style: auto-fix linting issues

This commit is contained in:
tryptz 2026-04-07 13:00:42 +00:00 committed by edideaur
parent 5bbc36cdb1
commit ab23c3e64e
6 changed files with 81 additions and 68 deletions

View file

@ -4163,8 +4163,8 @@
<div class="info">
<span class="label">Binaural / Spatial DSP</span>
<span class="description"
>Multichannel HRTF rendering for Atmos &amp; 3D Audio, crossfeed
for stereo</span
>Multichannel HRTF rendering for Atmos &amp; 3D Audio, crossfeed for
stereo</span
>
</div>
<label class="toggle-switch">
@ -4173,11 +4173,7 @@
</label>
</div>
<div
class="binaural-dsp-container"
id="binaural-dsp-container"
style="display: none"
>
<div class="binaural-dsp-container" id="binaural-dsp-container" style="display: none">
<div class="binaural-status" id="binaural-status">
<span class="binaural-mode-label">Mode: Stereo</span>
</div>
@ -4186,16 +4182,11 @@
<div class="info">
<span class="label">Auto-enable for Spatial Audio</span>
<span class="description"
>Automatically activate when Atmos or 3D content is
detected</span
>Automatically activate when Atmos or 3D content is detected</span
>
</div>
<label class="toggle-switch">
<input
type="checkbox"
id="binaural-auto-spatial-toggle"
checked
/>
<input type="checkbox" id="binaural-auto-spatial-toggle" checked />
<span class="slider"></span>
</label>
</div>
@ -4203,16 +4194,10 @@
<div class="binaural-sub-setting">
<div class="info">
<span class="label">Crossfeed</span>
<span class="description"
>Simulate speaker presentation on headphones</span
>
<span class="description">Simulate speaker presentation on headphones</span>
</div>
<label class="toggle-switch">
<input
type="checkbox"
id="binaural-crossfeed-toggle"
checked
/>
<input type="checkbox" id="binaural-crossfeed-toggle" checked />
<span class="slider"></span>
</label>
</div>
@ -4237,9 +4222,7 @@
</div>
<select id="binaural-hrtf-preset">
<option value="intimate">Intimate (&plusmn;22&deg;)</option>
<option value="studio" selected>
Studio (&plusmn;30&deg;)
</option>
<option value="studio" selected>Studio (&plusmn;30&deg;)</option>
<option value="wide">Wide (&plusmn;45&deg;)</option>
</select>
</div>
@ -4248,16 +4231,11 @@
<div class="info">
<span class="label">Stereo Width</span>
<span class="description"
>Adjust spatial width (0 = mono, 1 = neutral, 2 =
wide)</span
>Adjust spatial width (0 = mono, 1 = neutral, 2 = wide)</span
>
</div>
<label class="toggle-switch">
<input
type="checkbox"
id="binaural-widening-toggle"
checked
/>
<input type="checkbox" id="binaural-widening-toggle" checked />
<span class="slider"></span>
</label>
</div>
@ -4265,9 +4243,7 @@
<div class="binaural-sub-setting" id="widening-slider-row">
<div class="info">
<span class="label">Width Amount</span>
<span class="binaural-width-value" id="binaural-width-value"
>1.0</span
>
<span class="binaural-width-value" id="binaural-width-value">1.0</span>
</div>
<input
type="range"

View file

@ -507,10 +507,7 @@ class AudioContextManager {
// Enable multichannel passthrough for Atmos/spatial content
try {
this.audioContext.destination.channelCount = Math.min(
this.audioContext.destination.maxChannelCount,
8
);
this.audioContext.destination.channelCount = Math.min(this.audioContext.destination.maxChannelCount, 8);
this.audioContext.destination.channelCountMode = 'explicit';
this.audioContext.destination.channelInterpretation = 'discrete';
} catch {

View file

@ -232,7 +232,11 @@ export class BinauralDSP {
*/
_disconnectAll() {
const sd = (node) => {
try { node?.disconnect(); } catch { /* */ }
try {
node?.disconnect();
} catch {
/* */
}
};
sd(this.inputNode);
@ -340,14 +344,25 @@ export class BinauralDSP {
_destroyCrossfeedNodes() {
const nodes = [
this._cfSplitter, this._cfMerger,
this._cfDirectL, this._cfDirectR,
this._cfCrossLR, this._cfCrossRL,
this._cfFilterLR, this._cfFilterRL,
this._cfDelayLR, this._cfDelayRL,
this._cfSplitter,
this._cfMerger,
this._cfDirectL,
this._cfDirectR,
this._cfCrossLR,
this._cfCrossRL,
this._cfFilterLR,
this._cfFilterRL,
this._cfDelayLR,
this._cfDelayRL,
this._cfOutputNode,
];
nodes.forEach((n) => { try { n?.disconnect(); } catch { /* */ } });
nodes.forEach((n) => {
try {
n?.disconnect();
} catch {
/* */
}
});
this._cfSplitter = null;
this._cfMerger = null;
this._cfDirectL = null;
@ -416,7 +431,13 @@ export class BinauralDSP {
}
_destroyMultichannelNodes() {
const sd = (n) => { try { n?.disconnect(); } catch { /* */ } };
const sd = (n) => {
try {
n?.disconnect();
} catch {
/* */
}
};
sd(this._mcSplitter);
sd(this._mcMerger);
sd(this._mcLfeGain);
@ -499,15 +520,31 @@ export class BinauralDSP {
_destroyWidenerNodes() {
const nodes = [
this._wSplitter, this._wOutputMerger,
this._wMidL, this._wMidR, this._wSideL, this._wSideR,
this._wMidGain, this._wSideGain,
this._wMidMix, this._wSideMix,
this._wDecoderMidToL, this._wDecoderSideToL,
this._wDecoderMidToR, this._wDecoderSideToR,
this._wLMix, this._wRMix, this._wOutputNode,
this._wSplitter,
this._wOutputMerger,
this._wMidL,
this._wMidR,
this._wSideL,
this._wSideR,
this._wMidGain,
this._wSideGain,
this._wMidMix,
this._wSideMix,
this._wDecoderMidToL,
this._wDecoderSideToL,
this._wDecoderMidToR,
this._wDecoderSideToR,
this._wLMix,
this._wRMix,
this._wOutputNode,
];
nodes.forEach((n) => { try { n?.disconnect(); } catch { /* */ } });
nodes.forEach((n) => {
try {
n?.disconnect();
} catch {
/* */
}
});
this._wSplitter = null;
this._wOutputMerger = null;
this._wMidL = null;
@ -570,9 +607,11 @@ export class BinauralDSP {
await this._ensureNodesCreated();
this._connectInternal();
window.dispatchEvent(new CustomEvent('binaural-mode-changed', {
detail: { mode: this.mode, channels: channelCount },
}));
window.dispatchEvent(
new CustomEvent('binaural-mode-changed', {
detail: { mode: this.mode, channels: channelCount },
})
);
}
}

View file

@ -91,8 +91,7 @@ export async function generateHRTF(audioContext, azimuthDeg, elevationDeg = 0) {
const notchFreq = 8000 + elevationDeg * 50; // Shifts with elevation
const notchWidth = 2000;
const notchDepth = 0.15 * Math.abs(Math.sin(elevRad + 0.3));
const notchFactor =
1.0 - notchDepth * Math.exp(-Math.pow((freq - notchFreq) / notchWidth, 2));
const notchFactor = 1.0 - notchDepth * Math.exp(-Math.pow((freq - notchFreq) / notchWidth, 2));
const phase = 2 * Math.PI * freq * (t - ipsiDelay / sampleRate);
sum += ((ipsiGain * notchFactor) / halfFFT) * Math.cos(phase);
@ -109,7 +108,7 @@ export async function generateHRTF(audioContext, azimuthDeg, elevationDeg = 0) {
const shadowGain = calculateHeadShadow(freq, azimuthRad);
const phase = 2 * Math.PI * freq * (t - contraDelay / sampleRate);
sum += ((shadowGain) / halfFFT) * Math.cos(phase);
sum += (shadowGain / halfFFT) * Math.cos(phase);
}
contraData[i] = sum;
}
@ -134,9 +133,9 @@ export async function generateHRTF(audioContext, azimuthDeg, elevationDeg = 0) {
* HRTF angle presets for virtual speaker configurations.
*/
export const HRTF_PRESETS = {
intimate: { label: 'Intimate', angleScale: 0.73 }, // ±22° front
studio: { label: 'Studio', angleScale: 1.0 }, // ±30° front (standard)
wide: { label: 'Wide', angleScale: 1.5 }, // ±45° front
intimate: { label: 'Intimate', angleScale: 0.73 }, // ±22° front
studio: { label: 'Studio', angleScale: 1.0 }, // ±30° front (standard)
wide: { label: 'Wide', angleScale: 1.5 }, // ±45° front
};
/**

View file

@ -1897,7 +1897,8 @@ export class Player {
const binauralActive = audioContextManager.isBinauralActive();
badgeEl.className = 'quality-badge quality-atmos shaka-quality-badge';
badgeEl.innerHTML = SVG_ATMOS(20) + (binauralActive ? ' <span class="binaural-badge">Binaural</span>' : '');
badgeEl.innerHTML =
SVG_ATMOS(20) + (binauralActive ? ' <span class="binaural-badge">Binaural</span>' : '');
} else {
// Notify binaural DSP that we're in stereo mode
audioContextManager.notifyBinauralChannelCount(2);

View file

@ -1248,9 +1248,10 @@ export async function initializeSettings(scrobbler, player, api, ui) {
const { mode, channels } = e.detail;
const label = statusEl.querySelector('.binaural-mode-label');
if (label) {
label.textContent = mode === 'multichannel'
? `Mode: Multichannel (${channels > 6 ? '7.1' : '5.1'} → Binaural)`
: 'Mode: Stereo';
label.textContent =
mode === 'multichannel'
? `Mode: Multichannel (${channels > 6 ? '7.1' : '5.1'} → Binaural)`
: 'Mode: Stereo';
}
}
});