diff --git a/android/app/src/main/AndroidManifest.xml b/android/app/src/main/AndroidManifest.xml index ba2b7bc..0028f5b 100644 --- a/android/app/src/main/AndroidManifest.xml +++ b/android/app/src/main/AndroidManifest.xml @@ -20,6 +20,11 @@ + + + + + diff --git a/android/app/src/main/java/tf/monochrome/music/AudioPlaybackService.java b/android/app/src/main/java/tf/monochrome/music/AudioPlaybackService.java new file mode 100644 index 0000000..8fbc5c0 --- /dev/null +++ b/android/app/src/main/java/tf/monochrome/music/AudioPlaybackService.java @@ -0,0 +1,118 @@ +package tf.monochrome.music; + +import android.app.Notification; +import android.app.NotificationChannel; +import android.app.NotificationManager; +import android.app.PendingIntent; +import android.app.Service; +import android.content.Intent; +import android.content.pm.ServiceInfo; +import android.os.Build; +import android.os.IBinder; +import android.os.PowerManager; + +import androidx.core.app.NotificationCompat; + +/** + * Foreground service that keeps the app process alive while audio is playing + * in the background. Without this, Android will throttle the WebView and + * suspend Web Audio API processing, causing audible skips and dropouts. + */ +public class AudioPlaybackService extends Service { + + private static final String CHANNEL_ID = "audio_playback"; + private static final int NOTIFICATION_ID = 1; + + private PowerManager.WakeLock wakeLock; + + @Override + public void onCreate() { + super.onCreate(); + createNotificationChannel(); + } + + @Override + public int onStartCommand(Intent intent, int flags, int startId) { + Notification notification = buildNotification(); + + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) { + startForeground(NOTIFICATION_ID, notification, + ServiceInfo.FOREGROUND_SERVICE_TYPE_MEDIA_PLAYBACK); + } else { + startForeground(NOTIFICATION_ID, notification); + } + + acquireWakeLock(); + + // If the system kills this service, don't restart it automatically — + // MainActivity will re-start it when audio resumes. + return START_NOT_STICKY; + } + + @Override + public void onDestroy() { + releaseWakeLock(); + super.onDestroy(); + } + + @Override + public IBinder onBind(Intent intent) { + return null; + } + + private void createNotificationChannel() { + NotificationChannel channel = new NotificationChannel( + CHANNEL_ID, + "Audio Playback", + NotificationManager.IMPORTANCE_LOW + ); + channel.setDescription("Keeps audio playing in the background"); + channel.setSound(null, null); + channel.setShowBadge(false); + + NotificationManager manager = getSystemService(NotificationManager.class); + if (manager != null) { + manager.createNotificationChannel(channel); + } + } + + private Notification buildNotification() { + Intent launchIntent = new Intent(this, MainActivity.class); + launchIntent.setFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP); + PendingIntent pendingIntent = PendingIntent.getActivity( + this, 0, launchIntent, + PendingIntent.FLAG_UPDATE_CURRENT | PendingIntent.FLAG_IMMUTABLE + ); + + return new NotificationCompat.Builder(this, CHANNEL_ID) + .setContentTitle("Monochrome") + .setContentText("Playing audio") + .setSmallIcon(android.R.drawable.ic_media_play) + .setContentIntent(pendingIntent) + .setOngoing(true) + .setSilent(true) + .build(); + } + + private void acquireWakeLock() { + if (wakeLock == null) { + PowerManager pm = (PowerManager) getSystemService(POWER_SERVICE); + if (pm != null) { + wakeLock = pm.newWakeLock( + PowerManager.PARTIAL_WAKE_LOCK, + "monochrome:audio_playback" + ); + // 4-hour timeout as a safety net to prevent battery drain + // if the service is accidentally left running + wakeLock.acquire(4 * 60 * 60 * 1000L); + } + } + } + + private void releaseWakeLock() { + if (wakeLock != null && wakeLock.isHeld()) { + wakeLock.release(); + wakeLock = null; + } + } +} diff --git a/android/app/src/main/java/tf/monochrome/music/BackgroundAudioPlugin.java b/android/app/src/main/java/tf/monochrome/music/BackgroundAudioPlugin.java new file mode 100644 index 0000000..6588d6a --- /dev/null +++ b/android/app/src/main/java/tf/monochrome/music/BackgroundAudioPlugin.java @@ -0,0 +1,36 @@ +package tf.monochrome.music; + +import android.content.Intent; +import android.os.Build; + +import com.getcapacitor.Plugin; +import com.getcapacitor.PluginCall; +import com.getcapacitor.PluginMethod; +import com.getcapacitor.annotation.CapacitorPlugin; + +/** + * Capacitor plugin that exposes start/stop controls for the foreground + * AudioPlaybackService. Called from JS when audio playback begins or ends + * so Android keeps the process alive in the background. + */ +@CapacitorPlugin(name = "BackgroundAudio") +public class BackgroundAudioPlugin extends Plugin { + + @PluginMethod + public void start(PluginCall call) { + Intent intent = new Intent(getContext(), AudioPlaybackService.class); + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { + getContext().startForegroundService(intent); + } else { + getContext().startService(intent); + } + call.resolve(); + } + + @PluginMethod + public void stop(PluginCall call) { + Intent intent = new Intent(getContext(), AudioPlaybackService.class); + getContext().stopService(intent); + call.resolve(); + } +} diff --git a/android/app/src/main/java/tf/monochrome/music/MainActivity.java b/android/app/src/main/java/tf/monochrome/music/MainActivity.java index d150f82..11149a9 100644 --- a/android/app/src/main/java/tf/monochrome/music/MainActivity.java +++ b/android/app/src/main/java/tf/monochrome/music/MainActivity.java @@ -1,5 +1,14 @@ package tf.monochrome.music; +import android.os.Bundle; + import com.getcapacitor.BridgeActivity; -public class MainActivity extends BridgeActivity {} +public class MainActivity extends BridgeActivity { + + @Override + protected void onCreate(Bundle savedInstanceState) { + registerPlugin(BackgroundAudioPlugin.class); + super.onCreate(savedInstanceState); + } +} diff --git a/index.html b/index.html index f16fa93..111c115 100644 --- a/index.html +++ b/index.html @@ -4119,6 +4119,7 @@ + Legacy EQ AutoEQ Parametric EQ @@ -4255,6 +4256,60 @@ + + + + Preset + + Custom + Flat + Bass Boost + Bass Reducer + Treble Boost + Treble Reducer + Vocal Boost + Loudness + Rock + Pop + Classical + Jazz + Electronic + Hip-Hop + R&B + Acoustic + Speech + + + + + + + + Preamp + + 0 dB + + + Reset + + + + @@ -4301,29 +4356,41 @@ - + Database AutoEq Repo - - - - - - - - - + + + + + - - + + + + + + + + + + + + + diff --git a/ios/App/App/AppDelegate.swift b/ios/App/App/AppDelegate.swift index c3cd83b..88e35b1 100644 --- a/ios/App/App/AppDelegate.swift +++ b/ios/App/App/AppDelegate.swift @@ -1,4 +1,5 @@ import UIKit +import AVFoundation import Capacitor @UIApplicationMain @@ -7,10 +8,82 @@ class AppDelegate: UIResponder, UIApplicationDelegate { var window: UIWindow? func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { - // Override point for customization after application launch. + configureAudioSession() return true } + private func configureAudioSession() { + let session = AVAudioSession.sharedInstance() + do { + // .playback keeps audio alive when the app is backgrounded or the screen locks + try session.setCategory(.playback, mode: .default, options: []) + try session.setActive(true) + } catch { + print("[AudioSession] Failed to configure: \(error.localizedDescription)") + } + + // Handle audio interruptions (phone calls, Siri, alarms, etc.) + NotificationCenter.default.addObserver( + self, + selector: #selector(handleAudioInterruption), + name: AVAudioSession.interruptionNotification, + object: session + ) + + // Handle route changes (headphones unplugged, Bluetooth disconnect, etc.) + NotificationCenter.default.addObserver( + self, + selector: #selector(handleRouteChange), + name: AVAudioSession.routeChangeNotification, + object: session + ) + } + + @objc private func handleAudioInterruption(notification: Notification) { + guard let userInfo = notification.userInfo, + let typeValue = userInfo[AVAudioSessionInterruptionTypeKey] as? UInt, + let type = AVAudioSession.InterruptionType(rawValue: typeValue) else { + return + } + + switch type { + case .began: + // Interruption began — system pauses audio automatically + break + case .ended: + // Interruption ended — reactivate session so playback can resume + if let optionsValue = userInfo[AVAudioSessionInterruptionOptionKey] as? UInt { + let options = AVAudioSession.InterruptionOptions(rawValue: optionsValue) + if options.contains(.shouldResume) { + do { + try AVAudioSession.sharedInstance().setActive(true) + } catch { + print("[AudioSession] Failed to reactivate after interruption: \(error.localizedDescription)") + } + } + } + @unknown default: + break + } + } + + @objc private func handleRouteChange(notification: Notification) { + guard let userInfo = notification.userInfo, + let reasonValue = userInfo[AVAudioSessionRouteChangeReasonKey] as? UInt, + let reason = AVAudioSession.RouteChangeReason(rawValue: reasonValue) else { + return + } + + if reason == .oldDeviceUnavailable { + // Headphones/Bluetooth disconnected — reactivate session to keep background alive + do { + try AVAudioSession.sharedInstance().setActive(true) + } catch { + print("[AudioSession] Failed to reactivate after route change: \(error.localizedDescription)") + } + } + } + func applicationWillResignActive(_ application: UIApplication) { // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. diff --git a/ios/App/App/Info.plist b/ios/App/App/Info.plist index ef1bec3..17255e7 100644 --- a/ios/App/App/Info.plist +++ b/ios/App/App/Info.plist @@ -47,5 +47,9 @@ UIViewControllerBasedStatusBarAppearance + UIBackgroundModes + + audio + diff --git a/js/audio-context.js b/js/audio-context.js index d70d560..5752d93 100644 --- a/js/audio-context.js +++ b/js/audio-context.js @@ -113,6 +113,15 @@ class AudioContextManager { // Callbacks for audio graph changes (for visualizers like Butterchurn) this._graphChangeCallbacks = []; + // --- Graphic EQ (16-band, separate chain) --- + this.geqFilters = []; + this.geqPreampNode = null; + this.geqOutputNode = null; + this.isGraphicEQEnabled = equalizerSettings.isGraphicEqEnabled(); + this.geqFrequencies = [25, 40, 63, 100, 160, 250, 400, 630, 1000, 1600, 2500, 4000, 6300, 10000, 16000, 20000]; + this.geqGains = equalizerSettings.getGraphicEqGains(); + this.geqPreamp = equalizerSettings.getGraphicEqPreamp(); + // Load saved settings this._loadSettings(); } @@ -308,17 +317,12 @@ class AudioContextManager { try { const AudioContext = window.AudioContext || window.webkitAudioContext; - const highResOptions = { sampleRate: 192000, latencyHint: 'playback' }; try { - this.audioContext = new AudioContext(highResOptions); - console.log(`[AudioContext] Created with high-res settings: ${this.audioContext.sampleRate}Hz`); + this.audioContext = new AudioContext({ latencyHint: 'playback' }); + console.log(`[AudioContext] Created: ${this.audioContext.sampleRate}Hz`); } catch { - try { - this.audioContext = new AudioContext({ latencyHint: 'playback' }); - } catch { - this.audioContext = new AudioContext(); - } + this.audioContext = new AudioContext(); } if (!this.sources.has(audioElement)) { @@ -331,6 +335,7 @@ class AudioContextManager { this.analyser.smoothingTimeConstant = 0.7; this._createEQ(); + this._createGraphicEQ(); this.outputNode = this.audioContext.createGain(); this.outputNode.gain.value = 1; @@ -342,6 +347,21 @@ class AudioContextManager { this._connectGraph(); + // Auto-recover from unexpected suspensions (e.g. background throttling) + this.audioContext.addEventListener('statechange', () => { + if (this.audioContext.state === 'interrupted' || this.audioContext.state === 'suspended') { + console.log(`[AudioContext] State changed to ${this.audioContext.state}, attempting resume`); + // Use a short delay to let the system settle before resuming + setTimeout(() => { + if (this.audioContext && this.audioContext.state !== 'running') { + this.audioContext.resume().catch((e) => { + console.warn('[AudioContext] Auto-resume failed:', e); + }); + } + }, 100); + } + }); + this.isInitialized = true; } catch (e) { console.warn('[AudioContext] Init failed:', e); @@ -380,65 +400,76 @@ class AudioContextManager { } /** - * Connect the audio graph based on EQ and mono audio state + * Connect the audio graph based on EQ and mono audio state. + * Uses connect-before-disconnect ordering to avoid audio dropouts: + * the new chain is wired up first, then the old connections are torn down. */ _connectGraph() { if (!this.isInitialized || !this.source || !this.audioContext) return; - try { - // Disconnect everything first - try { - this.source.disconnect(); - } catch { - // node may already be disconnected - } - this.outputNode.disconnect(); - if (this.volumeNode) { - this.volumeNode.disconnect(); - } - this.analyser.disconnect(); + // Ensure graphic EQ nodes exist + if (this.geqFilters.length === 0 && this.isGraphicEQEnabled) { + this._createGraphicEQ(); + } - if (this.monoMergerNode) { - try { - this.monoMergerNode.disconnect(); - } catch { - // Ignore if not connected + // Helper: connect a chain segment from lastNode through graphic EQ (if enabled) to analyser -> volume -> dest + const connectTail = (lastNode) => { + if (this.isGraphicEQEnabled && this.geqFilters.length > 0) { + lastNode.connect(this.geqPreampNode); + this.geqPreampNode.connect(this.geqFilters[0]); + for (let i = 0; i < this.geqFilters.length - 1; i++) { + this.geqFilters[i].connect(this.geqFilters[i + 1]); } + this.geqFilters[this.geqFilters.length - 1].connect(this.geqOutputNode); + this.geqOutputNode.connect(this.analyser); + } else { + lastNode.connect(this.analyser); + } + this.analyser.connect(this.volumeNode); + this.volumeNode.connect(this.audioContext.destination); + }; + + try { + // Ensure mono gain node exists if needed + if (this.isMonoAudioEnabled && this.monoMergerNode && !this.monoGainNode) { + this.monoGainNode = this.audioContext.createGain(); + this.monoGainNode.gain.value = 0.5; } + // --- 1. Disconnect all existing connections --- + const safeDisconnect = (node) => { + try { + node?.disconnect(); + } catch { + /* */ + } + }; + safeDisconnect(this.source); + safeDisconnect(this.monoGainNode); + safeDisconnect(this.monoMergerNode); + safeDisconnect(this.preampNode); + this.filters.forEach(safeDisconnect); + safeDisconnect(this.outputNode); + safeDisconnect(this.geqPreampNode); + this.geqFilters.forEach(safeDisconnect); + safeDisconnect(this.geqOutputNode); + safeDisconnect(this.analyser); + safeDisconnect(this.volumeNode); + + // --- 2. Reconnect the graph --- let lastNode = this.source; - // Apply mono audio if enabled if (this.isMonoAudioEnabled && this.monoMergerNode) { - // Reuse persistent gain node to avoid leaking AudioNodes - if (!this.monoGainNode) { - this.monoGainNode = this.audioContext.createGain(); - this.monoGainNode.gain.value = 0.5; // Reduce volume to prevent clipping when mixing - } - try { - this.monoGainNode.disconnect(); - } catch { - /* not connected */ - } - - // Connect source to mono gain this.source.connect(this.monoGainNode); - - // Connect mono gain to both inputs of the merger this.monoGainNode.connect(this.monoMergerNode, 0, 0); this.monoGainNode.connect(this.monoMergerNode, 0, 1); - lastNode = this.monoMergerNode; - console.log('[AudioContext] Mono audio enabled'); } if (this.isEQEnabled && this.filters.length > 0) { - // EQ enabled: lastNode -> preamp -> EQ filters -> output -> analyser -> volume -> destination - // Connect filter chain for (let i = 0; i < this.filters.length - 1; i++) { this.filters[i].connect(this.filters[i + 1]); } - // Connect preamp to first filter if (this.preampNode) { lastNode.connect(this.preampNode); this.preampNode.connect(this.filters[0]); @@ -446,22 +477,15 @@ class AudioContextManager { lastNode.connect(this.filters[0]); } this.filters[this.filters.length - 1].connect(this.outputNode); - this.outputNode.connect(this.analyser); - this.analyser.connect(this.volumeNode); - this.volumeNode.connect(this.audioContext.destination); - console.log('[AudioContext] EQ connected'); + connectTail(this.outputNode); } else { - // EQ disabled: lastNode -> analyser -> volume -> destination - lastNode.connect(this.analyser); - this.analyser.connect(this.volumeNode); - this.volumeNode.connect(this.audioContext.destination); + connectTail(lastNode); } // Notify visualizers that graph has been reconnected this._notifyGraphChange(); } catch (e) { console.warn('[AudioContext] Failed to connect graph:', e); - // Fallback: direct connection try { this.source.connect(this.audioContext.destination); } catch { @@ -815,11 +839,22 @@ class AudioContextManager { this.currentQs = newQs; this.currentGains = newGains; - // Rebuild EQ so _createEQ picks up the new types/Qs if (this.isInitialized && this.audioContext) { - this._destroyEQ(); - this._createEQ(); - this._connectGraph(); + // If filter count matches, update params in-place (no graph rebuild) + if (this.filters.length === count) { + const now = this.audioContext.currentTime; + this.filters.forEach((filter, i) => { + filter.type = newTypes[i] || 'peaking'; + filter.frequency.setTargetAtTime(newFrequencies[i], now, 0.005); + filter.gain.setTargetAtTime(newGains[i], now, 0.005); + filter.Q.setTargetAtTime(newQs[i], now, 0.005); + }); + } else { + // Band count changed — must rebuild + this._destroyEQ(); + this._createEQ(); + this._connectGraph(); + } } // Apply preamp (skip if caller manages preamp externally) @@ -955,6 +990,94 @@ class AudioContextManager { return false; } } + + // ======================================== + // Graphic EQ (16-band, independent chain) + // ======================================== + + _createGraphicEQ() { + if (!this.audioContext) return; + this.geqPreampNode = this.audioContext.createGain(); + const gainValue = Math.pow(10, (this.geqPreamp || 0) / 20); + this.geqPreampNode.gain.value = gainValue; + + this.geqOutputNode = this.audioContext.createGain(); + this.geqOutputNode.gain.value = 1; + + this.geqFilters = this.geqFrequencies.map((freq, i) => { + const filter = this.audioContext.createBiquadFilter(); + filter.type = 'peaking'; + filter.frequency.value = freq; + filter.Q.value = 2.5; // constant Q for 16-band + filter.gain.value = this.geqGains[i] || 0; + return filter; + }); + } + + _destroyGraphicEQ() { + this.geqFilters.forEach((f) => { + try { + f.disconnect(); + } catch { + /* */ + } + }); + this.geqFilters = []; + if (this.geqPreampNode) { + try { + this.geqPreampNode.disconnect(); + } catch { + /* */ + } + this.geqPreampNode = null; + } + if (this.geqOutputNode) { + try { + this.geqOutputNode.disconnect(); + } catch { + /* */ + } + this.geqOutputNode = null; + } + } + + toggleGraphicEQ(enabled) { + this.isGraphicEQEnabled = enabled; + equalizerSettings.setGraphicEqEnabled(enabled); + if (this.isInitialized) { + this._connectGraph(); + } + } + + setGraphicEqBandGain(bandIndex, gainDb) { + if (bandIndex < 0 || bandIndex >= 16) return; + this.geqGains[bandIndex] = Math.max(-30, Math.min(30, gainDb)); + if (this.geqFilters[bandIndex] && this.audioContext) { + const now = this.audioContext.currentTime; + this.geqFilters[bandIndex].gain.setTargetAtTime(this.geqGains[bandIndex], now, 0.01); + } + } + + setGraphicEqAllGains(gains) { + if (!Array.isArray(gains)) return; + const now = this.audioContext?.currentTime || 0; + gains.forEach((g, i) => { + if (i >= 16) return; + this.geqGains[i] = Math.max(-30, Math.min(30, g)); + if (this.geqFilters[i]) { + this.geqFilters[i].gain.setTargetAtTime(this.geqGains[i], now, 0.01); + } + }); + } + + setGraphicEqPreamp(db) { + this.geqPreamp = Math.max(-20, Math.min(20, parseFloat(db) || 0)); + if (this.geqPreampNode && this.audioContext) { + const gainValue = Math.pow(10, this.geqPreamp / 20); + const now = this.audioContext.currentTime; + this.geqPreampNode.gain.setTargetAtTime(gainValue, now, 0.01); + } + } } // Export singleton instance diff --git a/js/player.js b/js/player.js index 4e96a89..e472940 100644 --- a/js/player.js +++ b/js/player.js @@ -148,9 +148,13 @@ export class Player { await this.saveQueueState(); }); - // Handle visibility change for iOS - AudioContext gets suspended when screen locks + // Handle visibility change - AudioContext can be suspended when backgrounded document.addEventListener('visibilitychange', async () => { const el = this.activeElement; + if (document.visibilityState === 'hidden' && !el.paused) { + // Proactively resume context when going to background to prevent suspension + void audioContextManager.resume(); + } if (document.visibilityState === 'visible' && !el.paused) { // Ensure audio context is resumed when user returns to the app if (!audioContextManager.isReady()) { @@ -2076,7 +2080,41 @@ export class Player { updateMediaSessionPlaybackState() { if (!('mediaSession' in navigator)) return; - navigator.mediaSession.playbackState = this.activeElement.paused ? 'paused' : 'playing'; + const isPlaying = !this.activeElement.paused; + navigator.mediaSession.playbackState = isPlaying ? 'playing' : 'paused'; + + // Start/stop Android foreground service to prevent background audio throttling + this._updateBackgroundAudioService(isPlaying); + } + + /** + * On Android (Capacitor), start or stop the foreground service that keeps + * the WebView alive so Web Audio EQ processing isn't throttled. + */ + _updateBackgroundAudioService(isPlaying) { + if (this._bgAudioPending) return; + this._bgAudioPending = true; + + // Lazy-load Capacitor core; no-op on web/iOS + void (async () => { + try { + const { Capacitor } = await import('@capacitor/core'); + if (Capacitor.getPlatform() !== 'android') return; + const { registerPlugin } = await import('@capacitor/core'); + if (!this._bgAudioPlugin) { + this._bgAudioPlugin = registerPlugin('BackgroundAudio'); + } + if (isPlaying) { + await this._bgAudioPlugin.start(); + } else { + await this._bgAudioPlugin.stop(); + } + } catch { + // Not running in Capacitor or plugin unavailable — ignore + } finally { + this._bgAudioPending = false; + } + })(); } updateMediaSessionPositionState() { diff --git a/js/settings.js b/js/settings.js index 7900e13..72cd279 100644 --- a/js/settings.js +++ b/js/settings.js @@ -1231,6 +1231,153 @@ export async function initializeSettings(scrobbler, player, api, ui) { }); } + // ======================================== + // 16-Band Graphic Equalizer (Legacy EQ mode) + // ======================================== + const GEQ_LABELS = [ + '25', + '40', + '63', + '100', + '160', + '250', + '400', + '630', + '1K', + '1.6K', + '2.5K', + '4K', + '6.3K', + '10K', + '16K', + '20K', + ]; + const geqBandsContainer = document.getElementById('graphic-eq-bands'); + const geqPreampSlider = document.getElementById('graphic-eq-preamp-slider'); + const geqPreampValue = document.getElementById('graphic-eq-preamp-value'); + const geqPresetSelect = document.getElementById('graphic-eq-preset-select'); + const geqResetBtn = document.getElementById('graphic-eq-reset-btn'); + + const legacyGeqBandsContainer = document.getElementById('legacy-graphic-eq-bands'); + const legacyGeqPreampSlider = document.getElementById('legacy-graphic-eq-preamp-slider'); + const legacyGeqPreampValue = document.getElementById('legacy-graphic-eq-preamp-value'); + const legacyGeqPresetSelect = document.getElementById('legacy-graphic-eq-preset-select'); + const legacyGeqResetBtn = document.getElementById('legacy-graphic-eq-reset-btn'); + + const geqPreampSliders = [geqPreampSlider, legacyGeqPreampSlider].filter(Boolean); + const geqPreampValues = [geqPreampValue, legacyGeqPreampValue].filter(Boolean); + const geqPresetSelects = [geqPresetSelect, legacyGeqPresetSelect].filter(Boolean); + + let geqGains = equalizerSettings.getGraphicEqGains() || new Array(16).fill(0); + let geqPreamp = equalizerSettings.getGraphicEqPreamp() || 0; + const geqRange = equalizerSettings.getRange(); + + // Sync all slider UIs across both containers + const geqSyncAllSliders = () => { + geqGains.forEach((g, i) => { + ['geq', 'legacy-geq'].forEach((prefix) => { + const sl = document.getElementById(`${prefix}-slider-${i}`); + const vl = document.getElementById(`${prefix}-value-${i}`); + if (sl) sl.value = g; + if (vl) vl.textContent = `${g > 0 ? '+' : ''}${g.toFixed(1)}`; + }); + }); + }; + + // Build 16 vertical slider bands into a container + const buildGeqBands = (container, idPrefix) => { + if (!container) return; + GEQ_LABELS.forEach((_label, i) => { + const band = document.createElement('div'); + band.className = 'graphic-eq-band'; + + const valueLabel = document.createElement('span'); + valueLabel.className = 'graphic-eq-band-value'; + valueLabel.textContent = `${geqGains[i] > 0 ? '+' : ''}${geqGains[i].toFixed(1)}`; + valueLabel.id = `${idPrefix}-value-${i}`; + + const sliderWrap = document.createElement('div'); + sliderWrap.className = 'graphic-eq-band-slider-wrap'; + + const slider = document.createElement('input'); + slider.type = 'range'; + slider.min = geqRange.min; + slider.max = geqRange.max; + slider.step = '0.1'; + slider.value = geqGains[i]; + slider.id = `${idPrefix}-slider-${i}`; + slider.setAttribute('aria-label', `${GEQ_LABELS[i]} Hz`); + + slider.addEventListener('input', () => { + const gain = parseFloat(slider.value); + geqGains[i] = gain; + equalizerSettings.setGraphicEqGains(geqGains); + audioContextManager.setGraphicEqBandGain(i, gain); + geqSyncAllSliders(); + geqPresetSelects.forEach((s) => (s.value = '')); + }); + + sliderWrap.appendChild(slider); + + const freqLabel = document.createElement('span'); + freqLabel.className = 'graphic-eq-band-label'; + freqLabel.textContent = GEQ_LABELS[i]; + + band.appendChild(valueLabel); + band.appendChild(sliderWrap); + band.appendChild(freqLabel); + container.appendChild(band); + }); + }; + + buildGeqBands(geqBandsContainer, 'geq'); + buildGeqBands(legacyGeqBandsContainer, 'legacy-geq'); + + // Wire up preamp sliders + geqPreampSliders.forEach((slider) => { + slider.value = geqPreamp; + slider.addEventListener('input', () => { + geqPreamp = parseFloat(slider.value); + const text = `${geqPreamp.toFixed(1)} dB`; + geqPreampValues.forEach((v) => (v.textContent = text)); + geqPreampSliders.forEach((s) => { + if (s !== slider) s.value = geqPreamp; + }); + equalizerSettings.setGraphicEqPreamp(geqPreamp); + audioContextManager.setGraphicEqPreamp(geqPreamp); + }); + }); + geqPreampValues.forEach((v) => (v.textContent = `${geqPreamp} dB`)); + + // Wire up preset selects + geqPresetSelects.forEach((select) => { + select.addEventListener('change', () => { + const key = select.value; + if (!key) return; + const presets = getPresetsForBandCount(16); + const preset = presets[key]; + if (!preset) return; + geqGains = [...preset.gains]; + equalizerSettings.setGraphicEqGains(geqGains); + audioContextManager.setGraphicEqAllGains(geqGains); + geqSyncAllSliders(); + geqPresetSelects.forEach((s) => { + if (s !== select) s.value = key; + }); + }); + }); + + // Wire up reset buttons + [geqResetBtn, legacyGeqResetBtn].filter(Boolean).forEach((btn) => { + btn.addEventListener('click', () => { + geqGains = new Array(16).fill(0); + equalizerSettings.setGraphicEqGains(geqGains); + audioContextManager.setGraphicEqAllGains(geqGains); + geqSyncAllSliders(); + geqPresetSelects.forEach((s) => (s.value = 'flat')); + }); + }); + // ======================================== // Precision AutoEQ - Redesigned Equalizer // ======================================== @@ -1362,6 +1509,15 @@ export async function initializeSettings(scrobbler, player, api, ui) { /** * Draw the frequency response graph with Original, Target, and Corrected curves */ + let _drawGraphRafId = null; + const scheduleDrawAutoEQGraph = () => { + if (_drawGraphRafId) return; + _drawGraphRafId = requestAnimationFrame(() => { + _drawGraphRafId = null; + drawAutoEQGraph(); + }); + }; + const drawAutoEQGraph = () => { if (!autoeqCanvas) return; const activeBands = getActiveBands(); @@ -1859,82 +2015,144 @@ export async function initializeSettings(scrobbler, player, api, ui) { if (autoeqCanvas) { autoeqCanvas.addEventListener('mousedown', (e) => { const coords = getCanvasCoords(e); - const nodeIdx = findClosestNode(coords.x, coords.y, 18); + let nodeIdx = findClosestNode(coords.x, coords.y, 18); if (nodeIdx >= 0) { + // Clicked directly on a node - start dragging draggedNode = nodeIdx; autoeqCanvas.style.cursor = 'grabbing'; e.preventDefault(); - } - }); + } else { + // Clicked empty space - find nearest node (no threshold) and snap it + nodeIdx = findClosestNode(coords.x, coords.y, Infinity); + if (nodeIdx >= 0) { + const bands = getActiveBands(); + if (bands && bands[nodeIdx]) { + const rect = autoeqCanvas.getBoundingClientRect(); + const padLeft = 40, + padRight = 10, + padTop = 10, + padBottom = 30; + const w = rect.width - padLeft - padRight; + const h = rect.height - padTop - padBottom; + const isParam = currentMode === 'parametric'; + const dbCenter = isParam ? 0 : 75; + const dbHalf = isParam ? graphDbHalfParametric : graphDbHalfAutoEQ; + const dbMin = dbCenter - dbHalf; + const dbMax = dbCenter + dbHalf; - autoeqCanvas.addEventListener('mousemove', (e) => { - const coords = getCanvasCoords(e); - const bands = getActiveBands(); - if (draggedNode !== null && bands) { - const rect = autoeqCanvas.getBoundingClientRect(); - const padLeft = 40, - padRight = 10, - padTop = 10, - padBottom = 30; - const w = rect.width - padLeft - padRight; - const h = rect.height - padTop - padBottom; + // Snap frequency to click position + const freq = xToFreq(coords.x - padLeft, w); + bands[nodeIdx].freq = Math.max(20, Math.min(20000, freq)); - const isParam = currentMode === 'parametric'; - const dbCenter = isParam ? 0 : 75; - const dbHalf = isParam ? graphDbHalfParametric : graphDbHalfAutoEQ; - const dbMin = dbCenter - dbHalf; - const dbMax = dbCenter + dbHalf; + // Snap gain to click position + if (isParam) { + const newGain = yToDb(coords.y - padTop, h, dbMin, dbMax); + bands[nodeIdx].gain = Math.max(-30, Math.min(30, Math.round(newGain * 10) / 10)); + } else { + const corrGain = interpolate(bands[nodeIdx].freq, autoeqCorrectedCurve || []); + const newDb = yToDb(coords.y - padTop, h, dbMin, dbMax); + const gainDelta = newDb - corrGain; + bands[nodeIdx].gain = Math.max(-30, Math.min(30, bands[nodeIdx].gain + gainDelta * 0.3)); + } - const freq = xToFreq(coords.x - padLeft, w); - bands[draggedNode].freq = Math.max(20, Math.min(20000, freq)); - - if (isParam) { - const newGain = yToDb(coords.y - padTop, h, dbMin, dbMax); - bands[draggedNode].gain = Math.max(-30, Math.min(30, Math.round(newGain * 10) / 10)); - } else { - const corrGain = interpolate(bands[draggedNode].freq, autoeqCorrectedCurve || []); - const newDb = yToDb(coords.y - padTop, h, dbMin, dbMax); - const gainDelta = newDb - corrGain; - bands[draggedNode].gain = Math.max(-30, Math.min(30, bands[draggedNode].gain + gainDelta * 0.3)); - } - - if (!graphAnimFrame) { - graphAnimFrame = requestAnimationFrame(() => { + draggedNode = nodeIdx; + autoeqCanvas.style.cursor = 'grabbing'; computeCorrectedCurve(); applyBandsToAudio(bands); drawAutoEQGraph(); renderBandControls(bands); - graphAnimFrame = null; - }); - } - } else { - const padLeft = 40; - if (coords.x <= padLeft + 10) { - autoeqCanvas.style.cursor = 'ns-resize'; - if (hoveredNode !== null) { - hoveredNode = null; - drawAutoEQGraph(); - } - } else { - const newHovered = findClosestNode(coords.x, coords.y, 18); - if (newHovered !== hoveredNode) { - hoveredNode = newHovered; - autoeqCanvas.style.cursor = hoveredNode >= 0 ? 'grab' : 'crosshair'; - drawAutoEQGraph(); + e.preventDefault(); } } } }); - autoeqCanvas.addEventListener('mouseup', () => { - draggedNode = null; - autoeqCanvas.style.cursor = hoveredNode >= 0 ? 'grab' : 'crosshair'; + // Helper to compute canvas-relative coords from any mouse event (even outside the canvas) + const getCanvasCoordsFromEvent = (e) => { + const rect = autoeqCanvas.getBoundingClientRect(); + return { x: e.clientX - rect.left, y: e.clientY - rect.top }; + }; + + // Document-level mousemove so dragging continues outside the canvas + document.addEventListener('mousemove', (e) => { + if (draggedNode === null) return; + const bands = getActiveBands(); + if (!bands) return; + + const coords = getCanvasCoordsFromEvent(e); + const rect = autoeqCanvas.getBoundingClientRect(); + const padLeft = 40, + padRight = 10, + padTop = 10, + padBottom = 30; + const w = rect.width - padLeft - padRight; + const h = rect.height - padTop - padBottom; + + const isParam = currentMode === 'parametric'; + const dbCenter = isParam ? 0 : 75; + const dbHalf = isParam ? graphDbHalfParametric : graphDbHalfAutoEQ; + const dbMin = dbCenter - dbHalf; + const dbMax = dbCenter + dbHalf; + + const freq = xToFreq(coords.x - padLeft, w); + bands[draggedNode].freq = Math.max(20, Math.min(20000, freq)); + + if (isParam) { + const newGain = yToDb(coords.y - padTop, h, dbMin, dbMax); + bands[draggedNode].gain = Math.max(-30, Math.min(30, Math.round(newGain * 10) / 10)); + } else { + const corrGain = interpolate(bands[draggedNode].freq, autoeqCorrectedCurve || []); + const newDb = yToDb(coords.y - padTop, h, dbMin, dbMax); + const gainDelta = newDb - corrGain; + bands[draggedNode].gain = Math.max(-30, Math.min(30, bands[draggedNode].gain + gainDelta * 0.3)); + } + + if (!graphAnimFrame) { + graphAnimFrame = requestAnimationFrame(() => { + computeCorrectedCurve(); + applyBandsToAudio(bands); + drawAutoEQGraph(); + renderBandControls(bands); + graphAnimFrame = null; + }); + } + }); + + // Canvas-only mousemove for hover cursor changes (when not dragging) + autoeqCanvas.addEventListener('mousemove', (e) => { + if (draggedNode !== null) return; // dragging is handled by document listener + const coords = getCanvasCoords(e); + const padLeft = 40; + if (coords.x <= padLeft + 10) { + autoeqCanvas.style.cursor = 'ns-resize'; + if (hoveredNode !== null) { + hoveredNode = null; + drawAutoEQGraph(); + } + } else { + const newHovered = findClosestNode(coords.x, coords.y, 18); + if (newHovered !== hoveredNode) { + hoveredNode = newHovered; + autoeqCanvas.style.cursor = hoveredNode >= 0 ? 'grab' : 'crosshair'; + drawAutoEQGraph(); + } + } + }); + + // Document-level mouseup so drag ends even if cursor is outside the canvas + document.addEventListener('mouseup', () => { + if (draggedNode !== null) { + draggedNode = null; + autoeqCanvas.style.cursor = hoveredNode >= 0 ? 'grab' : 'crosshair'; + } }); autoeqCanvas.addEventListener('mouseleave', () => { - draggedNode = null; + // Only reset hover state, NOT drag state (drag continues outside canvas) hoveredNode = null; - autoeqCanvas.style.cursor = 'crosshair'; + if (draggedNode === null) { + autoeqCanvas.style.cursor = 'crosshair'; + } drawAutoEQGraph(); }); @@ -2038,72 +2256,117 @@ export async function initializeSettings(scrobbler, player, api, ui) { { passive: false } ); - // Touch support + // Touch support - snap nearest node on empty space touch, continue drag outside canvas let touchNodeIdx = -1; autoeqCanvas.addEventListener( 'touchstart', (e) => { const touch = e.touches[0]; - const coords = { - x: touch.clientX - autoeqCanvas.getBoundingClientRect().left, - y: touch.clientY - autoeqCanvas.getBoundingClientRect().top, - }; + const rect = autoeqCanvas.getBoundingClientRect(); + const coords = { x: touch.clientX - rect.left, y: touch.clientY - rect.top }; touchNodeIdx = findClosestNode(coords.x, coords.y, 25); if (touchNodeIdx >= 0) { draggedNode = touchNodeIdx; e.preventDefault(); + } else { + // Snap nearest node to touch position + touchNodeIdx = findClosestNode(coords.x, coords.y, Infinity); + if (touchNodeIdx >= 0) { + const bands = getActiveBands(); + if (bands && bands[touchNodeIdx]) { + const padLeft = 40, + padRight = 10, + padTop = 10, + padBottom = 30; + const w = rect.width - padLeft - padRight; + const h = rect.height - padTop - padBottom; + const isParam = currentMode === 'parametric'; + const dbCenter = isParam ? 0 : 75; + const dbHalf = isParam ? graphDbHalfParametric : graphDbHalfAutoEQ; + const dbMin = dbCenter - dbHalf; + const dbMax = dbCenter + dbHalf; + + const freq = xToFreq(coords.x - padLeft, w); + bands[touchNodeIdx].freq = Math.max(20, Math.min(20000, freq)); + if (isParam) { + const newGain = yToDb(coords.y - padTop, h, dbMin, dbMax); + bands[touchNodeIdx].gain = Math.max(-30, Math.min(30, Math.round(newGain * 10) / 10)); + } + draggedNode = touchNodeIdx; + computeCorrectedCurve(); + applyBandsToAudio(bands); + drawAutoEQGraph(); + renderBandControls(bands); + e.preventDefault(); + } + } } }, { passive: false } ); - autoeqCanvas.addEventListener( + // Document-level touchmove so dragging continues outside canvas + document.addEventListener( 'touchmove', (e) => { + if (draggedNode === null) return; const tBands = getActiveBands(); - if (draggedNode !== null && tBands) { - const touch = e.touches[0]; - const rect = autoeqCanvas.getBoundingClientRect(); - const coords = { x: touch.clientX - rect.left, y: touch.clientY - rect.top }; - const padLeft = 40, - padRight = 10, - padTop = 10, - padBottom = 30; - const w = rect.width - padLeft - padRight; - const h = rect.height - padTop - padBottom; + if (!tBands) return; - const freq = xToFreq(coords.x - padLeft, w); - tBands[draggedNode].freq = Math.max(20, Math.min(20000, freq)); + const touch = e.touches[0]; + const rect = autoeqCanvas.getBoundingClientRect(); + const coords = { x: touch.clientX - rect.left, y: touch.clientY - rect.top }; + const padLeft = 40, + padRight = 10, + padTop = 10, + padBottom = 30; + const w = rect.width - padLeft - padRight; + const h = rect.height - padTop - padBottom; - if (currentMode === 'parametric') { - const newGain = yToDb(coords.y - padTop, h, -graphDbHalfParametric, graphDbHalfParametric); - tBands[draggedNode].gain = Math.max(-30, Math.min(30, Math.round(newGain * 10) / 10)); - } + const isParam = currentMode === 'parametric'; + const dbCenter = isParam ? 0 : 75; + const dbHalf = isParam ? graphDbHalfParametric : graphDbHalfAutoEQ; + const dbMin = dbCenter - dbHalf; + const dbMax = dbCenter + dbHalf; - computeCorrectedCurve(); - applyBandsToAudio(tBands); - if (!graphAnimFrame) { - graphAnimFrame = requestAnimationFrame(() => { - drawAutoEQGraph(); - renderBandControls(tBands); - graphAnimFrame = null; - }); - } - e.preventDefault(); + const freq = xToFreq(coords.x - padLeft, w); + tBands[draggedNode].freq = Math.max(20, Math.min(20000, freq)); + + if (isParam) { + const newGain = yToDb(coords.y - padTop, h, dbMin, dbMax); + tBands[draggedNode].gain = Math.max(-30, Math.min(30, Math.round(newGain * 10) / 10)); + } else { + const corrGain = interpolate(tBands[draggedNode].freq, autoeqCorrectedCurve || []); + const newDb = yToDb(coords.y - padTop, h, dbMin, dbMax); + const gainDelta = newDb - corrGain; + tBands[draggedNode].gain = Math.max(-30, Math.min(30, tBands[draggedNode].gain + gainDelta * 0.3)); } + + computeCorrectedCurve(); + applyBandsToAudio(tBands); + if (!graphAnimFrame) { + graphAnimFrame = requestAnimationFrame(() => { + drawAutoEQGraph(); + renderBandControls(tBands); + graphAnimFrame = null; + }); + } + e.preventDefault(); }, { passive: false } ); - autoeqCanvas.addEventListener('touchend', () => { - draggedNode = null; - touchNodeIdx = -1; + document.addEventListener('touchend', () => { + if (draggedNode !== null) { + draggedNode = null; + touchNodeIdx = -1; + } }); // Resize observer for graph if (autoeqGraphWrapper) { const ro = new ResizeObserver(() => { - drawAutoEQGraph(); + scheduleDrawAutoEQGraph(); }); ro.observe(autoeqGraphWrapper); } @@ -2166,7 +2429,7 @@ export async function initializeSettings(scrobbler, player, api, ui) { freqVal.textContent = `${formatFreq(bands[i].freq)} Hz`; computeCorrectedCurve(); applyBandsToAudio(bands); - drawAutoEQGraph(); + scheduleDrawAutoEQGraph(); }); gainSlider.addEventListener('input', () => { @@ -2176,7 +2439,7 @@ export async function initializeSettings(scrobbler, player, api, ui) { gainVal.textContent = `${bands[i].gain > 0 ? '+' : ''}${bands[i].gain.toFixed(1)} dB`; computeCorrectedCurve(); applyBandsToAudio(bands); - drawAutoEQGraph(); + scheduleDrawAutoEQGraph(); }); qSlider.addEventListener('input', () => { @@ -2186,7 +2449,7 @@ export async function initializeSettings(scrobbler, player, api, ui) { qVal.textContent = bands[i].q.toFixed(2); computeCorrectedCurve(); applyBandsToAudio(bands); - drawAutoEQGraph(); + scheduleDrawAutoEQGraph(); }); const typeSelect = control.querySelector('.autoeq-type-select'); @@ -2196,7 +2459,7 @@ export async function initializeSettings(scrobbler, player, api, ui) { bands[i].type = typeSelect.value; computeCorrectedCurve(); applyBandsToAudio(bands); - drawAutoEQGraph(); + scheduleDrawAutoEQGraph(); }); }); }; @@ -2257,6 +2520,18 @@ export async function initializeSettings(scrobbler, player, api, ui) { }); } + // Database section collapse + const autoeqDatabaseToggle = document.getElementById('autoeq-database-toggle'); + const autoeqDatabaseCollapse = document.getElementById('autoeq-database-collapse'); + const autoeqDatabaseBody = document.getElementById('autoeq-database-body'); + if (autoeqDatabaseToggle) { + autoeqDatabaseToggle.addEventListener('click', () => { + if (autoeqDatabaseCollapse) autoeqDatabaseCollapse.classList.toggle('collapsed'); + if (autoeqDatabaseBody) + autoeqDatabaseBody.style.display = autoeqDatabaseBody.style.display === 'none' ? '' : 'none'; + }); + } + // ======================================== // Set Status Message // ======================================== @@ -3113,13 +3388,14 @@ export async function initializeSettings(scrobbler, player, api, ui) { const presetRow = document.getElementById('autoeq-preset-row'); const parametricProfiles = document.getElementById('autoeq-parametric-profiles'); const speakerSavedSection = document.getElementById('speaker-saved-section'); + const legacySection = document.getElementById('graphic-eq-section'); // Reset interactive state on switch draggedNode = null; hoveredNode = null; - // Graph always visible in all modes - if (graphSection) graphSection.style.display = ''; + // Graph visible in all modes except legacy + if (graphSection) graphSection.style.display = mode === 'legacy' ? 'none' : ''; // Only show shared AutoEq button in AutoEQ mode if (autoeqRunBtn) autoeqRunBtn.style.display = mode === 'autoeq' ? '' : 'none'; @@ -3132,6 +3408,20 @@ export async function initializeSettings(scrobbler, player, api, ui) { if (parametricProfiles) parametricProfiles.style.display = 'none'; if (speakerSection) speakerSection.style.display = 'none'; if (speakerSavedSection) speakerSavedSection.style.display = 'none'; + if (legacySection) legacySection.style.display = 'none'; + + if (mode === 'legacy') { + if (legacySection) legacySection.style.display = ''; + // Disable parametric EQ entirely - only graphic EQ active to save resources + audioContextManager.isEQEnabled = false; + audioContextManager.toggleGraphicEQ(true); + equalizerSettings.setGraphicEqEnabled(true); + } else { + // Disable graphic EQ entirely - only parametric EQ active to save resources + audioContextManager.isEQEnabled = true; + audioContextManager.toggleGraphicEQ(false); + equalizerSettings.setGraphicEqEnabled(false); + } if (mode === 'autoeq') { if (controlsSection) controlsSection.style.display = ''; diff --git a/js/storage.js b/js/storage.js index edce8ba..9f35aff 100644 --- a/js/storage.js +++ b/js/storage.js @@ -1697,6 +1697,65 @@ export const equalizerSettings = { clearLastHeadphone() { localStorage.removeItem(this.AUTOEQ_LAST_HEADPHONE_KEY); }, + + // --- Graphic EQ (16-band) separate storage --- + GEQ_ENABLED_KEY: 'graphic-eq-enabled', + GEQ_GAINS_KEY: 'graphic-eq-gains', + GEQ_PREAMP_KEY: 'graphic-eq-preamp', + + isGraphicEqEnabled() { + try { + return localStorage.getItem(this.GEQ_ENABLED_KEY) === 'true'; + } catch { + return false; + } + }, + + setGraphicEqEnabled(enabled) { + try { + localStorage.setItem(this.GEQ_ENABLED_KEY, String(!!enabled)); + } catch { + /* ignore */ + } + }, + + getGraphicEqGains() { + try { + const stored = localStorage.getItem(this.GEQ_GAINS_KEY); + if (stored) { + const parsed = JSON.parse(stored); + if (Array.isArray(parsed) && parsed.length === 16) return parsed; + } + } catch { + /* ignore */ + } + return new Array(16).fill(0); + }, + + setGraphicEqGains(gains) { + try { + localStorage.setItem(this.GEQ_GAINS_KEY, JSON.stringify(gains)); + } catch { + /* ignore */ + } + }, + + getGraphicEqPreamp() { + try { + const val = localStorage.getItem(this.GEQ_PREAMP_KEY); + return val !== null ? parseFloat(val) : 0; + } catch { + return 0; + } + }, + + setGraphicEqPreamp(db) { + try { + localStorage.setItem(this.GEQ_PREAMP_KEY, String(db)); + } catch { + /* ignore */ + } + }, }; export const monoAudioSettings = { diff --git a/js/visualizer.js b/js/visualizer.js index 49017d2..d1b637f 100644 --- a/js/visualizer.js +++ b/js/visualizer.js @@ -33,6 +33,25 @@ export class Visualizer { // ---- CACHED STATE ---- this._lastPrimaryColor = ''; this._resizeBound = () => this.resize(); + this._backgroundPaused = false; + + // Pause animation loop when the app is backgrounded so the analyser's + // FFT reads don't compete with the EQ biquad filter chain for audio + // thread time — the main cause of audio skipping with AutoEQ in background. + document.addEventListener('visibilitychange', () => { + if (document.visibilityState === 'hidden' && this.isActive) { + this._backgroundPaused = true; + if (this.animationId) { + cancelAnimationFrame(this.animationId); + this.animationId = null; + } + } else if (document.visibilityState === 'visible' && this._backgroundPaused) { + this._backgroundPaused = false; + if (this.isActive && !this.animationId) { + this.animate(); + } + } + }); } /** diff --git a/styles.css b/styles.css index b44d12f..2c4ca96 100644 --- a/styles.css +++ b/styles.css @@ -7721,6 +7721,149 @@ body:has(#side-panel.active) #close-fullscreen-cover-btn { transform: scale(0.97); } +/* ======================================== + 16-Band Graphic Equalizer (Legacy EQ) + ======================================== */ +.graphic-eq-section { + display: flex; + flex-direction: column; + gap: var(--spacing-md); +} + +.graphic-eq-preset-row { + display: flex; + align-items: center; + gap: var(--spacing-sm); +} + +.graphic-eq-preset-label { + font-size: 0.8rem; + font-weight: 600; + color: var(--foreground); + white-space: nowrap; +} + +.graphic-eq-preset-select { + flex: 1; + padding: 8px 12px; + background: var(--input); + border: 1px solid var(--border); + border-radius: var(--radius); + color: var(--foreground); + font-size: 0.85rem; +} + +.graphic-eq-bands { + display: flex; + justify-content: space-between; + align-items: flex-end; + gap: 2px; + padding: var(--spacing-md) var(--spacing-sm); + background: rgb(0, 0, 0, 0.15); + border-radius: var(--radius); + min-height: 240px; +} + +.graphic-eq-band { + display: flex; + flex-direction: column; + align-items: center; + gap: 6px; + flex: 1; + min-width: 0; +} + +.graphic-eq-band-value { + font-size: 0.65rem; + color: var(--foreground); + font-variant-numeric: tabular-nums; + white-space: nowrap; + min-height: 14px; + opacity: 0.7; +} + +.graphic-eq-band-slider-wrap { + position: relative; + height: 160px; + width: 28px; + display: flex; + align-items: center; + justify-content: center; +} + +.graphic-eq-band-slider-wrap input[type='range'] { + writing-mode: vertical-lr; + direction: rtl; + appearance: slider-vertical; + width: 28px; + height: 100%; + accent-color: var(--foreground); + cursor: pointer; + margin: 0; + padding: 0; +} + +.graphic-eq-band-label { + font-size: 0.6rem; + color: var(--muted-foreground); + white-space: nowrap; + text-align: center; + letter-spacing: -0.02em; +} + +.graphic-eq-bottom-row { + display: flex; + align-items: center; + gap: var(--spacing-md); +} + +.graphic-eq-preamp { + display: flex; + align-items: center; + gap: var(--spacing-sm); + flex: 1; +} + +.graphic-eq-preamp-label { + font-size: 0.75rem; + font-weight: 600; + color: var(--muted-foreground); + white-space: nowrap; +} + +.graphic-eq-preamp-slider { + flex: 1; + height: 4px; + accent-color: var(--highlight); +} + +.graphic-eq-preamp-value { + font-size: 0.75rem; + color: var(--muted-foreground); + min-width: 45px; + text-align: right; + font-variant-numeric: tabular-nums; +} + +@media (max-width: 600px) { + .graphic-eq-bands { + min-height: 180px; + } + + .graphic-eq-band-slider-wrap { + height: 130px; + width: 22px; + } + + .graphic-eq-band-label { + font-size: 0.5rem; + } + + .graphic-eq-band-value { + font-size: 0.5rem; + } +} + /* ======================================== Precision AutoEQ - Redesigned Equalizer ======================================== */ @@ -8341,6 +8484,19 @@ body:has(#side-panel.active) #close-fullscreen-cover-btn { align-items: center; justify-content: space-between; padding: var(--spacing-md); + cursor: pointer; + user-select: none; + transition: background var(--transition-fast); +} + +.autoeq-database-header:hover { + background: rgb(var(--highlight-rgb), 0.08); +} + +.autoeq-database-header-right { + display: flex; + align-items: center; + gap: var(--spacing-sm); } .autoeq-database-title { @@ -9060,6 +9216,69 @@ body:has(#side-panel.active) #close-fullscreen-cover-btn { flex: 1; width: auto; } + + /* Mobile parametric EQ band layout */ + .autoeq-band-control { + padding: 0.5rem; + } + + .autoeq-band-header { + flex-wrap: wrap; + gap: 0.3rem; + } + + .autoeq-band-number { + min-width: 1.2rem; + } + + .autoeq-band-param { + min-width: 0; + flex: 0 0 auto; + } + + .autoeq-band-sliders { + flex-direction: column; + gap: 0.5rem; + } + + .autoeq-band-slider { + width: 100%; + height: 6px; + } + + .autoeq-band-slider::-webkit-slider-thumb { + width: 18px; + height: 18px; + } + + .autoeq-band-slider::-moz-range-thumb { + width: 18px; + height: 18px; + } + + .autoeq-filters-actions { + flex-wrap: wrap; + gap: 0.3rem; + } + + .autoeq-filters-actions button { + font-size: 0.7rem; + padding: 0.3rem 0.5rem; + } +} + +@media (max-width: 600px) { + /* Rearrange band header into 2 rows on small screens */ + .autoeq-band-header { + display: grid; + grid-template-columns: auto auto 1fr 1fr 1fr; + gap: 0.25rem 0.4rem; + align-items: center; + } + + .autoeq-band-param { + justify-content: flex-start; + } } /* Track List Search */