The world's first open-source AI-native vector design tool and the first to feature concurrent Agent Teams. Design-as-Code. Turn prompts into UI directly on the live canvas. A modern alternative to Pencil.
Find a file
Fini 154b4a57a4 feat(canvas): wire letterSpacing, textGrowth and clipContent to Fabric.js
- Convert letterSpacing (px) to Fabric charSpacing (1/1000 em) in
  factory and sync
- Select IText vs Textbox based on textGrowth mode, restore canvas
  selection after text object recreation
- Add multi-line text height estimation with CJK character support
- Honor clipContent flag in clipping logic
2026-02-22 08:19:06 +08:00
.github/workflows chore(ci): update GitHub Actions workflow to trigger on main branch pushes 2026-02-21 20:05:39 +08:00
.vscode Initialize OpenPencil project with essential files and configurations 2026-02-17 21:14:16 +08:00
build feat(assets): add new icon files for application branding 2026-02-21 12:14:02 +08:00
electron feat(docs): update CLAUDE.md and README.md for new features and improvements 2026-02-21 19:59:49 +08:00
public feat(ai): add Setup Agents & MCP dialog with multi-provider support 2026-02-19 03:15:36 +08:00
scripts feat(electron): integrate Electron framework for desktop application support 2026-02-20 20:19:06 +08:00
server refactor(ai): streamline orchestration and remove complexity classifier 2026-02-21 17:31:23 +08:00
src feat(canvas): wire letterSpacing, textGrowth and clipContent to Fabric.js 2026-02-22 08:19:06 +08:00
.cta.json Initialize OpenPencil project with essential files and configurations 2026-02-17 21:14:16 +08:00
.gitignore feat(electron): integrate Electron framework for desktop application support 2026-02-20 20:19:06 +08:00
bun.lock feat(electron): integrate Electron framework for desktop application support 2026-02-20 20:19:06 +08:00
CLAUDE.md feat(docs): update CLAUDE.md and README.md for new features and improvements 2026-02-21 19:59:49 +08:00
components.json feat(editor): scaffold core canvas engine and editor layout 2026-02-18 21:49:16 +08:00
electron-builder.yml feat(electron): integrate Electron framework for desktop application support 2026-02-20 20:19:06 +08:00
LICENSE chore: update documentation and add MIT License 2026-02-18 22:35:17 +08:00
package.json feat(docs): update CLAUDE.md and README.md for new features and improvements 2026-02-21 19:59:49 +08:00
README.md feat(docs): update CLAUDE.md and README.md for new features and improvements 2026-02-21 19:59:49 +08:00
tsconfig.json Initialize OpenPencil project with essential files and configurations 2026-02-17 21:14:16 +08:00
vite.config.ts refactor(config): update Vite configuration import for Vitest compatibility 2026-02-21 20:03:07 +08:00

OpenPencil

Open-source vector design tool with a Design-as-Code philosophy. An alternative to Pencil.dev.

Available as a web app and desktop app (macOS / Windows / Linux via Electron).

Features

Canvas

  • Infinite canvas with pan (Space+drag / middle mouse / Hand tool) and zoom (scroll wheel)
  • Smart alignment guides with edge, center, and distance snapping
  • Dimension labels during object manipulation
  • Frame labels and boundary visualization
  • Double-click to enter frames with visual overlay
  • Advanced drag-and-drop: drag into auto-layout frames with insertion indicators, reparenting, reorder within layout

Drawing Tools

  • Shapes: Rectangle, Ellipse, Line, Polygon
  • Frame: Container with auto-layout support (vertical/horizontal)
  • Text: Click-to-place text with full typography controls
  • Pen tool: Bezier curve drawing with anchor points, control handles, and path closure
  • Icon picker: Search and import icons via Iconify API
  • Image import: PNG, JPEG, SVG, WebP, GIF (SVG parsed into editable nodes)

Property Editing

  • Position, size, rotation
  • Fill: solid color and gradients (linear, radial)
  • Stroke: color, width, dash patterns
  • Corner radius (unified or per-corner)
  • Opacity, visibility, lock, flip (horizontal/vertical)
  • Effects: shadow and blur
  • Auto-layout: direction, gap, padding, justify-content, align-items
  • Variable binding: bind any property to a design variable via variable picker
  • Per-layer export: export individual layers to PNG/SVG with scale options (1x/2x/3x)

Design Variables & Tokens

  • Variables panel: Floating resizable panel with theme management (Cmd+Shift+V)
  • Variable types: Color (picker + hex + opacity), Number, String
  • Multi-theme support: Create multiple theme axes (e.g. Theme-1, Theme-2), each with variants (e.g. Default, Dark, High Contrast)
  • $variable references: Bind node properties (fill, stroke, opacity, gap, padding) to variables
  • CSS sync: Auto-generate CSS custom properties (:root { --color-1: #fff; }) with per-theme variant blocks
  • Code generation: React/Tailwind and HTML/CSS output uses var(--name) for variable-bound properties
  • Live resolution: Variables resolved on-the-fly for canvas rendering, preserved as $refs in document

Layer Panel

  • Hierarchical tree view with expand/collapse
  • Drag-and-drop reordering with drop-into-children support (above/below/inside zones)
  • Visibility and lock toggles per layer
  • Rename via double-click
  • Context menu: delete, duplicate, group, lock, hide
  • Selection synced with canvas

Parent-Child System

  • Frame/Group containers with nested children
  • Parent transforms (move, scale, rotate) propagate to children proportionally
  • Circular reference prevention when reparenting

History

  • Undo/Redo with batched drag operations (Cmd+Z / Cmd+Shift+Z)
  • Up to 300 history states

Clipboard & Grouping

  • Copy, cut, paste, duplicate (Cmd+C/X/V/D)
  • Group / ungroup selected elements (Cmd+G / Cmd+Shift+G)

File Operations

  • Save/open .pen files (JSON-based, Git-friendly)
  • Auto-save with File System Access API
  • Export: PNG and SVG with scale options (Cmd+Shift+E)

Code Generation

  • React + Tailwind CSS code from designs
  • HTML + CSS code from designs
  • CSS Variables from design tokens
  • View in code panel (Cmd+Shift+C)

AI Assistant

  • Built-in AI chat panel (Cmd+J)
  • AI-powered design generation from text prompts
  • Orchestrator-based parallel design generation: decomposes requests into spatial sub-tasks for faster output
  • Design block preview with "Apply Design" action
  • Streaming responses with thinking state and JSONL real-time canvas insertion
  • Context optimizer: sliding window history trimming to prevent unbounded context growth
  • Dual provider: Anthropic API or local Claude Code (OAuth)
  • Multi-provider settings: Claude Code, Codex CLI, OpenCode

Editor UI

  • Dark / light theme toggle (persisted to localStorage)
  • Fullscreen mode
  • Draggable, snap-to-corner AI chat panel

Keyboard Shortcuts

Shortcut Action
V Select tool
R Rectangle
O Ellipse
L Line
T Text
F Frame
P Path (pen tool)
H Hand (pan)
Cmd+A Select all
Cmd+Z Undo
Cmd+Shift+Z Redo
Cmd+C/X/V/D Copy/Cut/Paste/Duplicate
Cmd+G Group
Cmd+Shift+G Ungroup
Cmd+S Save
Cmd+Shift+E Export
Cmd+Shift+C Code panel
Cmd+Shift+V Variables panel
Cmd+J AI chat
Cmd+, Agent settings
Delete/Backspace Delete selected
Arrow keys Nudge (1px, +Shift = 10px)
[ / ] Reorder layers
Escape Deselect / Cancel

Tech Stack

Getting Started

Web (Development)

bun install
bun --bun run dev

Open http://localhost:3000 and click "New Design" to enter the editor.

Electron (Desktop)

# Development: starts Vite dev server + Electron
bun run electron:dev

# Production build (current platform)
bun run electron:build

AI Configuration

The AI assistant works in multiple modes:

  • Anthropic API: Set ANTHROPIC_API_KEY in .env
  • Local Claude Code: No config needed — uses Claude Agent SDK with OAuth login as fallback
  • OpenCode: Connect via OpenCode SDK for additional model support

Scripts

Command Description
bun --bun run dev Start web dev server on port 3000
bun --bun run build Production web build
bun --bun run preview Preview production build
bun --bun run test Run tests (Vitest)
npx tsc --noEmit Type check
bun run electron:dev Start Vite + Electron for desktop dev
bun run electron:compile Compile electron/ with esbuild
bun run electron:build Full Electron package (web build + compile + electron-builder)

CI / CD

CI (ci.yml)

Runs on every push and PR to main / v0.0.1:

  1. Lint & Test — type check (tsc --noEmit) + unit tests (vitest)
  2. Build Web — production web build, uploads .output/ as artifact

Build Electron (build-electron.yml)

Triggered by version tags (v*) or manual dispatch:

  1. Build — parallel matrix across macOS, Windows, Linux
    • macOS: .dmg + .zip
    • Windows: .exe (NSIS installer + portable)
    • Linux: .AppImage + .deb
  2. Release — creates a draft GitHub Release with all platform artifacts

To create a release:

git tag v0.1.0
git push origin v0.1.0

Project Structure

src/
  canvas/              # Fabric.js canvas engine (25 files: sync, events, guides, drag-drop, pen tool, etc.)
  variables/           # Design variables/tokens system (resolve, replace refs)
  components/
    editor/            # Editor layout, toolbar, tool buttons, top bar, status bar
    panels/            # Layer panel, property panel, AI chat, code panel, variables panel, export section
    shared/            # ColorPicker, NumberInput, VariablePicker, ExportDialog, etc.
    icons/             # Provider logos (Claude, OpenAI, OpenCode)
    ui/                # shadcn/ui primitives (Button, Select, Slider, Switch, etc.)
  hooks/               # Keyboard shortcuts
  lib/                 # Utility functions (cn class merging)
  services/
    ai/                # AI chat, orchestrator, context optimizer, design generation, prompts
    codegen/           # React+Tailwind, HTML+CSS, and CSS variables generators
  stores/              # Zustand stores (canvas, document, history, AI, agent-settings)
  types/               # PenDocument/PenNode types, style types, variables, agent settings, Electron IPC
  utils/               # File operations, export, node clone, SVG parser, syntax highlight
  routes/              # TanStack Router pages (/, /editor)
electron/
  main.ts              # Electron main process (window, Nitro server, IPC, fullscreen handling)
  preload.ts           # Context bridge for renderer ↔ main IPC
server/
  api/ai/              # Nitro API: streaming chat, generation, agent connection, models
  utils/               # Server utilities: Claude CLI resolver, OpenCode client manager
.github/
  workflows/
    ci.yml             # CI: type check, test, web build
    build-electron.yml # Electron build for macOS/Windows/Linux + GitHub Release

Roadmap

  • Component system (reusable components with instances & overrides)
  • Design variables/tokens with CSS sync
  • Boolean operations (union, subtract, intersect)
  • Multi-page support
  • Collaborative editing

License

MIT