diff --git a/legacy/html5.js b/legacy/html5.js
index beb665c..2508ff4 100644
--- a/legacy/html5.js
+++ b/legacy/html5.js
@@ -295,72 +295,10 @@ $(document).ready(function () {
} else {
// No native audio support (IE < 9)
- playLegacySoundJS(streamUrl, id, quality);
+ handleError("No Native Audio Support");
}
}
- function playLegacySoundJS(url, id, quality, isRetry) {
- updateStatus("Activating Legacy Player (Flash)" + ((isRetry) ? " (HTTP)..." : "..."));
-
- // SoundJS Logic
- var soundJsUrl = url;
- // Hint extension for SoundJS
- if (soundJsUrl.indexOf(".mp3") === -1 && soundJsUrl.indexOf(".m4a") === -1) {
- soundJsUrl += "#.m4a"; // Default to AAC hint
- }
-
- // If FLAC and we are here, SoundJS will likely fail, but we'll try or alert.
- if (quality === "LOSSLESS") {
- // SoundJS can't do FLAC. And if native failed, we are out of luck for FLAC.
- // Try falling back to AAC quality for the whole track?
- if (!attemptFallback) {
- console.log("FLAC failed native, switching to HIGH quality fallback...");
- window.playTrack(id, true);
- return;
- }
- }
-
- var soundId = "track_" + id + "_" + quality + (isRetry ? "_http" : "");
- createjs.Sound.removeAllEventListeners("fileload");
-
- var playSound = function() {
- var instance = createjs.Sound.play(soundId);
- if (!instance || instance.playState === createjs.Sound.PLAY_FAILED) {
- handleLegacyError("Legacy Playback Failed");
- } else {
- updateStatus("Now Playing via Flash/Legacy...");
- }
- };
-
- createjs.Sound.addEventListener("fileload", function(event) {
- if (event.id === soundId) {
- playSound();
- }
- });
-
- try {
- createjs.Sound.registerSound(soundJsUrl, soundId);
- } catch(e) {
- handleLegacyError("Legacy Setup Failed: " + e.message);
- }
-
- function handleLegacyError(msg) {
- if (!isRetry && url.indexOf("https://") === 0) {
- console.log("Legacy HTTPS failed ("+msg+"), retrying HTTP...");
- var httpUrl = "http://" + url.substring(8);
- playLegacySoundJS(httpUrl, id, quality, true);
- return;
- }
- handleError(msg);
- }
- }
-
- function updateStatus(msg) {
- if (currentTrackInfo.length) {
- currentTrackInfo.html(msg);
- }
- }
-
function handleError(msg) {
if (!attemptFallback) {
window.playTrack(id, true);