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Allow dynamic set_theme based on Appearance (#42812)
Tracking Issue (does not close): https://github.com/zed-industries/zed/issues/35552 This is somewhat of a blocker for https://github.com/zed-industries/zed/pull/40035 (but also the current behavior doesn't really make sense). The current behavior of `ThemeSelectorDelegate::set_theme` (the theme selector menu) is to simply set the in-memory settings to `Static`, regardless of if it is currently `Dynamic`. The reason this doesn't matter now is that the `theme::set_theme` function that updates the user's settings file _will_ make this check, so dynamic settings stay dynamic in `settings.json`, but not in memory. But this is also sort of strange, because `theme::set_theme` will set the setting of whatever the old appearance was to the new theme name. In other words, if I am currently on a light mode theme and I change my theme to a dark mode theme using the theme selector, the `light` field of `theme` in `settings.json` is set to a dark mode theme! _I think this is because displaying the new theme in the theme selector does not update the global context, so `ThemeSettings::get_global(cx).theme.name(appearance).0` returns the original theme appearance, not the new one._ --- This PR makes `ThemeSelectorDelegate::set_theme` keep the current `ThemeSelection`, as well as changes the behavior of the `theme::set_theme` call to always choose the correct setting to update. One edge case that might be slightly strange now is that if the user has specified the mode as `System`, this will now override that with the appearance of the new theme. I think this is fine, as otherwise a user might set a dark theme and nothing will change because the `ThemeAppearanceMode` is set to `light` or `system` (where `system` is also light). I also have an `unreachable!` in there that I'm pretty sure is true but I don't really know how to formally prove that... Release Notes: - N/A *or* Added/Fixed/Improved ... --------- Signed-off-by: Connor Tsui <connor.tsui20@gmail.com>
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4 changed files with 203 additions and 50 deletions
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@ -220,7 +220,7 @@ fn render_theme_section(tab_index: &mut isize, cx: &mut App) -> impl IntoElement
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});
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} else {
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let appearance = *SystemAppearance::global(cx);
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theme::set_theme(settings, theme, appearance);
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theme::set_theme(settings, theme, appearance, appearance);
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}
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});
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}
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@ -304,31 +304,50 @@ impl IconThemeSelection {
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}
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}
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// impl ThemeSettingsContent {
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/// Sets the theme for the given appearance to the theme with the specified name.
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///
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/// The caller should make sure that the [`Appearance`] matches the theme associated with the name.
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///
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/// If the current [`ThemeAppearanceMode`] is set to [`System`] and the user's system [`Appearance`]
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/// is different than the new theme's [`Appearance`], this function will update the
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/// [`ThemeAppearanceMode`] to the new theme's appearance in order to display the new theme.
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///
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/// [`System`]: ThemeAppearanceMode::System
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pub fn set_theme(
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current: &mut SettingsContent,
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theme_name: impl Into<Arc<str>>,
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appearance: Appearance,
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theme_appearance: Appearance,
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system_appearance: Appearance,
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) {
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if let Some(selection) = current.theme.theme.as_mut() {
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let theme_to_update = match selection {
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settings::ThemeSelection::Static(theme) => theme,
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settings::ThemeSelection::Dynamic { mode, light, dark } => match mode {
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ThemeAppearanceMode::Light => light,
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ThemeAppearanceMode::Dark => dark,
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ThemeAppearanceMode::System => match appearance {
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Appearance::Light => light,
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Appearance::Dark => dark,
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},
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},
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};
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let theme_name = ThemeName(theme_name.into());
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*theme_to_update = ThemeName(theme_name.into());
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} else {
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current.theme.theme = Some(settings::ThemeSelection::Static(ThemeName(
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theme_name.into(),
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)));
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let Some(selection) = current.theme.theme.as_mut() else {
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current.theme.theme = Some(settings::ThemeSelection::Static(theme_name));
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return;
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};
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match selection {
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settings::ThemeSelection::Static(theme) => {
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*theme = theme_name;
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}
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settings::ThemeSelection::Dynamic { mode, light, dark } => {
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// Update the appropriate theme slot based on appearance.
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match theme_appearance {
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Appearance::Light => *light = theme_name,
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Appearance::Dark => *dark = theme_name,
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}
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// Don't update the theme mode if it is set to system and the new theme has the same
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// appearance.
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let should_update_mode =
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!(mode == &ThemeAppearanceMode::System && theme_appearance == system_appearance);
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if should_update_mode {
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// Update the mode to the specified appearance (otherwise we might set the theme and
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// nothing gets updated because the system specified the other mode appearance).
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*mode = ThemeAppearanceMode::from(theme_appearance);
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}
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}
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}
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}
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@ -84,6 +84,15 @@ impl From<WindowAppearance> for Appearance {
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}
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}
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impl From<Appearance> for ThemeAppearanceMode {
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fn from(value: Appearance) -> Self {
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match value {
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Appearance::Light => Self::Light,
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Appearance::Dark => Self::Dark,
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}
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}
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}
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/// Which themes should be loaded. This is used primarily for testing.
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pub enum LoadThemes {
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/// Only load the base theme.
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@ -9,7 +9,10 @@ use gpui::{
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use picker::{Picker, PickerDelegate};
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use settings::{Settings, SettingsStore, update_settings_file};
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use std::sync::Arc;
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use theme::{Appearance, Theme, ThemeMeta, ThemeRegistry, ThemeSettings};
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use theme::{
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Appearance, SystemAppearance, Theme, ThemeAppearanceMode, ThemeMeta, ThemeName, ThemeRegistry,
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ThemeSelection, ThemeSettings,
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};
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use ui::{ListItem, ListItemSpacing, prelude::*, v_flex};
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use util::ResultExt;
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use workspace::{ModalView, Workspace, ui::HighlightedLabel, with_active_or_new_workspace};
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@ -114,7 +117,14 @@ struct ThemeSelectorDelegate {
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fs: Arc<dyn Fs>,
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themes: Vec<ThemeMeta>,
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matches: Vec<StringMatch>,
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original_theme: Arc<Theme>,
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/// The theme that was selected before the `ThemeSelector` menu was opened.
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///
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/// We use this to return back to theme that was set if the user dismisses the menu.
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original_theme_settings: ThemeSettings,
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/// The current system appearance.
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original_system_appearance: Appearance,
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/// The currently selected new theme.
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new_theme: Arc<Theme>,
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selection_completed: bool,
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selected_theme: Option<Arc<Theme>>,
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selected_index: usize,
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@ -129,6 +139,8 @@ impl ThemeSelectorDelegate {
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cx: &mut Context<ThemeSelector>,
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) -> Self {
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let original_theme = cx.theme().clone();
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let original_theme_settings = ThemeSettings::get_global(cx).clone();
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let original_system_appearance = SystemAppearance::global(cx).0;
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let registry = ThemeRegistry::global(cx);
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let mut themes = registry
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@ -143,13 +155,15 @@ impl ThemeSelectorDelegate {
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})
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.collect::<Vec<_>>();
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// Sort by dark vs light, then by name.
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themes.sort_unstable_by(|a, b| {
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a.appearance
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.is_light()
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.cmp(&b.appearance.is_light())
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.then(a.name.cmp(&b.name))
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});
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let matches = themes
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let matches: Vec<StringMatch> = themes
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.iter()
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.map(|meta| StringMatch {
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candidate_id: 0,
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@ -158,19 +172,25 @@ impl ThemeSelectorDelegate {
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string: meta.name.to_string(),
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})
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.collect();
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let mut this = Self {
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// The current theme is likely in this list, so default to first showing that.
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let selected_index = matches
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.iter()
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.position(|mat| mat.string == original_theme.name)
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.unwrap_or(0);
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Self {
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fs,
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themes,
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matches,
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original_theme: original_theme.clone(),
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selected_index: 0,
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original_theme_settings,
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original_system_appearance,
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new_theme: original_theme, // Start with the original theme.
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selected_index,
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selection_completed: false,
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selected_theme: None,
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selector,
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};
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this.select_if_matching(&original_theme.name);
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this
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}
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}
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fn show_selected_theme(
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@ -179,9 +199,10 @@ impl ThemeSelectorDelegate {
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) -> Option<Arc<Theme>> {
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if let Some(mat) = self.matches.get(self.selected_index) {
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let registry = ThemeRegistry::global(cx);
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match registry.get(&mat.string) {
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Ok(theme) => {
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Self::set_theme(theme.clone(), cx);
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self.set_theme(theme.clone(), cx);
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Some(theme)
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}
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Err(error) => {
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@ -194,21 +215,122 @@ impl ThemeSelectorDelegate {
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}
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}
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fn select_if_matching(&mut self, theme_name: &str) {
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self.selected_index = self
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.matches
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.iter()
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.position(|mat| mat.string == theme_name)
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.unwrap_or(self.selected_index);
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}
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fn set_theme(theme: Arc<Theme>, cx: &mut App) {
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fn set_theme(&mut self, new_theme: Arc<Theme>, cx: &mut App) {
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// Update the global (in-memory) theme settings.
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SettingsStore::update_global(cx, |store, _| {
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let mut theme_settings = store.get::<ThemeSettings>(None).clone();
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let name = theme.as_ref().name.clone().into();
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theme_settings.theme = theme::ThemeSelection::Static(theme::ThemeName(name));
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store.override_global(theme_settings);
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override_global_theme(
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store,
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&new_theme,
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&self.original_theme_settings.theme,
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self.original_system_appearance,
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)
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});
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self.new_theme = new_theme;
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}
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}
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/// Overrides the global (in-memory) theme settings.
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///
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/// Note that this does **not** update the user's `settings.json` file (see the
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/// [`ThemeSelectorDelegate::confirm`] method and [`theme::set_theme`] function).
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fn override_global_theme(
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store: &mut SettingsStore,
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new_theme: &Theme,
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original_theme: &ThemeSelection,
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system_appearance: Appearance,
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) {
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let theme_name = ThemeName(new_theme.name.clone().into());
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let new_appearance = new_theme.appearance();
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let new_theme_is_light = new_appearance.is_light();
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let mut curr_theme_settings = store.get::<ThemeSettings>(None).clone();
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match (original_theme, &curr_theme_settings.theme) {
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// Override the currently selected static theme.
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(ThemeSelection::Static(_), ThemeSelection::Static(_)) => {
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curr_theme_settings.theme = ThemeSelection::Static(theme_name);
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}
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// If the current theme selection is dynamic, then only override the global setting for the
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// specific mode (light or dark).
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(
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ThemeSelection::Dynamic {
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mode: original_mode,
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light: original_light,
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dark: original_dark,
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},
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ThemeSelection::Dynamic { .. },
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) => {
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let new_mode = update_mode_if_new_appearance_is_different_from_system(
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original_mode,
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system_appearance,
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new_appearance,
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);
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let updated_theme = retain_original_opposing_theme(
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new_theme_is_light,
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new_mode,
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theme_name,
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original_light,
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original_dark,
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);
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curr_theme_settings.theme = updated_theme;
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}
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// The theme selection mode changed while selecting new themes (someone edited the settings
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// file on disk while we had the dialogue open), so don't do anything.
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_ => return,
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};
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store.override_global(curr_theme_settings);
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}
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/// Helper function for determining the new [`ThemeAppearanceMode`] for the new theme.
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///
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/// If the the original theme mode was [`System`] and the new theme's appearance matches the system
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/// appearance, we don't need to change the mode setting.
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///
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/// Otherwise, we need to change the mode in order to see the new theme.
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///
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/// [`System`]: ThemeAppearanceMode::System
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fn update_mode_if_new_appearance_is_different_from_system(
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original_mode: &ThemeAppearanceMode,
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system_appearance: Appearance,
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new_appearance: Appearance,
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) -> ThemeAppearanceMode {
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if original_mode == &ThemeAppearanceMode::System && system_appearance == new_appearance {
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ThemeAppearanceMode::System
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} else {
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ThemeAppearanceMode::from(new_appearance)
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}
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}
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/// Helper function for updating / displaying the [`ThemeSelection`] while using the theme selector.
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///
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/// We want to retain the alternate theme selection of the original settings (before the menu was
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/// opened), not the currently selected theme (which likely has changed multiple times while the
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/// menu has been open).
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fn retain_original_opposing_theme(
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new_theme_is_light: bool,
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new_mode: ThemeAppearanceMode,
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theme_name: ThemeName,
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original_light: &ThemeName,
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original_dark: &ThemeName,
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) -> ThemeSelection {
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if new_theme_is_light {
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ThemeSelection::Dynamic {
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mode: new_mode,
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light: theme_name,
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dark: original_dark.clone(),
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}
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} else {
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ThemeSelection::Dynamic {
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mode: new_mode,
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light: original_light.clone(),
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dark: theme_name,
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}
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}
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}
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@ -225,19 +347,20 @@ impl PickerDelegate for ThemeSelectorDelegate {
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fn confirm(
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&mut self,
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_: bool,
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window: &mut Window,
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_secondary: bool,
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_window: &mut Window,
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cx: &mut Context<Picker<ThemeSelectorDelegate>>,
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) {
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self.selection_completed = true;
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let appearance = Appearance::from(window.appearance());
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let theme_name = ThemeSettings::get_global(cx).theme.name(appearance).0;
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let theme_name: Arc<str> = self.new_theme.name.as_str().into();
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let theme_appearance = self.new_theme.appearance;
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let system_appearance = SystemAppearance::global(cx).0;
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telemetry::event!("Settings Changed", setting = "theme", value = theme_name);
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update_settings_file(self.fs.clone(), cx, move |settings, _| {
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theme::set_theme(settings, theme_name.to_string(), appearance);
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theme::set_theme(settings, theme_name, theme_appearance, system_appearance);
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});
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self.selector
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@ -249,7 +372,9 @@ impl PickerDelegate for ThemeSelectorDelegate {
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fn dismissed(&mut self, _: &mut Window, cx: &mut Context<Picker<ThemeSelectorDelegate>>) {
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if !self.selection_completed {
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Self::set_theme(self.original_theme.clone(), cx);
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SettingsStore::update_global(cx, |store, _| {
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store.override_global(self.original_theme_settings.clone());
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});
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self.selection_completed = true;
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}
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