force quitting Zed would leave hanging debug adapter
processes and not allow debug adapters to clean up their sessions
properly.

This PR fixes this problem by sending a disconnect/terminate to all
debug adapters and force shutting down their processes after they
respond.

Co-authored-by: Cole Miller \<cole@zed.dev\>

Release Notes:

- debugger: Shutdown and clean up debug processes when force quitting
Zed

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-06-23 20:41:53 +00:00
Remco Smits
ad76db7244
debugger: Add variable watchers (#32743)
### This PR introduces support for adding watchers to specific
expressions (such as variable names or evaluated expressions).

This feature is useful in scenarios where many variables are in scope,
but only a few are of interest—especially when tracking variables that
change frequently. By allowing users to add watchers, it becomes easier
to monitor the values of selected expressions across stack frames
without having to sift through a large list of variables.


https://github.com/user-attachments/assets/c49b470a-d912-4182-8419-7406ba4c8f1e

------

**TODO**:
- [x] make render variable code reusable for render watch method
- [x] use SharedString for watches because of a lot of cloning
- [x] add tests
  - [x] basic test
  - [x] test step debugging

Release Notes:

- Debugger Beta: Add support for variable watchers

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-06-20 20:45:55 +00:00
Piotr Osiewicz
00fe195416
debugger: Move breakpoint management to the pane strip (#33062)
Closes #ISSUE

Release Notes:

- debugger: Moved "remove breakpoint" button to the top of a breakpoint
list"
2025-06-19 22:29:15 +02:00
Danilo Leal
0e94ca2a1a
debugger: Refine session modal design (#33004)
This PR makes all footer elements in the debugger session modal more
consistent, as well as fixes some weird UI quirks with leaking borders
and whatnot. Took the opportunity to do some light style clean up and
use `prelude::*` for UI imports.

Release Notes:

- N/A
2025-06-19 02:27:34 -03:00
Piotr Osiewicz
db99d7131e
debugger: Add onboarding modal (#32961)
- **debugger: Add debugger onboarding modal (wip)**
- **woops**

Release Notes:

- debugger: Added the onboarding modal.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Julia Ryan <p1n3appl3@users.noreply.github.com>
2025-06-18 18:44:02 +00:00
Piotr Osiewicz
8e4031815d
debugger: Show child sessions as indented and ensure they're next to the parent session (#32939)
Closes #ISSUE

Release Notes:

- debugger: Tweaked how child sessions are shown in the session list.
2025-06-18 12:50:39 +02:00
Smit Barmase
131f2857a5
editor: Improve code completion filtering to provide fewer and more accurate suggestions (#32928)
Closes #32756

- Uses `filter_text` from LSP source to filter items in completion list.
This fixes noisy lists like on typing `await` in Rust, it would suggest
`await.or`, `await.and`, etc., which are bad suggestions. Fallbacks to
label.
- Add `penalize_length` flag to fuzzy matcher, which was the default
behavior across. Now, this flag is set to `false` just for code
completion fuzzy matching. This fixes the case where if the query is
`unreac` and the completion items are `unreachable` and
`unreachable!()`, the item with a shorter length would have a larger
score than the other one, which is not right in the case of
auto-complete context. Now these two items will have the same fuzzy
score, and LSP `sort_text` will take over in finalizing its ranking.
- Updated test to be more utility based rather than example based. This
will help to iterate/verify logic faster on what's going on.

Before/After:

await: 
<img width="600" alt="before-await"
src="https://github.com/user-attachments/assets/384138dd-a90d-4942-a430-6ae15df37268"
/>
<img width="600" alt="after-await"
src="https://github.com/user-attachments/assets/d05a10fa-bae5-49bd-9fe7-9933ff215f29"
/>

iter:
<img width="600" alt="before-iter"
src="https://github.com/user-attachments/assets/6e57ffe9-007d-4b17-9cc2-d48fc0176c8e"
/>
<img width="600" alt="after-iter"
src="https://github.com/user-attachments/assets/a8577a9f-dcc8-4fd6-9ba0-b7590584ec31"
/>

opt:
<img width="600" alt="opt-before"
src="https://github.com/user-attachments/assets/d45b6c52-c9ee-4bf3-8552-d5e3fdbecbff"
/>
<img width="600" alt="opt-after"
src="https://github.com/user-attachments/assets/daac11a8-9699-48f8-b441-19fe9803848d"
/>

Release Notes:

- Improved code completion filtering to provide fewer and more accurate
suggestions.
2025-06-18 16:01:28 +05:30
Piotr Osiewicz
65067dad9e
debugger: Add breakpoint list to the empty state of debug panel (#32930)
![image](https://github.com/user-attachments/assets/3c80855a-3046-42b6-a1a7-409b03cd735d)

Release Notes:

- Debugger: Added breakpoint list to the empty debug panel
2025-06-18 11:20:09 +02:00
Cole Miller
bfffc293a3
debugger: Parse and highlight text with ANSI escape sequences (#32915)
Relanding #32817 with an improved approach, bugs fixed, and a test.

Release Notes:

- N/A
2025-06-17 23:39:31 -04:00
Julia Ryan
e47c48fd3b
debugger: Add comment-preserving debug.json editing (#32896)
Release Notes:

- Re-added "Save to `debug.json`" for custom debug tasks

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-06-17 15:51:05 -07:00
Cole Miller
2f1d25d7f3
Revert "debugger: Process ANSI color escape codes in console" (#32906)
Reverts zed-industries/zed#32817

Release Notes:
- N/A
2025-06-17 22:13:12 +00:00
Conrad Irwin
3c9fe363d5
debugger: Remove feature flag (#32877)
Release Notes:

- debugger: Now available for everyone!
2025-06-17 13:56:19 -06:00
Nate Butler
8883885ecb
debugger: Improve debugger panel empty state (#32889)
Before:

![CleanShot 2025-06-17 at 13 48
58@2x](https://github.com/user-attachments/assets/16ecebfa-871e-4a2d-b6a3-2178de70aaef)

After:

![CleanShot 2025-06-17 at 13 49
24@2x](https://github.com/user-attachments/assets/2d8a0444-6088-45f1-a880-0bdd0aef968e)


Release Notes:

- N/A (Beta: Improved the debugger panel when there are no currently
active sessions)
2025-06-17 20:50:46 +02:00
Conrad Irwin
b1e59b1371 Revert "debugger: Remove feature flag"
This reverts commit 82dfa82ba7.
2025-06-17 09:28:35 -06:00
Conrad Irwin
82dfa82ba7 debugger: Remove feature flag 2025-06-17 09:28:04 -06:00
Cole Miller
6c7bcfe752
Revert "Bail and signal error when the cwd of a resolved task doesn't exist" (#32866)
Reverts zed-industries/zed#32777
2025-06-17 14:01:16 +00:00
Piotr Osiewicz
d4c9522da7
debugger: Do not query threads when session is still building (#32852)
This should silence a noisy log we see whenever a debug session is
started:
`2025-06-17T12:06:12+02:00 ERROR [project] no adapter running to send
request: ThreadsCommand`

Closes #ISSUE

Release Notes:

- Fixed debugger logs getting clobbered with internal logs about Threads
Command whenever a new debug session is created.
2025-06-17 10:36:46 +00:00
Piotr Osiewicz
6ad9a66cf9
extensions: Add "Debug Adapters" category to the extension store (#32845)
Closes #ISSUE

Release Notes:

- N/A
2025-06-17 12:09:08 +02:00
Cole Miller
ffc6218349
debugger: Process ANSI color escape codes in console (#32817)
- [x] foreground highlights
- [x] background highlights
- [x] advertise support in DAP capabilities

Closes #31372

Release Notes:

- Debugger Beta: added basic support for highlighting in the console
based on ANSI escape codes.
2025-06-16 17:39:53 -04:00
Cole Miller
7fb8ae0024
debugger: Make the remove button easier to click for breakpoint list entries (#32772)
Closes #31574 

Move this button a bit to the left so it doesn't get blocked by the
hitbox of the scrollbar.

Also makes the list entries a bit thicker vertically so that the button
can be `XSmall` instead of `Indicator`-sized again.

Release Notes:

- Debugger Beta: fixed a layout issue that made it hard to click the
remove (`X`) button for entries in the breakpoint list.
2025-06-16 17:06:09 -04:00
Cole Miller
22a2ff4f12
Bail and signal error when the cwd of a resolved task doesn't exist (#32777)
Closes #32688

Release Notes:

- Fixed tasks (including build tasks for debug configurations) silently
using `/` as a working directory when the specified `cwd` didn't exist.
2025-06-16 16:59:49 -04:00
Piotr Osiewicz
0f0ff40c6d
extension: Another batch of updates for DAP extension API (#32809)
Closes #ISSUE

Release Notes:

- N/A
2025-06-16 21:34:05 +02:00
Conrad Irwin
92addb005a
Pass project environment to runInTerminal requests (#32720)
Closes #ISSUE

Release Notes:

- debugger: Pass environment to run in terminal requests
2025-06-16 09:34:50 -06:00
Piotr Osiewicz
0433b8859d
debugger: Fix module list getting queried when not shown (#32761)
Closes #ISSUE

Release Notes:

- N/A
2025-06-15 13:25:33 +02:00
Anthony Eid
e8d495806f
debugger: Select first stack frame with valid path (#32724)
This PR addresses an issue where we could get a stack frame list and
automatically select a stack frame that didn't have a valid path.
Causing a failure on Zed's end to select/update the active debug line.
The fix for this is selecting the first non-subtle stack frame that has
the optional path parameter.

We also made subtle stack frames move into their own collapsable list as
well.

Release Notes:

- debugger: Fix edge case where hitting a breakpoint wouldn't take you
to the active debug line

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-06-13 22:35:07 +00:00
Anthony Eid
feef68bec7
debugger: Add support for label presentation hints for stack frames (#32719)
Release Notes:

- debugger: Add support for `Label` stack frame kinds

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-06-13 21:37:03 +00:00
Piotr Osiewicz
4370628e30
debugger: Focus child sessions if parent has never stopped (#32693)
Closes #ISSUE

Release Notes:

- When debugging JavaScript, Zed will now preselect child sessions by
default.
2025-06-13 19:17:51 +02:00
Piotr Osiewicz
d5b8c21a75
debugger: Mark DapLocator::create_scenario as an async function (#32680)
Paves way for locators in extensions.

Release Notes:

- N/A
2025-06-13 13:19:03 +02:00
Piotr Osiewicz
2c491d3a66
debugger: Fix regression in rendering of stack frame list (#32682)
Closes #ISSUE

Release Notes:

- N/A
2025-06-13 11:17:03 +00:00
Conrad Irwin
f63ae4388d
debugger: Show errors loading stack (#32658)
- **TEMP**
- **Show errors loading stack frames**
- **Stop cloning every DAP response unnecessarily**

Closes #ISSUE

Release Notes:

- debugger: Show errors loading stack frames.

<img width="1840" alt="Screenshot 2025-06-12 at 23 53 42"
src="https://github.com/user-attachments/assets/310d3046-f34c-4964-acef-f9742441c9db"
/>
2025-06-13 00:05:57 -06:00
Cole Miller
f227c2ff0c
debugger: Add an action to copy debuggee info and initialization args (#32647)
Release Notes:

- Debugger Beta: added the `dev: copy debug adapter arguments` action to
help troubleshoot debug configurations.
2025-06-12 21:38:25 -04:00
Kirill Bulatov
cef0c415f6
Don't autosave unmodified buffers (#32626)
Closes https://github.com/zed-industries/zed/issues/12091

Proper redo of https://github.com/zed-industries/zed/pull/32603

Release Notes:

- Fixed formatting effects not triggered when saving unmodified
singleton buffers

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
2025-06-12 22:12:14 +00:00
Anthony Eid
4e4856f2c1
debugger: Handle session restart failures instead of hanging (#32595)
I also enabled the `Restart` action even for sessions that don't support
restarting because we have a restart fallback now.

Closes #31408

Release Notes:

- Fix bug where a debugger session would never be shutdown on a failed
restart attempt
2025-06-12 04:29:34 -04:00
Julia Ryan
3850da6bee
debugger: Don't show VSCode worktree tasks when Zed ones exist (#32589)
Fixes #31699

Eventually we might want to merge the lists and deduplicate based on the
command and args that it's running. For now we'll just use the presence
of _any_ worktree local zed debug tasks to disable all VSCode ones.

Release Notes:

- N/A
2025-06-11 18:12:15 -07:00
Piotr Osiewicz
04223f304b
debugger: Fix DebugAdapterDelegate::worktree_root always using the first visible worktree (#32585)
Closes #32577

Release Notes:

- Fixed debugger malfunctioning when using ZED_WORKTREE_ROOT env
variable in multi-worktree workspaces.
2025-06-11 23:40:41 +00:00
Piotr Osiewicz
7f150f7e0f
debugger: Fix preselection of debug adapters to not pick CodeLLDB by default (#32557)
Closes #ISSUE

Release Notes:

- debugger: Fix preselection of debug adapters to not pick CodeLLDB by
default
2025-06-11 16:37:26 +00:00
Conrad Irwin
e9570eefbf
Fix go stop on panic (#32512)
Release Notes:

- debugger: Fix stopping on a panic
2025-06-10 22:24:59 -06:00
Conrad Irwin
1e1bc7c373
Fix detach (#32506)
Release Notes:

- debugger: Fix detach to not terminate debuggee (and only be available
when detaching makes sense)
2025-06-10 20:20:28 -06:00
Conrad Irwin
00a8101016
Add a run menu (#32505)
As part of this I refactored the logic that enabled/disabled actions in
the debugger to happen at action registration time instead of using
command palette filters. This allows the menu to grey out actions correctly.

Release Notes:

- Add a "Run" menu to contain tasks and debugger
2025-06-10 19:57:46 -06:00
Anthony Eid
444f797827
debugger beta: Improve resolve debug scenario error message (#32504)
When no locator or valid config is found we expose the invalid config
error message to the user now.

Closes #32067 

Release Notes:

- debugger beta: Improve error message when starting a debugger session
with an invalid configuration
2025-06-11 01:13:27 +00:00
Kirill Bulatov
9c513223c4
Add initial package.json scripts task autodetection (#32497)
Now, every JS/TS-related file will get their package.json script
contents added as tasks:

<img width="1020" alt="image"
src="https://github.com/user-attachments/assets/5bf80f80-fd72-4ba8-8ccf-418872895a25"
/>

To achieve that, `fn associated_tasks` from the `ContextProvider` was
made asynchronous and the related code adjusted.

Release Notes:

- Added initial `package.json` scripts task autodetection

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2025-06-10 22:16:27 +00:00
Piotr Osiewicz
a4c5a2d4d3
debugger: Add 'open docs' button in the panel and mention onboarding in the docs (#32496)
Closes #ISSUE

Release Notes:

- N/A
2025-06-10 21:56:29 +00:00
Cole Miller
311e136e30
debugger: Reuse parent's debug terminal for child sessions (#32493)
Closes #ISSUE

Release Notes:

- Debugger Beta: fixed an issue where the terminal pane of the debug
panel would be empty when debugging JavaScript.

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-06-10 17:13:58 -04:00
Julia Ryan
dd17fd3d5a
debug: Launch custom commands from start modal (#32484)
Release Notes:

- Add custom command launching from the `debug: start` modal

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-06-10 16:29:11 -04:00
Ben Kunkle
f567bb52ff
gpui: Simplify uniform list API by removing entity param (#32480)
This PR also introduces `Context::processor`, a sibling of
`Context::listener` that takes a strong pointer to entity and allows for
a return result.

Release Notes:

- N/A

Co-authored-by: Mikayla <mikayla@zed.dev>
2025-06-10 18:50:57 +00:00
Cole Miller
e0ca4270b4
debugger: Use JS adapter's suggested names for child sessions (#32474)
Also introduces an extension point for other adapters to do this if it
turns out they also send this information.

Release Notes:

- N/A (JS locator is still gated)
2025-06-10 14:24:43 -04:00
Cole Miller
f0345df479
debugger: Undo conversion of stack frames list to uniform list (#32413)
Partially reverts #30682

A uniform list is desirable for the scrolling behavior, but this breaks
badly when there are collapsed entries or entries without paths, both of
which seem common with the JS adapter.

It would be nice to go back to a uniform list if we can come up with a
set of design tweaks that allow all entries to be the same height.

Release Notes:

- Debugger Beta: fixed an issue that caused entries in the stack frame
list to overlap in some situations.
2025-06-09 20:45:01 +00:00