diff --git a/crates/gpui/src/window.rs b/crates/gpui/src/window.rs index 310734dcc6b..61257ea404a 100644 --- a/crates/gpui/src/window.rs +++ b/crates/gpui/src/window.rs @@ -3454,7 +3454,7 @@ impl Window { /// after the element's background so they layer on top of the fill. /// /// This method should only be called as part of the paint phase of element drawing. - pub(crate) fn paint_drop_shadows( + pub fn paint_drop_shadows( &mut self, bounds: Bounds, corner_radii: Corners, @@ -3490,7 +3490,7 @@ impl Window { /// Paint the inset shadows from `shadows` into the scene at the current z-index. Should /// be called after the element's background so the shadow layers on top of the fill. /// Drop shadows are skipped; paint those with [`Self::paint_drop_shadows`] before the background. - pub(crate) fn paint_inset_shadows( + pub fn paint_inset_shadows( &mut self, bounds: Bounds, corner_radii: Corners,