799 lines
26 KiB
JavaScript
799 lines
26 KiB
JavaScript
// js/audio-context.js
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// Shared Audio Context Manager - handles EQ and provides context for visualizer
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// Supports 3-32 parametric EQ bands
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import { equalizerSettings, monoAudioSettings } from './storage.js';
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// Generate frequency array for given number of bands using logarithmic spacing
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function generateFrequencies(bandCount, minFreq = 20, maxFreq = 20000) {
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const frequencies = [];
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const safeMin = Math.max(10, minFreq);
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const safeMax = Math.min(96000, maxFreq);
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for (let i = 0; i < bandCount; i++) {
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// Logarithmic interpolation
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const t = i / (bandCount - 1);
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const freq = safeMin * Math.pow(safeMax / safeMin, t);
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frequencies.push(Math.round(freq));
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}
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return frequencies;
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}
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// Generate frequency labels for display
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function generateFrequencyLabels(frequencies) {
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return frequencies.map((freq) => {
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if (freq < 1000) {
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return freq.toString();
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} else if (freq < 10000) {
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return (freq / 1000).toFixed(freq % 1000 === 0 ? 0 : 1) + 'K';
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} else {
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return (freq / 1000).toFixed(0) + 'K';
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}
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});
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}
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// EQ Presets (16-band default)
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const EQ_PRESETS_16 = {
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flat: { name: 'Flat', gains: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] },
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bass_boost: { name: 'Bass Boost', gains: [6, 5, 4.5, 4, 3, 2, 1, 0.5, 0, 0, 0, 0, 0, 0, 0, 0] },
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bass_reducer: { name: 'Bass Reducer', gains: [-6, -5, -4, -3, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] },
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treble_boost: { name: 'Treble Boost', gains: [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 5.5, 6] },
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treble_reducer: { name: 'Treble Reducer', gains: [0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -2, -3, -4, -5, -5.5, -6] },
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vocal_boost: { name: 'Vocal Boost', gains: [-2, -1, 0, 0, 1, 2, 3, 4, 4, 3, 2, 1, 0, 0, -1, -2] },
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loudness: { name: 'Loudness', gains: [5, 4, 3, 1, 0, -1, -1, 0, 0, 1, 2, 3, 4, 4.5, 4, 3] },
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rock: { name: 'Rock', gains: [4, 3.5, 3, 2, -1, -2, -1, 1, 2, 3, 3.5, 4, 4, 3, 2, 1] },
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pop: { name: 'Pop', gains: [-1, 0, 1, 2, 3, 3, 2, 1, 0, 1, 2, 2, 2, 2, 1, 0] },
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classical: { name: 'Classical', gains: [3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 3, 2] },
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jazz: { name: 'Jazz', gains: [3, 2, 1, 1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2] },
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electronic: { name: 'Electronic', gains: [4, 3.5, 3, 1, 0, -1, 0, 1, 2, 3, 3, 2, 2, 3, 4, 3.5] },
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hip_hop: { name: 'Hip-Hop', gains: [5, 4.5, 4, 3, 1, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2] },
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r_and_b: { name: 'R&B', gains: [3, 5, 4, 2, 1, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1] },
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acoustic: { name: 'Acoustic', gains: [3, 2, 1, 1, 2, 2, 1, 0, 0, 1, 1, 2, 3, 3, 2, 1] },
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podcast: { name: 'Podcast / Speech', gains: [-3, -2, -1, 0, 1, 2, 3, 4, 4, 3, 2, 1, 0, -1, -2, -3] },
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};
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// Interpolate 16-band preset to target band count
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function interpolatePreset(preset16, targetBands) {
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if (targetBands === 16) return [...preset16];
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const result = [];
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for (let i = 0; i < targetBands; i++) {
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const sourceIndex = (i / (targetBands - 1)) * (preset16.length - 1);
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const indexLow = Math.floor(sourceIndex);
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const indexHigh = Math.min(Math.ceil(sourceIndex), preset16.length - 1);
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const fraction = sourceIndex - indexLow;
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const lowValue = preset16[indexLow] || 0;
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const highValue = preset16[indexHigh] || 0;
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const interpolated = lowValue + (highValue - lowValue) * fraction;
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result.push(Math.round(interpolated * 10) / 10);
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}
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return result;
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}
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// Get presets for given band count
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function getPresetsForBandCount(bandCount) {
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const presets = {};
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for (const [key, preset] of Object.entries(EQ_PRESETS_16)) {
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presets[key] = {
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name: preset.name,
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gains: interpolatePreset(preset.gains, bandCount),
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};
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}
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return presets;
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}
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// Default export for backwards compatibility (16 bands)
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const EQ_PRESETS = EQ_PRESETS_16;
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class AudioContextManager {
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constructor() {
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this.audioContext = null;
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this.source = null;
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this.sources = new Map();
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this.analyser = null;
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this.filters = [];
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this.outputNode = null;
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this.volumeNode = null;
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this.isInitialized = false;
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this.isEQEnabled = false;
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this.isMonoAudioEnabled = false;
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this.monoMergerNode = null;
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this.audio = null;
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this.currentVolume = 1.0;
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// Band configuration
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this.bandCount = equalizerSettings.getBandCount();
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this.freqRange = equalizerSettings.getFreqRange();
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this.frequencies = generateFrequencies(this.bandCount, this.freqRange.min, this.freqRange.max);
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this.currentGains = new Array(this.bandCount).fill(0);
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// Callbacks for audio graph changes (for visualizers like Butterchurn)
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this._graphChangeCallbacks = [];
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// Load saved settings
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this._loadSettings();
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}
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/**
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* Update band count and reinitialize EQ
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*/
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setBandCount(count) {
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const newCount = Math.max(
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equalizerSettings.MIN_BANDS,
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Math.min(equalizerSettings.MAX_BANDS, parseInt(count, 10) || 16)
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);
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if (newCount === this.bandCount) return;
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// Save new band count
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equalizerSettings.setBandCount(newCount);
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// Update configuration
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this.bandCount = newCount;
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this.frequencies = generateFrequencies(newCount, this.freqRange.min, this.freqRange.max);
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// Interpolate current gains to new band count
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const newGains = equalizerSettings._interpolateGains(this.currentGains, newCount);
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this.currentGains = newGains;
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equalizerSettings.setGains(newGains);
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// Reinitialize EQ if already initialized
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if (this.isInitialized && this.audioContext) {
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this._destroyEQ();
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this._createEQ();
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// Reconnect the audio graph without interrupting playback
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this._connectGraph();
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}
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// Dispatch event for UI update
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window.dispatchEvent(
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new CustomEvent('equalizer-band-count-changed', {
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detail: { bandCount: newCount, frequencies: this.frequencies },
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})
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);
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}
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/**
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* Update frequency range and reinitialize EQ
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*/
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setFreqRange(minFreq, maxFreq) {
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const newMin = Math.max(10, Math.min(96000, parseInt(minFreq, 10) || 20));
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const newMax = Math.max(10, Math.min(96000, parseInt(maxFreq, 10) || 20000));
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if (newMin >= newMax) {
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console.warn('[AudioContext] Invalid frequency range: min must be less than max');
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return false;
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}
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if (newMin === this.freqRange.min && newMax === this.freqRange.max) return true;
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// Save new frequency range
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equalizerSettings.setFreqRange(newMin, newMax);
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// Update configuration
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this.freqRange = { min: newMin, max: newMax };
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this.frequencies = generateFrequencies(this.bandCount, newMin, newMax);
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// Reinitialize EQ if already initialized
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if (this.isInitialized && this.audioContext) {
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this._destroyEQ();
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this._createEQ();
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// Reconnect the audio graph without interrupting playback
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this._connectGraph();
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}
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// Dispatch event for UI update
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window.dispatchEvent(
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new CustomEvent('equalizer-freq-range-changed', {
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detail: { min: newMin, max: newMax, frequencies: this.frequencies },
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})
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);
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return true;
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}
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/**
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* Destroy EQ filters
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*/
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_destroyEQ() {
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if (this.filters) {
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this.filters.forEach((filter) => {
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try {
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filter.disconnect();
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} catch {
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/* ignore */
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}
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});
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}
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this.filters = [];
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// Destroy preamp node
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if (this.preampNode) {
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try {
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this.preampNode.disconnect();
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} catch {
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/* ignore */
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}
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this.preampNode = null;
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}
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}
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/**
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* Create EQ filters
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*/
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_createEQ() {
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if (!this.audioContext) return;
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// Create preamp node
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if (!this.preampNode) {
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this.preampNode = this.audioContext.createGain();
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}
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// Set preamp gain
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const preampValue = this.preamp || 0;
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const gainValue = Math.pow(10, preampValue / 20);
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this.preampNode.gain.value = gainValue;
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// Create biquad filters for each frequency band
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this.filters = this.frequencies.map((freq, index) => {
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const filter = this.audioContext.createBiquadFilter();
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filter.type = 'peaking';
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filter.frequency.value = freq;
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filter.Q.value = this._calculateQ(index);
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filter.gain.value = this.currentGains[index] || 0;
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return filter;
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});
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// Create volume node if not exists
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if (!this.volumeNode) {
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this.volumeNode = this.audioContext.createGain();
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}
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}
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/**
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* Calculate Q factor for each band
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*/
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_calculateQ(_index) {
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// Scale Q based on band count for consistent sound
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const baseQ = 2.5;
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const scalingFactor = Math.sqrt(16 / this.bandCount);
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return baseQ * scalingFactor;
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}
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/**
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* Register a callback to be called when audio graph is reconnected
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* @param {Function} callback - Function to call when graph changes
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* @returns {Function} - Unregister function
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*/
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onGraphChange(callback) {
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this._graphChangeCallbacks.push(callback);
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return () => {
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const index = this._graphChangeCallbacks.indexOf(callback);
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if (index > -1) {
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this._graphChangeCallbacks.splice(index, 1);
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}
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};
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}
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/**
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* Notify all registered callbacks that graph has changed
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*/
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_notifyGraphChange() {
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this._graphChangeCallbacks.forEach((callback) => {
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try {
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callback(this.source);
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} catch (e) {
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console.warn('[AudioContext] Graph change callback failed:', e);
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}
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});
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}
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/**
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* Initialize the audio context and connect to the audio element
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* This should be called when audio starts playing
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*/
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init(audioElement) {
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if (this.isInitialized) return;
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if (!audioElement) return;
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this.audio = audioElement;
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// Detect iOS - skip Web Audio initialization on iOS to avoid lock screen audio issues
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const isIOS = typeof window !== 'undefined' && window.__IS_IOS__ === true;
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if (isIOS) {
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console.log('[AudioContext] Skipping Web Audio initialization on iOS for lock screen compatibility');
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return;
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}
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try {
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const AudioContext = window.AudioContext || window.webkitAudioContext;
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const highResOptions = { sampleRate: 192000, latencyHint: 'playback' };
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try {
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this.audioContext = new AudioContext(highResOptions);
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console.log(`[AudioContext] Created with high-res settings: ${this.audioContext.sampleRate}Hz`);
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} catch (e) {
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try {
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this.audioContext = new AudioContext({ latencyHint: 'playback' });
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} catch (e2) {
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this.audioContext = new AudioContext();
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}
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}
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if (!this.sources.has(audioElement)) {
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this.sources.set(audioElement, this.audioContext.createMediaElementSource(audioElement));
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}
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this.source = this.sources.get(audioElement);
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this.analyser = this.audioContext.createAnalyser();
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this.analyser.fftSize = 1024;
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this.analyser.smoothingTimeConstant = 0.7;
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this._createEQ();
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this.outputNode = this.audioContext.createGain();
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this.outputNode.gain.value = 1;
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this.volumeNode = this.audioContext.createGain();
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this.volumeNode.gain.value = this.currentVolume;
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this.monoMergerNode = this.audioContext.createChannelMerger(2);
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this._connectGraph();
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this.isInitialized = true;
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} catch (e) {
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console.warn('[AudioContext] Init failed:', e);
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}
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}
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changeSource(audioElement) {
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if (!this.audioContext) {
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this.init(audioElement);
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return;
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}
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if (this.audio === audioElement) return;
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try {
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if (this.source) {
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try {
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this.source.disconnect();
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} catch (e) {}
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}
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this.audio = audioElement;
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if (!this.sources.has(audioElement)) {
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this.sources.set(audioElement, this.audioContext.createMediaElementSource(audioElement));
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}
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this.source = this.sources.get(audioElement);
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if (this.isInitialized) {
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this._connectGraph();
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}
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} catch (e) {
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console.warn('changeSource failed:', e);
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}
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}
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/**
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* Connect the audio graph based on EQ and mono audio state
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*/
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_connectGraph() {
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if (!this.isInitialized || !this.source || !this.audioContext) return;
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try {
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// Disconnect everything first
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try {
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this.source.disconnect();
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} catch (e) {}
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this.outputNode.disconnect();
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if (this.volumeNode) {
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this.volumeNode.disconnect();
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}
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this.analyser.disconnect();
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if (this.monoMergerNode) {
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try {
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this.monoMergerNode.disconnect();
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} catch {
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// Ignore if not connected
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}
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}
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let lastNode = this.source;
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// Apply mono audio if enabled
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if (this.isMonoAudioEnabled && this.monoMergerNode) {
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// Create a gain node to mix channels before the merger
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const monoGain = this.audioContext.createGain();
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monoGain.gain.value = 0.5; // Reduce volume to prevent clipping when mixing
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// Connect source to mono gain
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this.source.connect(monoGain);
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// Connect mono gain to both inputs of the merger
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monoGain.connect(this.monoMergerNode, 0, 0);
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monoGain.connect(this.monoMergerNode, 0, 1);
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lastNode = this.monoMergerNode;
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console.log('[AudioContext] Mono audio enabled');
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}
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if (this.isEQEnabled && this.filters.length > 0) {
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// EQ enabled: lastNode -> preamp -> EQ filters -> output -> analyser -> volume -> destination
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// Connect filter chain
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for (let i = 0; i < this.filters.length - 1; i++) {
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this.filters[i].connect(this.filters[i + 1]);
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}
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// Connect preamp to first filter
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if (this.preampNode) {
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lastNode.connect(this.preampNode);
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this.preampNode.connect(this.filters[0]);
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} else {
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lastNode.connect(this.filters[0]);
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}
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this.filters[this.filters.length - 1].connect(this.outputNode);
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this.outputNode.connect(this.analyser);
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this.analyser.connect(this.volumeNode);
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this.volumeNode.connect(this.audioContext.destination);
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console.log('[AudioContext] EQ connected');
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} else {
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// EQ disabled: lastNode -> analyser -> volume -> destination
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lastNode.connect(this.analyser);
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this.analyser.connect(this.volumeNode);
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this.volumeNode.connect(this.audioContext.destination);
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}
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// Notify visualizers that graph has been reconnected
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this._notifyGraphChange();
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} catch (e) {
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console.warn('[AudioContext] Failed to connect graph:', e);
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// Fallback: direct connection
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try {
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this.source.connect(this.audioContext.destination);
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} catch {
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/* ignore */
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}
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}
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}
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/**
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* Resume audio context (required after user interaction)
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* @returns {Promise<boolean>} - Returns true if context is running
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*/
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async resume() {
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if (!this.audioContext) return false;
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console.log('[AudioContext] Current state:', this.audioContext.state);
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if (this.audioContext.state === 'suspended') {
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try {
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await this.audioContext.resume();
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console.log('[AudioContext] Resumed successfully, state:', this.audioContext.state);
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} catch (e) {
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console.warn('[AudioContext] Failed to resume:', e);
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}
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}
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// Ensure graph is connected after resuming (iOS may disconnect when suspended)
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if (this.isInitialized && this.audioContext.state === 'running') {
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this._connectGraph();
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}
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return this.audioContext.state === 'running';
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}
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/**
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* Get the analyser node for the visualizer
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*/
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getAnalyser() {
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return this.analyser;
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}
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/**
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* Get the audio context
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*/
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getAudioContext() {
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return this.audioContext;
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}
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/**
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* Get the source node for visualizers
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*/
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getSourceNode() {
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return this.source;
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}
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/**
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* Check if initialized and active
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*/
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isReady() {
|
|
return this.isInitialized && this.audioContext !== null;
|
|
}
|
|
|
|
/**
|
|
* Set the volume level (0.0 to 1.0)
|
|
* @param {number} value - Volume level
|
|
*/
|
|
setVolume(value) {
|
|
this.currentVolume = Math.max(0, Math.min(1, value));
|
|
if (this.volumeNode && this.audioContext) {
|
|
const now = this.audioContext.currentTime;
|
|
this.volumeNode.gain.setTargetAtTime(this.currentVolume, now, 0.01);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Toggle EQ on/off
|
|
*/
|
|
toggleEQ(enabled) {
|
|
this.isEQEnabled = enabled;
|
|
equalizerSettings.setEnabled(enabled);
|
|
|
|
if (this.isInitialized) {
|
|
this._connectGraph();
|
|
}
|
|
|
|
return this.isEQEnabled;
|
|
}
|
|
|
|
/**
|
|
* Check if EQ is active
|
|
*/
|
|
isEQActive() {
|
|
return this.isInitialized && this.isEQEnabled;
|
|
}
|
|
|
|
/**
|
|
* Toggle mono audio on/off
|
|
*/
|
|
toggleMonoAudio(enabled) {
|
|
this.isMonoAudioEnabled = enabled;
|
|
monoAudioSettings.setEnabled(enabled);
|
|
|
|
if (this.isInitialized) {
|
|
this._connectGraph();
|
|
}
|
|
|
|
return this.isMonoAudioEnabled;
|
|
}
|
|
|
|
/**
|
|
* Check if mono audio is active
|
|
*/
|
|
isMonoAudioActive() {
|
|
return this.isInitialized && this.isMonoAudioEnabled;
|
|
}
|
|
|
|
/**
|
|
* Get current gain range
|
|
*/
|
|
getRange() {
|
|
return equalizerSettings.getRange();
|
|
}
|
|
|
|
/**
|
|
* Clamp gain to valid range
|
|
*/
|
|
_clampGain(gainDb) {
|
|
const range = this.getRange();
|
|
return Math.max(range.min, Math.min(range.max, gainDb));
|
|
}
|
|
|
|
/**
|
|
* Set gain for a specific band
|
|
*/
|
|
setBandGain(bandIndex, gainDb) {
|
|
if (bandIndex < 0 || bandIndex >= this.bandCount) return;
|
|
|
|
const clampedGain = this._clampGain(gainDb);
|
|
this.currentGains[bandIndex] = clampedGain;
|
|
|
|
if (this.filters[bandIndex] && this.audioContext) {
|
|
const now = this.audioContext.currentTime;
|
|
this.filters[bandIndex].gain.setTargetAtTime(clampedGain, now, 0.01);
|
|
}
|
|
|
|
equalizerSettings.setGains(this.currentGains);
|
|
}
|
|
|
|
/**
|
|
* Set all band gains at once
|
|
*/
|
|
setAllGains(gains) {
|
|
if (!Array.isArray(gains)) return;
|
|
|
|
// Ensure gains array matches current band count
|
|
let adjustedGains = gains;
|
|
if (gains.length !== this.bandCount) {
|
|
adjustedGains = equalizerSettings._interpolateGains(gains, this.bandCount);
|
|
}
|
|
|
|
const now = this.audioContext?.currentTime || 0;
|
|
|
|
adjustedGains.forEach((gain, index) => {
|
|
const clampedGain = this._clampGain(gain);
|
|
this.currentGains[index] = clampedGain;
|
|
|
|
if (this.filters[index]) {
|
|
this.filters[index].gain.setTargetAtTime(clampedGain, now, 0.01);
|
|
}
|
|
});
|
|
|
|
equalizerSettings.setGains(this.currentGains);
|
|
}
|
|
|
|
/**
|
|
* Apply a preset
|
|
*/
|
|
applyPreset(presetKey) {
|
|
const presets = getPresetsForBandCount(this.bandCount);
|
|
const preset = presets[presetKey];
|
|
if (!preset) return;
|
|
|
|
this.setAllGains(preset.gains);
|
|
equalizerSettings.setPreset(presetKey);
|
|
}
|
|
|
|
/**
|
|
* Reset all bands to flat
|
|
*/
|
|
reset() {
|
|
this.setAllGains(new Array(this.bandCount).fill(0));
|
|
equalizerSettings.setPreset('flat');
|
|
}
|
|
|
|
/**
|
|
* Get current gains
|
|
*/
|
|
getGains() {
|
|
return [...this.currentGains];
|
|
}
|
|
|
|
/**
|
|
* Get current band count
|
|
*/
|
|
getBandCount() {
|
|
return this.bandCount;
|
|
}
|
|
|
|
/**
|
|
* Load settings from storage
|
|
*/
|
|
_loadSettings() {
|
|
this.isEQEnabled = equalizerSettings.isEnabled();
|
|
this.bandCount = equalizerSettings.getBandCount();
|
|
this.freqRange = equalizerSettings.getFreqRange();
|
|
this.frequencies = generateFrequencies(this.bandCount, this.freqRange.min, this.freqRange.max);
|
|
this.currentGains = equalizerSettings.getGains(this.bandCount);
|
|
this.isMonoAudioEnabled = monoAudioSettings.isEnabled();
|
|
this.preamp = equalizerSettings.getPreamp();
|
|
}
|
|
|
|
/**
|
|
* Set preamp value in dB
|
|
* @param {number} db - Preamp value in dB (-20 to +20)
|
|
*/
|
|
setPreamp(db) {
|
|
const clampedDb = Math.max(-20, Math.min(20, parseFloat(db) || 0));
|
|
this.preamp = clampedDb;
|
|
equalizerSettings.setPreamp(clampedDb);
|
|
|
|
// Update preamp node if it exists
|
|
if (this.preampNode && this.audioContext) {
|
|
const gainValue = Math.pow(10, clampedDb / 20);
|
|
const now = this.audioContext.currentTime;
|
|
this.preampNode.gain.setTargetAtTime(gainValue, now, 0.01);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get current preamp value
|
|
* @returns {number} Current preamp value in dB
|
|
*/
|
|
getPreamp() {
|
|
return this.preamp || 0;
|
|
}
|
|
|
|
/**
|
|
* Export equalizer settings to text format
|
|
* @returns {string} Exported settings in text format
|
|
*/
|
|
exportEQToText() {
|
|
const lines = [];
|
|
const preampValue = this.getPreamp();
|
|
lines.push(`Preamp: ${preampValue.toFixed(1)} dB`);
|
|
|
|
this.frequencies.forEach((freq, index) => {
|
|
const gain = this.currentGains[index] || 0;
|
|
const filterNum = index + 1;
|
|
lines.push(`Filter ${filterNum}: ON PK Fc ${freq} Hz Gain ${gain.toFixed(1)} dB Q 0.71`);
|
|
});
|
|
|
|
return lines.join('\n');
|
|
}
|
|
|
|
/**
|
|
* Import equalizer settings from text format
|
|
* @param {string} text - Text format settings
|
|
* @returns {boolean} True if import was successful
|
|
*/
|
|
importEQFromText(text) {
|
|
try {
|
|
const lines = text
|
|
.split('\n')
|
|
.map((line) => line.trim())
|
|
.filter((line) => line);
|
|
const filters = [];
|
|
let preamp = 0;
|
|
|
|
for (const line of lines) {
|
|
// Parse preamp
|
|
const preampMatch = line.match(/^Preamp:\s*([+-]?\d+\.?\d*)\s*dB$/i);
|
|
if (preampMatch) {
|
|
preamp = parseFloat(preampMatch[1]);
|
|
continue;
|
|
}
|
|
|
|
// Parse filter lines (handle "Filter:" and "Filter X:" formats)
|
|
const filterMatch = line.match(
|
|
/^Filter\s*\d*:\s*ON\s+(\w+)\s+Fc\s+(\d+)\s+Hz\s+Gain\s*([+-]?\d+\.?\d*)\s*dB\s+Q\s+(\d+\.?\d*)/i
|
|
);
|
|
if (filterMatch) {
|
|
const type = filterMatch[1].toUpperCase();
|
|
const freq = parseInt(filterMatch[2], 10);
|
|
const gain = parseFloat(filterMatch[3]);
|
|
const q = parseFloat(filterMatch[4]);
|
|
filters.push({ type, freq, gain, q });
|
|
}
|
|
}
|
|
|
|
if (filters.length === 0) {
|
|
console.warn('[AudioContext] No valid filters found in import text');
|
|
return false;
|
|
}
|
|
|
|
// Apply preamp
|
|
this.setPreamp(preamp);
|
|
|
|
// If different number of bands, adjust
|
|
if (filters.length !== this.bandCount) {
|
|
const newCount = Math.max(
|
|
equalizerSettings.MIN_BANDS,
|
|
Math.min(equalizerSettings.MAX_BANDS, filters.length)
|
|
);
|
|
this.setBandCount(newCount);
|
|
}
|
|
|
|
// Extract gains from filters
|
|
const gains = filters.slice(0, this.bandCount).map((f) => f.gain);
|
|
this.setAllGains(gains);
|
|
|
|
// Store filter frequencies if different
|
|
const newFreqs = filters.slice(0, this.bandCount).map((f) => f.freq);
|
|
if (JSON.stringify(newFreqs) !== JSON.stringify(this.frequencies)) {
|
|
equalizerSettings.setFreqRange(newFreqs[0], newFreqs[newFreqs.length - 1]);
|
|
}
|
|
|
|
return true;
|
|
} catch (e) {
|
|
console.warn('[AudioContext] Failed to import EQ settings:', e);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Export singleton instance
|
|
export const audioContextManager = new AudioContextManager();
|
|
|
|
// Export presets and helper functions for settings UI
|
|
export {
|
|
EQ_PRESETS,
|
|
generateFrequencies,
|
|
generateFrequencyLabels,
|
|
getPresetsForBandCount,
|
|
interpolatePreset,
|
|
EQ_PRESETS_16,
|
|
};
|