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Add xcodebuild -runFirstLaunch fallback for Metal toolchain installation documentation (#51631)
When setting up on macOS 26, `xcodebuild -downloadComponent MetalToolchain` can fail if Xcode hasn't been initialized yet. Running `xcodebuild -runFirstLaunch` first resolves this. Release Notes: - N/A
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@ -118,7 +118,8 @@ xcrun: error: unable to find utility "metal", not a developer tool or in PATH
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Try `sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer`
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If you're on macOS 26, try `xcodebuild -downloadComponent MetalToolchain`
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If you're on macOS 26, try `xcodebuild -downloadComponent MetalToolchain`.
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If that command fails, run `xcodebuild -runFirstLaunch` and try downloading the toolchain again.
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### Cargo errors claiming that a dependency is using unstable features
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