glsl: Add task and mesh path suffixes (#50605)

The GLSL language extension was missing the "task" and "mesh" path
suffixes for task and mesh shaders.
"task" and "mesh" are the official suffixes used in glslang.

Release Notes:

- N/A

Co-authored-by: MrSubidubi <finn@zed.dev>
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rcmz 2026-03-13 18:34:54 +01:00 committed by GitHub
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@ -5,6 +5,8 @@ path_suffixes = [
"vert", "frag", "tesc", "tese", "geom",
# Compute shaders
"comp",
# Mesh pipeline shaders
"task", "mesh",
# Ray tracing pipeline shaders
"rgen", "rint", "rahit", "rchit", "rmiss", "rcall",
# Other