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Adds one curated first-party image prompt template to
`prompt-templates/image/`, with a matching preview JPG under
`assets/prompt-templates/image/`.
### New template
**`game-screenshot-anime-fighting-game-captain-ryuuga-vs-kaze-renshin.json`** —
A cinematic anime fighting-game key-visual / combat screenshot in the
style of *Street Fighter 6* or *Tekken 8* intro art. Two original
anime-styled male warriors face off at the center of a nighttime
Chinese temple courtyard:
- **Captain Ryuuga (P1)** — shirtless straw-hat pirate with a red
battle-scar, shark-tooth necklace, skull-pattern sash and a warm
orange-red fire aura.
- **Kaze Renshin (P2)** — spiky jet-black hair, orange martial-arts gi
with a single black kanji, charging a crackling blue lightning energy
sphere between his hands.
The background, lighting and warm-vs-cool color grading follow the
rival-fighter convention of the genre (orange left half, blue right
half). The template ships with a complete fighting-game HUD exposed as
slot-filled `{argument}` placeholders:
- Two horizontal health bars with round central round-timer and
`ROUND N` label, per-side HP-percent numerals.
- P1 / P2 portrait panels with character name + subtitle + emblem.
- Per-side `HITS COMBO` counters and max gauges (orange-left,
blue-right).
Ten `{argument}` slots in total make it easy to restyle the matchup
(swap the fighters, backdrop, round number, HP percents, combo counts,
names, titles and emblems) without rebuilding the HUD-and-render
boilerplate. Tuned for `gpt-image-2`, aspect `16:9`. Category: `Game UI`
(reuses the existing enum value introduced in #187; no new enum).
Carries `source.repo = nexu-io/open-design`, Apache-2.0, author
`open-design contributors`.
### Verification
- `node -e "JSON.parse(require('fs').readFileSync('prompt-templates/image/<file>.json','utf8'))"` passes on the new template.
- Slug does not collide with any existing template on `main` or in the
companion Three Kingdoms screenshot PR.
- Preview JPG is 679 KB, comparable to the previews landed in #187.
- `aspect = 16:9` matches the underlying 1792x1024 source render.
### Why
#187 anchored the `Game UI` category with a Chinese MMO HUD mockup.
The companion Three Kingdoms PR extends the category with AAA ARPG
combat-moment screenshots in the Black Myth: Wukong style. This PR
adds a third flavor — an **anime fighting game VS screen** — completing
a compact but representative seed set for the category:
- MMO HUD (UI-heavy scenic moment)
- AAA ARPG (character-driven cinematic combat)
- Anime fighting game (head-to-head VS key visual)
Together these cover three very different HUD conventions and three
different render styles, so downstream users approaching the Game UI
category have a real breadth of starting points to remix from — not
just one aesthetic.
Co-authored-by: Tuola Ge <gexingli@refly.ai>
28 lines
4.7 KiB
JSON
28 lines
4.7 KiB
JSON
{
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"id": "game-screenshot-anime-fighting-game-captain-ryuuga-vs-kaze-renshin",
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"surface": "image",
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"title": "Game Screenshot - Anime Fighting Game: Captain Ryuuga vs Kaze Renshin",
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"summary": "An in-game fighting game key visual / combat screenshot in the style of Street Fighter 6 or Tekken 8 intro art. Two anime-style male warriors square off in the center of a dramatic nighttime Chinese temple courtyard — a shirtless straw-hat pirate with a warm orange-red fire aura on the left, and a spiky-haired martial artist in an orange gi charging a massive crackling blue lightning energy sphere on the right. Ships with a complete fighting-game HUD (dual health bars, round timer, P1/P2 portrait panels with named fighters and emblems, per-side combo counters and max gauges). Warm-orange vs cool-blue split color grading matches the rival-fighter convention of the genre. Tuned for gpt-image-2 at 16:9.",
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"category": "Game UI",
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"tags": [
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"game-ui",
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"fighting-game",
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"anime",
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"hud",
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"street-fighter",
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"tekken",
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"vs-screen",
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"key-visual",
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"cinematic"
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],
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"model": "gpt-image-2",
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"aspect": "16:9",
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"prompt": "A high-detail anime fighting game screenshot, 16:9 aspect ratio, cinematic key visual in the style of Street Fighter 6 or Tekken 8 intro art. Two anime male warriors in dynamic combat poses facing each other in the center.\n\n# LEFT FIGHTER\n{argument name=\"left_fighter\" default=\"shirtless, wearing a worn straw hat, red battle-scar across left eye, grinning with clenched teeth, shark-tooth necklace, tattered red cape, black pants with a skull-pattern sash, bare feet, right fist raised ready to strike, orange fire particles and water splashing at his feet, warm orange-red energy aura surrounding him\"}.\n\n# RIGHT FIGHTER\n{argument name=\"right_fighter\" default=\"spiky jet-black hair, wearing an orange martial-arts gi with a single black kanji character on the left chest, blue waistband sash, black wristbands, both hands in a charging pose with a massive crackling blue lightning energy sphere building between them, intense focused expression, bright blue electric aura\"}.\n\n# BACKGROUND\n{argument name=\"background\" default=\"dramatic nighttime Chinese-style temple courtyard, red pagoda architecture, stone-carved dragon columns, dark cloudy sky with blue moonlight, glowing paper lanterns, scattered debris on the ground\"}.\n\n# GAME UI OVERLAY\n- Top bar: two horizontal health bars (red, mostly full) with two smaller blue meter bars below, a round central timer reading \"{argument name=\"timer\" default=\"45\"}\" in white, labeled \"ROUND {argument name=\"round_number\" default=\"2\"}\" below it, left percentage \"{argument name=\"left_hp_percent\" default=\"75%\"}\", right percentage \"{argument name=\"right_hp_percent\" default=\"80%\"}\".\n- Top-left corner: P1 portrait avatar of the left fighter, character name \"{argument name=\"left_name\" default=\"CAPTAIN RYUUGA\"}\" in bold, subtitle \"{argument name=\"left_title\" default=\"KING OF THE SEAS\"}\", {argument name=\"left_emblem\" default=\"skull-and-crossed-swords emblem\"}.\n- Top-right corner: P2 portrait avatar of the right fighter, character name \"{argument name=\"right_name\" default=\"KAZE RENSHIN\"}\" in bold, subtitle \"{argument name=\"right_title\" default=\"DRAGON'S FIST\"}\", {argument name=\"right_emblem\" default=\"dragon emblem\"}.\n- Bottom-left: large orange number \"{argument name=\"left_combo\" default=\"12\"}\" with \"HITS COMBO\" text, horizontal orange gauge bar labeled \"{argument name=\"left_gauge_label\" default=\"3 MAX\"}\".\n- Bottom-right: large blue number \"{argument name=\"right_combo\" default=\"15\"}\" with \"HITS COMBO\" text, horizontal blue gauge bar labeled \"{argument name=\"right_gauge_label\" default=\"MAX 4\"}\".\n\n# Overall style\nCinematic, hyperdetailed, vibrant color grading, high contrast between warm orange (left half) and cool blue (right half), official fighting game key art quality, 4K resolution.\n\n# Negative prompt\nno watermark, no studio logos, no warped Latin or Japanese characters in UI, no gibberish glyphs, no low-res UI, no duplicated HUD widgets, no extra fingers on either fighter, no misaligned or crooked health bars, no copyrighted character likeness (original anime-styled designs only), no modern firearms, no real-world brands, no cluttered or overlapping UI panels, no signature.",
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"previewImageUrl": "https://raw.githubusercontent.com/nexu-io/open-design/main/assets/prompt-templates/image/game-screenshot-anime-fighting-game-captain-ryuuga-vs-kaze-renshin.jpg",
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"source": {
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"repo": "nexu-io/open-design",
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"license": "Apache-2.0",
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"author": "open-design contributors",
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"url": "https://github.com/nexu-io/open-design"
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}
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}
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