docs: fix spelling mistakes in CLI comment, spec, and video prompt (#300)

* fix: correct cli typo comment

* docs: fix spec typo

* fix: correct video prompt typo
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luo jiyin 2026-05-02 22:32:26 +08:00 committed by GitHub
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3 changed files with 3 additions and 3 deletions

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@ -17,7 +17,7 @@ const argv = process.argv.slice(2);
// parsed inside each handler.
// Flags accepted by `od media generate`. Whitelisted so a hallucinated
// `--lenght 5` from the LLM fails fast instead of silently no-op'ing
// `--length 5` from the LLM fails fast instead of silently no-op'ing
// while we route a bogus body to the daemon.
//
// Hoisted to the top of the module *before* the subcommand dispatch

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@ -98,7 +98,7 @@ Module responsibilities:
- **We do not ship a model router.** If the user's agent supports 20 providers, great. If it only supports Anthropic, that's the ceiling. We don't layer our own provider abstraction on top of someone else's.
- **We do not ship a desktop app.** No Electron, no Tauri. The "local" story is a Next.js dev server + a Node daemon. If someone wants a tray icon, that's [`cc-switch`][ccsw]'s job, not ours.
- **We do not reinvent the agent loop.** No custom tool-use harness, no bespoke context-manager. Everything goes through the detected agent's native loop.
- **We do not maintain a skill marketplace in v1.** Skills are git URLs and local folders. A browseable UI is v2.
- **We do not maintain a skill marketplace in v1.** Skills are git URLs and local folders. A browsable UI is v2.
- **We do not try to compete with Figma.** Output is code (HTML/JSX) and content (`DESIGN.md`, Markdown, PPTX), not editable vector canvases.
- **We do not implement auth / billing / orgs in MVP.** Single-user, single-machine. Multi-user is post-v1 and optional.

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@ -7,7 +7,7 @@
"tags": [],
"model": "seedance-2.0",
"aspect": "16:9",
"prompt": "apply the walking animation of @anim excatly as it is to @char7 . the camera tracks the character exactly in place, camera angle does not change",
"prompt": "apply the walking animation of @anim exactly as it is to @char7. the camera tracks the character exactly in place, camera angle does not change",
"previewImageUrl": "https://customer-qs6wnyfuv0gcybzj.cloudflarestream.com/089e7cd70d20131d6d1b44741520eaee/thumbnails/thumbnail.jpg",
"previewVideoUrl": "https://customer-qs6wnyfuv0gcybzj.cloudflarestream.com/089e7cd70d20131d6d1b44741520eaee/downloads/default.mp4",
"source": {