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agent_ui: Fix collapsing bug with thinking blocks in auto-mode (#52916)
Quick follow up to https://github.com/zed-industries/zed/pull/52874 where expanded thinking blocks, when in auto-mode, wouldn't collapse again. Release Notes: - N/A
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1 changed files with 5 additions and 2 deletions
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@ -5207,9 +5207,12 @@ impl ThreadView {
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match thinking_display {
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ThinkingBlockDisplay::Auto => {
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if self.expanded_thinking_blocks.contains(&key) {
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let is_open = self.expanded_thinking_blocks.contains(&key)
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|| self.user_toggled_thinking_blocks.contains(&key);
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if is_open {
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self.expanded_thinking_blocks.remove(&key);
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self.user_toggled_thinking_blocks.insert(key);
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self.user_toggled_thinking_blocks.remove(&key);
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} else {
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self.expanded_thinking_blocks.insert(key);
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self.user_toggled_thinking_blocks.insert(key);
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